What is the purpose of the Evocation wizard's Sculpt Spells feature?









up vote
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The School of Evocation wizard's 2nd-level Sculpt Spells feature says:




The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.




My English isn't that good and I'm a beginner, so I think that's the problem. Beginning at 2nd level, you can create "pockets of relative safety" - what does that mean?



So what is it for if it takes no damage? I understand it this way: If you choose more than 1 creature, then you take no damage.



I couldn't find anything and no one seems to have this kind of problem. I hope you understand it.










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Keczuow is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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  • 3




    I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
    – Pyrotechnical
    yesterday






  • 1




    Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
    – Pyrotechnical
    yesterday






  • 3




    @Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
    – Oblivious Sage
    yesterday














up vote
17
down vote

favorite
1












The School of Evocation wizard's 2nd-level Sculpt Spells feature says:




The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.




My English isn't that good and I'm a beginner, so I think that's the problem. Beginning at 2nd level, you can create "pockets of relative safety" - what does that mean?



So what is it for if it takes no damage? I understand it this way: If you choose more than 1 creature, then you take no damage.



I couldn't find anything and no one seems to have this kind of problem. I hope you understand it.










share|improve this question









New contributor




Keczuow is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.















  • 3




    I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
    – Pyrotechnical
    yesterday






  • 1




    Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
    – Pyrotechnical
    yesterday






  • 3




    @Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
    – Oblivious Sage
    yesterday












up vote
17
down vote

favorite
1









up vote
17
down vote

favorite
1






1





The School of Evocation wizard's 2nd-level Sculpt Spells feature says:




The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.




My English isn't that good and I'm a beginner, so I think that's the problem. Beginning at 2nd level, you can create "pockets of relative safety" - what does that mean?



So what is it for if it takes no damage? I understand it this way: If you choose more than 1 creature, then you take no damage.



I couldn't find anything and no one seems to have this kind of problem. I hope you understand it.










share|improve this question









New contributor




Keczuow is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











The School of Evocation wizard's 2nd-level Sculpt Spells feature says:




The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.




My English isn't that good and I'm a beginner, so I think that's the problem. Beginning at 2nd level, you can create "pockets of relative safety" - what does that mean?



So what is it for if it takes no damage? I understand it this way: If you choose more than 1 creature, then you take no damage.



I couldn't find anything and no one seems to have this kind of problem. I hope you understand it.







dnd-5e spells class-feature wizard






share|improve this question









New contributor




Keczuow is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









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Keczuow is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited yesterday









Sdjz

9,86934891




9,86934891






New contributor




Keczuow is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked yesterday









Keczuow

947




947




New contributor




Keczuow is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Keczuow is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Keczuow is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







  • 3




    I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
    – Pyrotechnical
    yesterday






  • 1




    Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
    – Pyrotechnical
    yesterday






  • 3




    @Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
    – Oblivious Sage
    yesterday












  • 3




    I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
    – Pyrotechnical
    yesterday






  • 1




    Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
    – Pyrotechnical
    yesterday






  • 3




    @Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
    – Oblivious Sage
    yesterday







3




3




I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
yesterday




I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
yesterday




1




1




Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
yesterday




Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
yesterday




3




3




@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
yesterday




@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
yesterday










3 Answers
3






active

oldest

votes

















up vote
63
down vote



accepted










Sculpt Spells exists so you do not hurt your friends



When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.



So an example use is:



  1. You cast an area spell, say, thunderwave in an area where friends and enemies are.

  2. You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area

  3. The friends you chose are safe from your thunderwave and take no damage

  4. Everyone else takes the spell's effect as normal

Visual Example



These drawings may also help visually understand Sculpt Spell:



1. Normal situation:
without sculpt spell



2. With Sculpt Spell:
enter image description here






share|improve this answer


















  • 44




    +1, love the ridiculous drawings to overcome the language barrier.
    – Pyrotechnical
    yesterday






  • 15




    -1, those circles don't look freehand. (I kid)
    – Yakk
    yesterday







  • 15




    +1 freehand stick limbs
    – SevenSidedDie
    yesterday







  • 5




    -1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
    – Jake
    yesterday






  • 2




    @KorvinStarmast I hate when creators are wrong.
    – Jake
    yesterday

















up vote
9
down vote













There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.






share|improve this answer





























    up vote
    5
    down vote













    Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.



