How should I get a connected array of circles (like a worm) to move across my canvas in a straight line?
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2
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void setup()
size(800,800);
background(0);
void draw()
intx= 20,40,60,80,100,120;
fill (255,0,00);
for (int i = 0; i <x.length; i ++)
ellipse (i*6, 100,10,10);
I am trying to get the "worm" to move horizontally in a straight line across my canvas. Attached is the "worm." I don't know where to start with the movement because I need to move the whole array at once. Thank you!
arrays animation processing
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up vote
2
down vote
favorite
void setup()
size(800,800);
background(0);
void draw()
intx= 20,40,60,80,100,120;
fill (255,0,00);
for (int i = 0; i <x.length; i ++)
ellipse (i*6, 100,10,10);
I am trying to get the "worm" to move horizontally in a straight line across my canvas. Attached is the "worm." I don't know where to start with the movement because I need to move the whole array at once. Thank you!
arrays animation processing
add a comment |
up vote
2
down vote
favorite
up vote
2
down vote
favorite
void setup()
size(800,800);
background(0);
void draw()
intx= 20,40,60,80,100,120;
fill (255,0,00);
for (int i = 0; i <x.length; i ++)
ellipse (i*6, 100,10,10);
I am trying to get the "worm" to move horizontally in a straight line across my canvas. Attached is the "worm." I don't know where to start with the movement because I need to move the whole array at once. Thank you!
arrays animation processing
void setup()
size(800,800);
background(0);
void draw()
intx= 20,40,60,80,100,120;
fill (255,0,00);
for (int i = 0; i <x.length; i ++)
ellipse (i*6, 100,10,10);
I am trying to get the "worm" to move horizontally in a straight line across my canvas. Attached is the "worm." I don't know where to start with the movement because I need to move the whole array at once. Thank you!
arrays animation processing
arrays animation processing
edited Nov 11 at 20:36
Kevin Workman
33.2k53968
33.2k53968
asked Nov 11 at 19:56
G. Prescot
111
111
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add a comment |
2 Answers
2
active
oldest
votes
up vote
1
down vote
Store the current positions of the worm in a global array, where the head is the first position.
int x= 30,24,18,12,6,0;
int step = 6;
Change the position in every frame by the distance between 2 parts of the worm. Shift the current positions in the array in a loop:
draw()
.....
for (int i = x.length-1; i > 0; --i )
x[i] = x[i-1];
x[0] += step;
.....
Chang the direction if the end of the window or the begin of the window is reached, by the head of the worm:
if ( x[0] >= width || x[0] < 0)
step *= -1;
Draw the worm in the reverse order:
for (int i = x.length-1; i >= 0; --i )
ellipse(x[i], 100, 10, 10);
The full code may look like this:
void setup()
size(200,200);
int x= 30,24,18,12,6,0;
int step = 6;
void draw() x[0] < 0)
step *= -1;
See the preview:
add a comment |
up vote
0
down vote
Moving an array of values isn't much different from moving a single value.
Let's look at how we'd move a single value:
float x = 0;
void draw()
background(0);
ellipse(x, height/2, 20, 20);
x++;
To move an array of values, you'd do the same thing, but for each index of the array. Something like this:
float xArray = 20, 40, 60;
void draw()
background(0);
for(int i = 0; i < xArray.length; i++)
ellipse(xArray[i], height/2, 20, 20);
xArray[i]++;
Shameless self-promotion: here is a tutorial on animation in Processing, and here is a tutorial on arrays in Processing.
add a comment |
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
1
down vote
Store the current positions of the worm in a global array, where the head is the first position.
int x= 30,24,18,12,6,0;
int step = 6;
Change the position in every frame by the distance between 2 parts of the worm. Shift the current positions in the array in a loop:
draw()
.....
for (int i = x.length-1; i > 0; --i )
x[i] = x[i-1];
x[0] += step;
.....
Chang the direction if the end of the window or the begin of the window is reached, by the head of the worm:
if ( x[0] >= width || x[0] < 0)
step *= -1;
Draw the worm in the reverse order:
for (int i = x.length-1; i >= 0; --i )
ellipse(x[i], 100, 10, 10);
The full code may look like this:
void setup()
size(200,200);
int x= 30,24,18,12,6,0;
int step = 6;
void draw() x[0] < 0)
step *= -1;
See the preview:
add a comment |
up vote
1
down vote
Store the current positions of the worm in a global array, where the head is the first position.
int x= 30,24,18,12,6,0;
int step = 6;
Change the position in every frame by the distance between 2 parts of the worm. Shift the current positions in the array in a loop:
draw()
.....
for (int i = x.length-1; i > 0; --i )
x[i] = x[i-1];
x[0] += step;
.....
