How can I create a target for an _existing_ library?
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0
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In CMake, we can add_library(mylib file1.cpp file2.cpp)
and have a mylib.a
in the library path get built. We can also target_include_directories(mylib INTERFACE some/directory)
, which effects targets depending on mylib
.
But what if I have a library to begin with, which I will not be compiling. How can I add a target relating to it? That what I add as a dependency, will cause the .a
file to be linked against, and for which I can set target_include_directories()
?
Note: I'm asking about CMake 3.x.
cmake
add a comment |
up vote
0
down vote
favorite
In CMake, we can add_library(mylib file1.cpp file2.cpp)
and have a mylib.a
in the library path get built. We can also target_include_directories(mylib INTERFACE some/directory)
, which effects targets depending on mylib
.
But what if I have a library to begin with, which I will not be compiling. How can I add a target relating to it? That what I add as a dependency, will cause the .a
file to be linked against, and for which I can set target_include_directories()
?
Note: I'm asking about CMake 3.x.
cmake
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
In CMake, we can add_library(mylib file1.cpp file2.cpp)
and have a mylib.a
in the library path get built. We can also target_include_directories(mylib INTERFACE some/directory)
, which effects targets depending on mylib
.
But what if I have a library to begin with, which I will not be compiling. How can I add a target relating to it? That what I add as a dependency, will cause the .a
file to be linked against, and for which I can set target_include_directories()
?
Note: I'm asking about CMake 3.x.
cmake
In CMake, we can add_library(mylib file1.cpp file2.cpp)
and have a mylib.a
in the library path get built. We can also target_include_directories(mylib INTERFACE some/directory)
, which effects targets depending on mylib
.
But what if I have a library to begin with, which I will not be compiling. How can I add a target relating to it? That what I add as a dependency, will cause the .a
file to be linked against, and for which I can set target_include_directories()
?
Note: I'm asking about CMake 3.x.
cmake
cmake
asked Nov 11 at 21:51
einpoklum
33.2k26117234
33.2k26117234
add a comment |
add a comment |
1 Answer
1
active
oldest
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up vote
1
down vote
CMake provide an alternate signature for libraries that are already compiled:
add_library(
mynamespace::mylib
STATIC # or it could be SHARED
IMPORTED
)
See the official CMake documentation for more details.
with that you'll be able to add properties to the target doing so
set_target_properties(
mynamespace::mylib
PROPERTIES
IMPORTED_LOCATION "path/to/libmylib.a"
)
Little precision here, if you're using a Windows DLL, you must pass the DLL file's path in IMPORTED_LOCATION
and set another property IMPORTED_IMPLIB
that points to the .lib
file, (not very handy).
Note that there is also a equivalent properties per configuration (Debug, and Release), that will need another property to be set (IMPORTED_CONFIGURATION
), e.g. IMPORTED_LOCATION_DEBUG
.
See also here and here in the documentation.
To avoid missing include files you can also precise the include directory using INTERFACE_INCLUDE_DIRECTORY
property
set_target_properties(
mynamespace::mylib
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "path/to/mylib/include"
)
With this, upon link declaration using target_link_libraries()
, CMake will read information of the imported target and will add include directories implicitly.
Official documentation reference.
add a comment |
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1 Answer
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
1
down vote
CMake provide an alternate signature for libraries that are already compiled:
add_library(
mynamespace::mylib
STATIC # or it could be SHARED
IMPORTED
)
See the official CMake documentation for more details.
with that you'll be able to add properties to the target doing so
set_target_properties(
mynamespace::mylib
PROPERTIES
IMPORTED_LOCATION "path/to/libmylib.a"
)
Little precision here, if you're using a Windows DLL, you must pass the DLL file's path in IMPORTED_LOCATION
and set another property IMPORTED_IMPLIB
that points to the .lib
file, (not very handy).
Note that there is also a equivalent properties per configuration (Debug, and Release), that will need another property to be set (IMPORTED_CONFIGURATION
), e.g. IMPORTED_LOCATION_DEBUG
.
