How can I interrupt reading from inputstream










0















I am currently working on a server-client communication. On server-side, I have a Thread listening continuously for any incoming data from the client.



while ((foo = (Foo) objectInputSteam.readObject()) != null) ...


Sometimes I also need to send data from the server to the client. (Not as a direct response.) After sending some data to the client over the same socket, an exception will be thrown once new data reaches the server (0xAC).
As far as I know, this happens because the inputreader is reading while sending data over the same socket.
Is there any way to interrupt the listening thread while sending the data to the client or do I need to create a second socket on a different port for outgoing traffic?










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  • 1





    You might consider moving to a more event-driven approach, rather than trying to block. For example, this answer provides some discussion

    – KevinO
    Nov 15 '18 at 16:13











  • "As far as I know, this happens because the inputreader is reading while sending data over the same socket" - what are you basing that on?

    – davmac
    Nov 15 '18 at 16:22











  • I based the reason for the problem on this post: stackoverflow.com/a/2395269/8372579

    – MarvinX
    Nov 15 '18 at 16:26











  • @MarvinX that post does not say that there is any issue with reading while sending data over the same socket. It says that an ObjectInputStream expects its input to come from a single ObjectOutputStream.

    – davmac
    Nov 15 '18 at 16:39











  • So the actual problem is the client sending from different ObjectOutoutStreans?

    – MarvinX
    Nov 15 '18 at 16:46
















0















I am currently working on a server-client communication. On server-side, I have a Thread listening continuously for any incoming data from the client.



while ((foo = (Foo) objectInputSteam.readObject()) != null) ...


Sometimes I also need to send data from the server to the client. (Not as a direct response.) After sending some data to the client over the same socket, an exception will be thrown once new data reaches the server (0xAC).
As far as I know, this happens because the inputreader is reading while sending data over the same socket.
Is there any way to interrupt the listening thread while sending the data to the client or do I need to create a second socket on a different port for outgoing traffic?










share|improve this question

















  • 1





    You might consider moving to a more event-driven approach, rather than trying to block. For example, this answer provides some discussion

    – KevinO
    Nov 15 '18 at 16:13











  • "As far as I know, this happens because the inputreader is reading while sending data over the same socket" - what are you basing that on?

    – davmac
    Nov 15 '18 at 16:22











  • I based the reason for the problem on this post: stackoverflow.com/a/2395269/8372579

    – MarvinX
    Nov 15 '18 at 16:26











  • @MarvinX that post does not say that there is any issue with reading while sending data over the same socket. It says that an ObjectInputStream expects its input to come from a single ObjectOutputStream.

    – davmac
    Nov 15 '18 at 16:39











  • So the actual problem is the client sending from different ObjectOutoutStreans?

    – MarvinX
    Nov 15 '18 at 16:46














0












0








0








I am currently working on a server-client communication. On server-side, I have a Thread listening continuously for any incoming data from the client.



while ((foo = (Foo) objectInputSteam.readObject()) != null) ...


Sometimes I also need to send data from the server to the client. (Not as a direct response.) After sending some data to the client over the same socket, an exception will be thrown once new data reaches the server (0xAC).
As far as I know, this happens because the inputreader is reading while sending data over the same socket.
Is there any way to interrupt the listening thread while sending the data to the client or do I need to create a second socket on a different port for outgoing traffic?










share|improve this question














I am currently working on a server-client communication. On server-side, I have a Thread listening continuously for any incoming data from the client.



while ((foo = (Foo) objectInputSteam.readObject()) != null) ...


Sometimes I also need to send data from the server to the client. (Not as a direct response.) After sending some data to the client over the same socket, an exception will be thrown once new data reaches the server (0xAC).
As far as I know, this happens because the inputreader is reading while sending data over the same socket.
Is there any way to interrupt the listening thread while sending the data to the client or do I need to create a second socket on a different port for outgoing traffic?







java multithreading sockets tcplistener






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share|improve this question











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asked Nov 15 '18 at 16:09









MarvinXMarvinX

10610




10610







  • 1





    You might consider moving to a more event-driven approach, rather than trying to block. For example, this answer provides some discussion

    – KevinO
    Nov 15 '18 at 16:13











  • "As far as I know, this happens because the inputreader is reading while sending data over the same socket" - what are you basing that on?

    – davmac
    Nov 15 '18 at 16:22











  • I based the reason for the problem on this post: stackoverflow.com/a/2395269/8372579

    – MarvinX
    Nov 15 '18 at 16:26











  • @MarvinX that post does not say that there is any issue with reading while sending data over the same socket. It says that an ObjectInputStream expects its input to come from a single ObjectOutputStream.

    – davmac
    Nov 15 '18 at 16:39











  • So the actual problem is the client sending from different ObjectOutoutStreans?

    – MarvinX
    Nov 15 '18 at 16:46













  • 1





    You might consider moving to a more event-driven approach, rather than trying to block. For example, this answer provides some discussion

    – KevinO
    Nov 15 '18 at 16:13











  • "As far as I know, this happens because the inputreader is reading while sending data over the same socket" - what are you basing that on?

    – davmac
    Nov 15 '18 at 16:22











  • I based the reason for the problem on this post: stackoverflow.com/a/2395269/8372579

    – MarvinX
    Nov 15 '18 at 16:26











  • @MarvinX that post does not say that there is any issue with reading while sending data over the same socket. It says that an ObjectInputStream expects its input to come from a single ObjectOutputStream.

    – davmac
    Nov 15 '18 at 16:39











  • So the actual problem is the client sending from different ObjectOutoutStreans?

    – MarvinX
    Nov 15 '18 at 16:46








1




1





You might consider moving to a more event-driven approach, rather than trying to block. For example, this answer provides some discussion

– KevinO
Nov 15 '18 at 16:13





You might consider moving to a more event-driven approach, rather than trying to block. For example, this answer provides some discussion

– KevinO
Nov 15 '18 at 16:13













"As far as I know, this happens because the inputreader is reading while sending data over the same socket" - what are you basing that on?

– davmac
Nov 15 '18 at 16:22





"As far as I know, this happens because the inputreader is reading while sending data over the same socket" - what are you basing that on?

– davmac
Nov 15 '18 at 16:22













I based the reason for the problem on this post: stackoverflow.com/a/2395269/8372579

– MarvinX
Nov 15 '18 at 16:26





I based the reason for the problem on this post: stackoverflow.com/a/2395269/8372579

– MarvinX
Nov 15 '18 at 16:26













@MarvinX that post does not say that there is any issue with reading while sending data over the same socket. It says that an ObjectInputStream expects its input to come from a single ObjectOutputStream.

– davmac
Nov 15 '18 at 16:39





@MarvinX that post does not say that there is any issue with reading while sending data over the same socket. It says that an ObjectInputStream expects its input to come from a single ObjectOutputStream.

– davmac
Nov 15 '18 at 16:39













So the actual problem is the client sending from different ObjectOutoutStreans?

– MarvinX
Nov 15 '18 at 16:46






So the actual problem is the client sending from different ObjectOutoutStreans?

– MarvinX
Nov 15 '18 at 16:46













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