Chang the direction if the end of the window or the begin of the window is reached, by the head of the worm:
if ( x[0] >= width || x[0] < 0)
step *= -1;
Draw the worm in the reverse order:
for (int i = x.length-1; i >= 0; --i )
ellipse(x[i], 100, 10, 10);
The full code may look like this:
void setup()
size(200,200);
int x= 30,24,18,12,6,0;
int step = 6;
void draw() x[0] < 0)
step *= -1;
See the preview:
add a comment |
up vote
1
down vote
up vote
1
down vote
Store the current positions of the worm in a global array, where the head is the first position.
int x= 30,24,18,12,6,0;
int step = 6;
Change the position in every frame by the distance between 2 parts of the worm. Shift the current positions in the array in a loop:
draw()
.....
for (int i = x.length-1; i > 0; --i )
x[i] = x[i-1];
x[0] += step;
.....
Chang the direction if the end of the window or the begin of the window is reached, by the head of the worm:
if ( x[0] >= width || x[0] < 0)
step *= -1;
Draw the worm in the reverse order:
for (int i = x.length-1; i >= 0; --i )
ellipse(x[i], 100, 10, 10);
The full code may look like this:
void setup()
size(200,200);
int x= 30,24,18,12,6,0;
int step = 6;
void draw() x[0] < 0)
step *= -1;
See the preview:
Store the current positions of the worm in a global array, where the head is the first position.
int x= 30,24,18,12,6,0;
int step = 6;
Change the position in every frame by the distance between 2 parts of the worm. Shift the current positions in the array in a loop:
draw()
.....
for (int i = x.length-1; i > 0; --i )
x[i] = x[i-1];
x[0] += step;
.....
Chang the direction if the end of the window or the begin of the window is reached, by the head of the worm:
if ( x[0] >= width || x[0] < 0)
step *= -1;
Draw the worm in the reverse order:
for (int i = x.length-1; i >= 0; --i )
ellipse(x[i], 100, 10, 10);
The full code may look like this:
void setup()
size(200,200);
int x= 30,24,18,12,6,0;
int step = 6;
void draw() x[0] < 0)
step *= -1;
See the preview:
edited Nov 11 at 20:33
answered Nov 11 at 20:11
Rabbid76
31.6k112842
31.6k112842
add a comment |
add a comment |
up vote
0
down vote
Moving an array of values isn't much different from moving a single value.
Let's look at how we'd move a single value:
float x = 0;
void draw()
background(0);
ellipse(x, height/2, 20, 20);
x++;
To move an array of values, you'd do the same thing, but for each index of the array. Something like this:
float xArray = 20, 40, 60;
void draw()
background(0);
for(int i = 0; i < xArray.length; i++)
ellipse(xArray[i], height/2, 20, 20);
xArray[i]++;
Shameless self-promotion: here is a tutorial on animation in Processing, and here is a tutorial on arrays in Processing.
add a comment |
up vote
0
down vote
Moving an array of values isn't much different from moving a single value.
Let's look at how we'd move a single value:
float x = 0;
void draw()
background(0);
ellipse(x, height/2, 20, 20);
x++;
To move an array of values, you'd do the same thing, but for each index of the array. Something like this:
float xArray = 20, 40, 60;
void draw()
background(0);
for(int i = 0; i < xArray.length; i++)
ellipse(xArray[i], height/2, 20, 20);
xArray[i]++;
Shameless self-promotion: here is a tutorial on animation in Processing, and here is a tutorial on arrays in Processing.
add a comment |
up vote
0
down vote
up vote
0
down vote
Moving an array of values isn't much different from moving a single value.
Let's look at how we'd move a single value:
float x = 0;
void draw()
background(0);
ellipse(x, height/2, 20, 20);
x++;
To move an array of values, you'd do the same thing, but for each index of the array. Something like this:
float xArray = 20, 40, 60;
void draw()
background(0);
for(int i = 0; i < xArray.length; i++)
ellipse(xArray[i], height/2, 20, 20);
xArray[i]++;
Shameless self-promotion: here is a tutorial on animation in Processing, and here is a tutorial on arrays in Processing.
Moving an array of values isn't much different from moving a single value.
Let's look at how we'd move a single value:
float x = 0;
void draw()
background(0);
ellipse(x, height/2, 20, 20);
x++;
To move an array of values, you'd do the same thing, but for each index of the array. Something like this:
float xArray = 20, 40, 60;
void draw()
background(0);
for(int i = 0; i < xArray.length; i++)
ellipse(xArray[i], height/2, 20, 20);
xArray[i]++;
Shameless self-promotion: here is a tutorial on animation in Processing, and here is a tutorial on arrays in Processing.
answered Nov 11 at 20:35
Kevin Workman
33.2k53968
33.2k53968
add a comment |
add a comment |
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