    For Example:



    The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.






    share|improve this answer






















    • Sculpt Spells is not metamagic in 5E.
      – T.J.L.
      yesterday











    • @T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
      – ravery
      yesterday






    • 3




      Yes, @Ravery... It's the specific name of a Sorcerer ability.
      – T.J.L.
      yesterday










    • @T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
      – ravery
      yesterday






    • 4




      They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
      – T.J.L.
      yesterday











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    3 Answers
    3






    active

    oldest

    votes








    3 Answers
    3






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes








    up vote
    63
    down vote



    accepted










    Sculpt Spells exists so you do not hurt your friends



    When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.



    So an example use is:



    1. You cast an area spell, say, thunderwave in an area where friends and enemies are.

    2. You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area

    3. The friends you chose are safe from your thunderwave and take no damage

    4. Everyone else takes the spell's effect as normal

    Visual Example



    These drawings may also help visually understand Sculpt Spell:



    1. Normal situation:
    without sculpt spell



    2. With Sculpt Spell:
    enter image description here






    share|improve this answer


















    • 44




      +1, love the ridiculous drawings to overcome the language barrier.
      – Pyrotechnical
      yesterday






    • 15




      -1, those circles don't look freehand. (I kid)
      – Yakk
      yesterday







    • 15




      +1 freehand stick limbs
      – SevenSidedDie
      yesterday







    • 5




      -1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
      – Jake
      yesterday






    • 2




      @KorvinStarmast I hate when creators are wrong.
      – Jake
      yesterday














    up vote
    63
    down vote



    accepted










    Sculpt Spells exists so you do not hurt your friends



    When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.



    So an example use is:



    1. You cast an area spell, say, thunderwave in an area where friends and enemies are.

    2. You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area

    3. The friends you chose are safe from your thunderwave and take no damage

    4. Everyone else takes the spell's effect as normal

    Visual Example



    These drawings may also help visually understand Sculpt Spell:



    1. Normal situation:
    without sculpt spell



    2. With Sculpt Spell:
    enter image description here






    share|improve this answer


















    • 44




      +1, love the ridiculous drawings to overcome the language barrier.
      – Pyrotechnical
      yesterday






    • 15




      -1, those circles don't look freehand. (I kid)
      – Yakk
      yesterday







    • 15




      +1 freehand stick limbs
      – SevenSidedDie
      yesterday







    • 5




      -1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
      – Jake
      yesterday






    • 2




      @KorvinStarmast I hate when creators are wrong.
      – Jake
      yesterday












    up vote
    63
    down vote



    accepted







    up vote
    63
    down vote



    accepted






    Sculpt Spells exists so you do not hurt your friends



    When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.



    So an example use is:



    1. You cast an area spell, say, thunderwave in an area where friends and enemies are.

    2. You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area

    3. The friends you chose are safe from your thunderwave and take no damage

    4. Everyone else takes the spell's effect as normal

    Visual Example



    These drawings may also help visually understand Sculpt Spell:



    1. Normal situation:
    without sculpt spell



    2. With Sculpt Spell:
    enter image description here






    share|improve this answer














    Sculpt Spells exists so you do not hurt your friends



    When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.



    So an example use is:



    1. You cast an area spell, say, thunderwave in an area where friends and enemies are.

    2. You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area

    3. The friends you chose are safe from your thunderwave and take no damage

    4. Everyone else takes the spell's effect as normal

    Visual Example



    These drawings may also help visually understand Sculpt Spell:



    1. Normal situation:
    without sculpt spell



    2. With Sculpt Spell:
    enter image description here







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited yesterday









    KorvinStarmast

    70.3k16219387




    70.3k16219387










    answered yesterday









    Sdjz

    9,86934891




    9,86934891







    • 44




      +1, love the ridiculous drawings to overcome the language barrier.
      – Pyrotechnical
      yesterday






    • 15




      -1, those circles don't look freehand. (I kid)
      – Yakk
      yesterday







    • 15




      +1 freehand stick limbs
      – SevenSidedDie
      yesterday







    • 5




      -1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
      – Jake
      yesterday






    • 2




      @KorvinStarmast I hate when creators are wrong.
      – Jake
      yesterday












    • 44




      +1, love the ridiculous drawings to overcome the language barrier.
      – Pyrotechnical
      yesterday