See also here and here in the documentation.
To avoid missing include files you can also precise the include directory using INTERFACE_INCLUDE_DIRECTORY
property
set_target_properties(
mynamespace::mylib
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "path/to/mylib/include"
)
With this, upon link declaration using target_link_libraries()
, CMake will read information of the imported target and will add include directories implicitly.
Official documentation reference.
add a comment |
up vote
1
down vote
CMake provide an alternate signature for libraries that are already compiled:
add_library(
mynamespace::mylib
STATIC # or it could be SHARED
IMPORTED
)
See the official CMake documentation for more details.
with that you'll be able to add properties to the target doing so
set_target_properties(
mynamespace::mylib
PROPERTIES
IMPORTED_LOCATION "path/to/libmylib.a"
)
Little precision here, if you're using a Windows DLL, you must pass the DLL file's path in IMPORTED_LOCATION
and set another property IMPORTED_IMPLIB
that points to the .lib
file, (not very handy).
Note that there is also a equivalent properties per configuration (Debug, and Release), that will need another property to be set (IMPORTED_CONFIGURATION
), e.g. IMPORTED_LOCATION_DEBUG
.
See also here and here in the documentation.
To avoid missing include files you can also precise the include directory using INTERFACE_INCLUDE_DIRECTORY
property
set_target_properties(
mynamespace::mylib
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "path/to/mylib/include"
)
With this, upon link declaration using target_link_libraries()
, CMake will read information of the imported target and will add include directories implicitly.
Official documentation reference.
add a comment |
up vote
1
down vote
up vote
1
down vote
CMake provide an alternate signature for libraries that are already compiled:
add_library(
mynamespace::mylib
STATIC # or it could be SHARED
IMPORTED
)
See the official CMake documentation for more details.
with that you'll be able to add properties to the target doing so
set_target_properties(
mynamespace::mylib
PROPERTIES
IMPORTED_LOCATION "path/to/libmylib.a"
)
Little precision here, if you're using a Windows DLL, you must pass the DLL file's path in IMPORTED_LOCATION
and set another property IMPORTED_IMPLIB
that points to the .lib
file, (not very handy).
Note that there is also a equivalent properties per configuration (Debug, and Release), that will need another property to be set (IMPORTED_CONFIGURATION
), e.g. IMPORTED_LOCATION_DEBUG
.
See also here and here in the documentation.
To avoid missing include files you can also precise the include directory using INTERFACE_INCLUDE_DIRECTORY
property
set_target_properties(
mynamespace::mylib
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "path/to/mylib/include"
)
With this, upon link declaration using target_link_libraries()
, CMake will read information of the imported target and will add include directories implicitly.
Official documentation reference.
CMake provide an alternate signature for libraries that are already compiled:
add_library(
mynamespace::mylib
STATIC # or it could be SHARED
IMPORTED
)
See the official CMake documentation for more details.
with that you'll be able to add properties to the target doing so
set_target_properties(
mynamespace::mylib
PROPERTIES
IMPORTED_LOCATION "path/to/libmylib.a"
)
Little precision here, if you're using a Windows DLL, you must pass the DLL file's path in IMPORTED_LOCATION
and set another property IMPORTED_IMPLIB
that points to the .lib
file, (not very handy).
Note that there is also a equivalent properties per configuration (Debug, and Release), that will need another property to be set (IMPORTED_CONFIGURATION
), e.g. IMPORTED_LOCATION_DEBUG
.
See also here and here in the documentation.
To avoid missing include files you can also precise the include directory using INTERFACE_INCLUDE_DIRECTORY
property
set_target_properties(
mynamespace::mylib
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "path/to/mylib/include"
)
With this, upon link declaration using target_link_libraries()
, CMake will read information of the imported target and will add include directories implicitly.
Official documentation reference.
edited Nov 12 at 17:28
einpoklum
33.2k26117234
33.2k26117234
answered Nov 12 at 16:40
Noki
1267
1267
add a comment |
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