Exclude fourth party dependency with classifier in gradle










0














my question is regarding the exclusion of a fourth party dependency using gradle.



compile("org.nd4j:nd4j-native:123") 
exclude group: 'org.bytedeco.javacpp-presets', module: 'openblas'

compile("org.bytedeco.javacpp-presets:openblas:123}:linux-x86_64")


With this approach, it makes javacpp-presets a third-party instead of a fourth-party. So, would it be possible to exclude the different other native-platforms from nd4j-native using classifier in gradle (or by employing any gradle plugins)?










share|improve this question


























    0














    my question is regarding the exclusion of a fourth party dependency using gradle.



    compile("org.nd4j:nd4j-native:123") 
    exclude group: 'org.bytedeco.javacpp-presets', module: 'openblas'

    compile("org.bytedeco.javacpp-presets:openblas:123}:linux-x86_64")


    With this approach, it makes javacpp-presets a third-party instead of a fourth-party. So, would it be possible to exclude the different other native-platforms from nd4j-native using classifier in gradle (or by employing any gradle plugins)?










    share|improve this question
























      0












      0








      0







      my question is regarding the exclusion of a fourth party dependency using gradle.



      compile("org.nd4j:nd4j-native:123") 
      exclude group: 'org.bytedeco.javacpp-presets', module: 'openblas'

      compile("org.bytedeco.javacpp-presets:openblas:123}:linux-x86_64")


      With this approach, it makes javacpp-presets a third-party instead of a fourth-party. So, would it be possible to exclude the different other native-platforms from nd4j-native using classifier in gradle (or by employing any gradle plugins)?










      share|improve this question













      my question is regarding the exclusion of a fourth party dependency using gradle.



      compile("org.nd4j:nd4j-native:123") 
      exclude group: 'org.bytedeco.javacpp-presets', module: 'openblas'

      compile("org.bytedeco.javacpp-presets:openblas:123}:linux-x86_64")


      With this approach, it makes javacpp-presets a third-party instead of a fourth-party. So, would it be possible to exclude the different other native-platforms from nd4j-native using classifier in gradle (or by employing any gradle plugins)?







      gradle jar build.gradle






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 12 '18 at 19:48









      user2843283

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          Yes, as per the guide at https://deeplearning4j.org/android, for example, this is how we do can do this in the case of ND4J:



          compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3'
          compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-arm"
          compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-arm64"
          compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-x86"
          compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-x86_64"
          compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2'
          compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-arm"
          compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-arm64"
          compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-x86"
          compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-x86_64"


          Here binaries for no other platforms than Android will get included.






          share|improve this answer




















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            1 Answer
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            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            0














            Yes, as per the guide at https://deeplearning4j.org/android, for example, this is how we do can do this in the case of ND4J:



            compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3'
            compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-arm"
            compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-arm64"
            compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-x86"
            compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-x86_64"
            compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2'
            compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-arm"
            compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-arm64"
            compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-x86"
            compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-x86_64"


            Here binaries for no other platforms than Android will get included.






            share|improve this answer

























              0














              Yes, as per the guide at https://deeplearning4j.org/android, for example, this is how we do can do this in the case of ND4J:



              compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3'
              compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-arm"
              compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-arm64"
              compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-x86"
              compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-x86_64"
              compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2'
              compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-arm"
              compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-arm64"
              compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-x86"
              compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-x86_64"


              Here binaries for no other platforms than Android will get included.






              share|improve this answer























                0












                0








                0






                Yes, as per the guide at https://deeplearning4j.org/android, for example, this is how we do can do this in the case of ND4J:



                compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3'
                compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-arm"
                compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-arm64"
                compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-x86"
                compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-x86_64"
                compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2'
                compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-arm"
                compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-arm64"
                compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-x86"
                compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-x86_64"


                Here binaries for no other platforms than Android will get included.






                share|improve this answer












                Yes, as per the guide at https://deeplearning4j.org/android, for example, this is how we do can do this in the case of ND4J:



                compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3'
                compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-arm"
                compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-arm64"
                compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-x86"
                compile group: 'org.nd4j', name: 'nd4j-native', version: '1.0.0-beta3', classifier: "android-x86_64"
                compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2'
                compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-arm"
                compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-arm64"
                compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-x86"
                compile group: 'org.bytedeco.javacpp-presets', name: 'openblas', version: '0.3.0-1.4.2', classifier: "android-x86_64"


                Here binaries for no other platforms than Android will get included.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Dec 24 '18 at 11:41









                Samuel Audet

                3,8981725




                3,8981725



























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