    • 15




      -1, those circles don't look freehand. (I kid)
      – Yakk
      yesterday







    • 15




      +1 freehand stick limbs
      – SevenSidedDie
      yesterday







    • 5




      -1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
      – Jake
      yesterday






    • 2




      @KorvinStarmast I hate when creators are wrong.
      – Jake
      yesterday







    44




    44




    +1, love the ridiculous drawings to overcome the language barrier.
    – Pyrotechnical
    yesterday




    +1, love the ridiculous drawings to overcome the language barrier.
    – Pyrotechnical
    yesterday




    15




    15




    -1, those circles don't look freehand. (I kid)
    – Yakk
    yesterday





    -1, those circles don't look freehand. (I kid)
    – Yakk
    yesterday





    15




    15




    +1 freehand stick limbs
    – SevenSidedDie
    yesterday





    +1 freehand stick limbs
    – SevenSidedDie
    yesterday





    5




    5




    -1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
    – Jake
    yesterday




    -1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
    – Jake
    yesterday




    2




    2




    @KorvinStarmast I hate when creators are wrong.
    – Jake
    yesterday




    @KorvinStarmast I hate when creators are wrong.
    – Jake
    yesterday












    up vote
    9
    down vote













    There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.






    share|improve this answer


























      up vote
      9
      down vote













      There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.






      share|improve this answer
























        up vote
        9
        down vote










        up vote
        9
        down vote









        There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.






        share|improve this answer














        There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited yesterday









        T.J.L.

        26.5k382143




        26.5k382143










        answered yesterday









        John Goblin

        889110




        889110




















            up vote
            5
            down vote













            Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.



            For Example:



            The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.






            share|improve this answer






















            • Sculpt Spells is not metamagic in 5E.
              – T.J.L.
              yesterday











            • @T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
              – ravery
              yesterday






            • 3




              Yes, @Ravery... It's the specific name of a Sorcerer ability.
              – T.J.L.
              yesterday










            • @T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
              – ravery
              yesterday






            • 4




              They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
              – T.J.L.
              yesterday















            up vote
            5
            down vote













            Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.



            For Example:



            The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.






            share|improve this answer






















            • Sculpt Spells is not metamagic in 5E.
              – T.J.L.
              yesterday











            • @T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
              – ravery
              yesterday






            • 3




              Yes, @Ravery... It's the specific name of a Sorcerer ability.
              – T.J.L.
              yesterday










            • @T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
              – ravery
              yesterday






            • 4




              They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
              – T.J.L.
              yesterday













            up vote
            5
            down vote










            up vote
            5
            down vote









            Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.



            For Example:



            The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.






            share|improve this answer














            Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.



            For Example:



            The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited yesterday









            doppelgreener

            31.6k11135225




            31.6k11135225










            answered yesterday









            ravery

            6,61611050




            6,61611050











            • Sculpt Spells is not metamagic in 5E.
              – T.J.L.
              yesterday











            • @T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
              – ravery
              yesterday






            • 3




              Yes, @Ravery... It's the specific name of a Sorcerer ability.
              – T.J.L.
              yesterday










            • @T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
              – ravery
              yesterday






            • 4




              They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
              – T.J.L.
              yesterday

















            • Sculpt Spells is not metamagic in 5E.
              – T.J.L.
              yesterday











            • @T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
              – ravery
              yesterday






            • 3




              Yes, @Ravery... It's the specific name of a Sorcerer ability.
              – T.J.L.
              yesterday










            • @T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
              – ravery
              yesterday






            • 4




              They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
              – T.J.L.
              yesterday
















            Sculpt Spells is not metamagic in 5E.
            – T.J.L.
            yesterday





            Sculpt Spells is not metamagic in 5E.
            – T.J.L.
            yesterday













            @T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
            – ravery
            yesterday




            @T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
            – ravery
            yesterday




            3




            3




            Yes, @Ravery... It's the specific name of a Sorcerer ability.
            – T.J.L.
            yesterday




            Yes, @Ravery... It's the specific name of a Sorcerer ability.
            – T.J.L.
            yesterday












            @T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
            – ravery
            yesterday




            @T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
            – ravery
            yesterday




            4




            4




            They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
            – T.J.L.
            yesterday





            They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
            – T.J.L.
            yesterday











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