Programmable Chat Media Filename (JS)
The Media Support docs it mentions that when sending media you can: "Optionally specify a default download filename to help your application display the media to other users.". This is done using messagingOptions in Swift however in JS I cannot find any supporting documentation on how this is done. Currently, I am sending media as follows:
channel.sendMessage(
contentType: 'image/png',
media: fs.readFileSync(media)
);
I have tried adding a filename with file, filename and name properties without any luck. As you can see the filename is empty in the Twilio console:
Any help on adding a filename is much appreciated, thanks.
twilio twilio-api twilio-programmable-chat
add a comment |
The Media Support docs it mentions that when sending media you can: "Optionally specify a default download filename to help your application display the media to other users.". This is done using messagingOptions in Swift however in JS I cannot find any supporting documentation on how this is done. Currently, I am sending media as follows:
channel.sendMessage(
contentType: 'image/png',
media: fs.readFileSync(media)
);
I have tried adding a filename with file, filename and name properties without any luck. As you can see the filename is empty in the Twilio console:
Any help on adding a filename is much appreciated, thanks.
twilio twilio-api twilio-programmable-chat
1
It's not in the JS SDK documentation, I'll follow up with the Chat team here at Twilio and let you know.
– philnash
Nov 14 '18 at 3:54
add a comment |
The Media Support docs it mentions that when sending media you can: "Optionally specify a default download filename to help your application display the media to other users.". This is done using messagingOptions in Swift however in JS I cannot find any supporting documentation on how this is done. Currently, I am sending media as follows:
channel.sendMessage(
contentType: 'image/png',
media: fs.readFileSync(media)
);
I have tried adding a filename with file, filename and name properties without any luck. As you can see the filename is empty in the Twilio console:
Any help on adding a filename is much appreciated, thanks.
twilio twilio-api twilio-programmable-chat
The Media Support docs it mentions that when sending media you can: "Optionally specify a default download filename to help your application display the media to other users.". This is done using messagingOptions in Swift however in JS I cannot find any supporting documentation on how this is done. Currently, I am sending media as follows:
channel.sendMessage(
contentType: 'image/png',
media: fs.readFileSync(media)
);
I have tried adding a filename with file, filename and name properties without any luck. As you can see the filename is empty in the Twilio console:
Any help on adding a filename is much appreciated, thanks.
twilio twilio-api twilio-programmable-chat
twilio twilio-api twilio-programmable-chat
asked Nov 13 '18 at 20:37
Javan_PoirierJavan_Poirier
315
315
1
It's not in the JS SDK documentation, I'll follow up with the Chat team here at Twilio and let you know.
– philnash
Nov 14 '18 at 3:54
add a comment |
1
It's not in the JS SDK documentation, I'll follow up with the Chat team here at Twilio and let you know.
– philnash
Nov 14 '18 at 3:54
1
1
It's not in the JS SDK documentation, I'll follow up with the Chat team here at Twilio and let you know.
– philnash
Nov 14 '18 at 3:54
It's not in the JS SDK documentation, I'll follow up with the Chat team here at Twilio and let you know.
– philnash
Nov 14 '18 at 3:54
add a comment |
1 Answer
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The answer:
const data = new FormData();
data.append('file', blob, filename);
According to the FormData docs, you can add a filename as an option like so:
After converting the image to a Base64 string I created a blob from the binary and appended the blob to the form data as shown above. Here is my code:
Glad you got it sorted out! Sorry if I was misleading in my answer too. We will make this clearer in the docs. Thanks!
– philnash
Nov 14 '18 at 22:21
1
Your answer was not misleading at all. Definitely got me in the right direction. Thanks
– Javan_Poirier
Nov 14 '18 at 22:32
add a comment |
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1 Answer
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1 Answer
1
active
oldest
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active
oldest
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active
oldest
votes
The answer:
const data = new FormData();
data.append('file', blob, filename);
According to the FormData docs, you can add a filename as an option like so:
After converting the image to a Base64 string I created a blob from the binary and appended the blob to the form data as shown above. Here is my code:
Glad you got it sorted out! Sorry if I was misleading in my answer too. We will make this clearer in the docs. Thanks!
– philnash
Nov 14 '18 at 22:21
1
Your answer was not misleading at all. Definitely got me in the right direction. Thanks
– Javan_Poirier
Nov 14 '18 at 22:32
add a comment |
The answer:
const data = new FormData();
data.append('file', blob, filename);
According to the FormData docs, you can add a filename as an option like so:
After converting the image to a Base64 string I created a blob from the binary and appended the blob to the form data as shown above. Here is my code:
Glad you got it sorted out! Sorry if I was misleading in my answer too. We will make this clearer in the docs. Thanks!
– philnash
Nov 14 '18 at 22:21
1
Your answer was not misleading at all. Definitely got me in the right direction. Thanks
– Javan_Poirier
Nov 14 '18 at 22:32
add a comment |
The answer:
const data = new FormData();
data.append('file', blob, filename);
According to the FormData docs, you can add a filename as an option like so:
After converting the image to a Base64 string I created a blob from the binary and appended the blob to the form data as shown above. Here is my code:
The answer:
const data = new FormData();
data.append('file', blob, filename);
According to the FormData docs, you can add a filename as an option like so:
After converting the image to a Base64 string I created a blob from the binary and appended the blob to the form data as shown above. Here is my code:
answered Nov 14 '18 at 13:36
Javan_PoirierJavan_Poirier
315
315
Glad you got it sorted out! Sorry if I was misleading in my answer too. We will make this clearer in the docs. Thanks!
– philnash
Nov 14 '18 at 22:21
1
Your answer was not misleading at all. Definitely got me in the right direction. Thanks
– Javan_Poirier
Nov 14 '18 at 22:32
add a comment |
Glad you got it sorted out! Sorry if I was misleading in my answer too. We will make this clearer in the docs. Thanks!
– philnash
Nov 14 '18 at 22:21
1
Your answer was not misleading at all. Definitely got me in the right direction. Thanks
– Javan_Poirier
Nov 14 '18 at 22:32
Glad you got it sorted out! Sorry if I was misleading in my answer too. We will make this clearer in the docs. Thanks!
– philnash
Nov 14 '18 at 22:21
Glad you got it sorted out! Sorry if I was misleading in my answer too. We will make this clearer in the docs. Thanks!
– philnash
Nov 14 '18 at 22:21
1
1
Your answer was not misleading at all. Definitely got me in the right direction. Thanks
– Javan_Poirier
Nov 14 '18 at 22:32
Your answer was not misleading at all. Definitely got me in the right direction. Thanks
– Javan_Poirier
Nov 14 '18 at 22:32
add a comment |
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1
It's not in the JS SDK documentation, I'll follow up with the Chat team here at Twilio and let you know.
– philnash
Nov 14 '18 at 3:54