Traversable graph of roughly equidistant points from 3d mesh
I'm hoping I can explain what I am to do sufficiently here. Essentially, starting with a 3d mesh comprised of a collection of polygons in 3d space, I'm looking to "cover" the model with a grid of a collection of points, roughly equidistant from each other along the surface, and with some way of representing which points are connected to which. The end goal of this is to be able to make a sort of spiraling, linear representation of all of these points that could be used to approximately reconstruct the original model, reminiscent of a knitting pattern or 3d origami.
I'm aware of the concept of remeshing, although this still leaves the issue of how to construct a graph and then convert to the linear representation.
3d graph-theory mesh
add a comment |
I'm hoping I can explain what I am to do sufficiently here. Essentially, starting with a 3d mesh comprised of a collection of polygons in 3d space, I'm looking to "cover" the model with a grid of a collection of points, roughly equidistant from each other along the surface, and with some way of representing which points are connected to which. The end goal of this is to be able to make a sort of spiraling, linear representation of all of these points that could be used to approximately reconstruct the original model, reminiscent of a knitting pattern or 3d origami.
I'm aware of the concept of remeshing, although this still leaves the issue of how to construct a graph and then convert to the linear representation.
3d graph-theory mesh
Some concrete examples would be helpful, it doesn't sound like you have a clear idea of what you're trying to do yourself.
– David Culbreth
Nov 13 '18 at 4:13
add a comment |
I'm hoping I can explain what I am to do sufficiently here. Essentially, starting with a 3d mesh comprised of a collection of polygons in 3d space, I'm looking to "cover" the model with a grid of a collection of points, roughly equidistant from each other along the surface, and with some way of representing which points are connected to which. The end goal of this is to be able to make a sort of spiraling, linear representation of all of these points that could be used to approximately reconstruct the original model, reminiscent of a knitting pattern or 3d origami.
I'm aware of the concept of remeshing, although this still leaves the issue of how to construct a graph and then convert to the linear representation.
3d graph-theory mesh
I'm hoping I can explain what I am to do sufficiently here. Essentially, starting with a 3d mesh comprised of a collection of polygons in 3d space, I'm looking to "cover" the model with a grid of a collection of points, roughly equidistant from each other along the surface, and with some way of representing which points are connected to which. The end goal of this is to be able to make a sort of spiraling, linear representation of all of these points that could be used to approximately reconstruct the original model, reminiscent of a knitting pattern or 3d origami.
I'm aware of the concept of remeshing, although this still leaves the issue of how to construct a graph and then convert to the linear representation.
3d graph-theory mesh
3d graph-theory mesh
edited Nov 14 '18 at 1:10
Dominique Fortin
1,640816
1,640816
asked Nov 13 '18 at 4:06
user2649681user2649681
166111
166111
Some concrete examples would be helpful, it doesn't sound like you have a clear idea of what you're trying to do yourself.
– David Culbreth
Nov 13 '18 at 4:13
add a comment |
Some concrete examples would be helpful, it doesn't sound like you have a clear idea of what you're trying to do yourself.
– David Culbreth
Nov 13 '18 at 4:13
Some concrete examples would be helpful, it doesn't sound like you have a clear idea of what you're trying to do yourself.
– David Culbreth
Nov 13 '18 at 4:13
Some concrete examples would be helpful, it doesn't sound like you have a clear idea of what you're trying to do yourself.
– David Culbreth
Nov 13 '18 at 4:13
add a comment |
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Some concrete examples would be helpful, it doesn't sound like you have a clear idea of what you're trying to do yourself.
– David Culbreth
Nov 13 '18 at 4:13