Easy way to generate Rubik's cube diagrams
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16
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Taking inspiration from Playing around with a Rubik's Cube in TikZ, I want to generate diagrams of Rubik's cubes that look like this
Using a solution from Playing around with a Rubik's Cube in TikZ, I was able to generate this diagram
My question is what is the best way to modify the code so I can quickly generate the diagrams in the above graphic? Something like a command cube....
? But even I am not sure how you can specify the colour info in this manner. Use a symbol for each colour? G - green, B - blue etc. So there are 27 square faces in this diagram, so does that mean you need 27 arguments? And if you leave it blank then it will display a gray tile? I would appreciate any advice the best way to code this in LaTeX. My ultimate goal is to make over 100 diagrams like the ones above. So if it was possible to make a really efficient code to generate the diagrams that would be amazing.
MWE
documentclassarticle
usepackagetikz
usepackagetikz-3dplot
usetikzlibrary3d
begindocument
pgfmathsetmacroradius0.1
newcommandfrontcolorred
newcommandsidecolorblue
tdplotsetmaincoords55135
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X in -1.5,-0.5,0.5
foreach Y in -1.5,-0.5,0.5
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=sidecolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=frontcolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=yellow] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
endscope
endtikzpicture
enddocument
tikz-pgf
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add a comment |
up vote
16
down vote
favorite
Taking inspiration from Playing around with a Rubik's Cube in TikZ, I want to generate diagrams of Rubik's cubes that look like this
Using a solution from Playing around with a Rubik's Cube in TikZ, I was able to generate this diagram
My question is what is the best way to modify the code so I can quickly generate the diagrams in the above graphic? Something like a command cube....
? But even I am not sure how you can specify the colour info in this manner. Use a symbol for each colour? G - green, B - blue etc. So there are 27 square faces in this diagram, so does that mean you need 27 arguments? And if you leave it blank then it will display a gray tile? I would appreciate any advice the best way to code this in LaTeX. My ultimate goal is to make over 100 diagrams like the ones above. So if it was possible to make a really efficient code to generate the diagrams that would be amazing.
MWE
documentclassarticle
usepackagetikz
usepackagetikz-3dplot
usetikzlibrary3d
begindocument
pgfmathsetmacroradius0.1
newcommandfrontcolorred
newcommandsidecolorblue
tdplotsetmaincoords55135
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X in -1.5,-0.5,0.5
foreach Y in -1.5,-0.5,0.5
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=sidecolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=frontcolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=yellow] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
endscope
endtikzpicture
enddocument
tikz-pgf
New contributor
add a comment |
up vote
16
down vote
favorite
up vote
16
down vote
favorite
Taking inspiration from Playing around with a Rubik's Cube in TikZ, I want to generate diagrams of Rubik's cubes that look like this
Using a solution from Playing around with a Rubik's Cube in TikZ, I was able to generate this diagram
My question is what is the best way to modify the code so I can quickly generate the diagrams in the above graphic? Something like a command cube....
? But even I am not sure how you can specify the colour info in this manner. Use a symbol for each colour? G - green, B - blue etc. So there are 27 square faces in this diagram, so does that mean you need 27 arguments? And if you leave it blank then it will display a gray tile? I would appreciate any advice the best way to code this in LaTeX. My ultimate goal is to make over 100 diagrams like the ones above. So if it was possible to make a really efficient code to generate the diagrams that would be amazing.
MWE
documentclassarticle
usepackagetikz
usepackagetikz-3dplot
usetikzlibrary3d
begindocument
pgfmathsetmacroradius0.1
newcommandfrontcolorred
newcommandsidecolorblue
tdplotsetmaincoords55135
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X in -1.5,-0.5,0.5
foreach Y in -1.5,-0.5,0.5
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=sidecolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=frontcolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=yellow] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
endscope
endtikzpicture
enddocument
tikz-pgf
New contributor
Taking inspiration from Playing around with a Rubik's Cube in TikZ, I want to generate diagrams of Rubik's cubes that look like this
Using a solution from Playing around with a Rubik's Cube in TikZ, I was able to generate this diagram
My question is what is the best way to modify the code so I can quickly generate the diagrams in the above graphic? Something like a command cube....
? But even I am not sure how you can specify the colour info in this manner. Use a symbol for each colour? G - green, B - blue etc. So there are 27 square faces in this diagram, so does that mean you need 27 arguments? And if you leave it blank then it will display a gray tile? I would appreciate any advice the best way to code this in LaTeX. My ultimate goal is to make over 100 diagrams like the ones above. So if it was possible to make a really efficient code to generate the diagrams that would be amazing.
MWE
documentclassarticle
usepackagetikz
usepackagetikz-3dplot
usetikzlibrary3d
begindocument
pgfmathsetmacroradius0.1
newcommandfrontcolorred
newcommandsidecolorblue
tdplotsetmaincoords55135
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X in -1.5,-0.5,0.5
foreach Y in -1.5,-0.5,0.5
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=sidecolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=frontcolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=yellow] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
endscope
endtikzpicture
enddocument
tikz-pgf
tikz-pgf
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Sam
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2 Answers
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That's a neat question, and here is a proposal for an answer. The colors are stored in an array called myarray
, which determines the colors of the cells. The relation between entry (the index starts at 0) and cell is illustrated by this example
documentclassarticle
usepackagetikz
usepackagetikz-3dplot
usetikzlibrary3d
newififshowcellnumber
showcellnumbertrue
begindocument
definecolorRRGB202,65,55
definecolorGRGB151,216,56
definecolorBRGB51,72,237
definecolorWRGB255,255,255
definecolorXRGB65,65,65
newcommandTikZRubikFaceLeft[9]defmyarrayL#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandTikZRubikFaceRight[9]defmyarrayR#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandTikZRubikFaceTop[9]defmyarrayT#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandBuildArrayforeach X [count=Y] in myarrayL%
ifnumY=1%
xdefmyarray"X"%
else%
xdefmyarraymyarray,"X"%
fi%
foreach X in myarrayR%
xdefmyarraymyarray,"X"%
foreach X in myarrayT%
xdefmyarraymyarray,"X"%
xdefmyarraymyarray%
TikZRubikFaceLeft
XXX
XXX
XXG
TikZRubikFaceRight
WXX
RGG
XGG
TikZRubikFaceTop
XXR
RRG
RRX
BuildArray
%defmyarray"X","X","B","X","G","X","R","R","X","X","X","X","G","X","B","B","X","X","G","B","R","X","R","B","X","X","X"
pgfmathsetmacroradius0.1
tdplotsetmaincoords55135
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
TikZRubikFaceLeft
XXX
XXX
XGX
TikZRubikFaceRight
XXX
XBX
WBX
TikZRubikFaceTop
XRX
XWX
XWG
BuildArray
showcellnumberfalse
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
enddocument
As you can see, if you replace showcellnumbertrue
by showcellnumberfalse
, the numbers are suppressed.
EDITs: Illustrated the relation between array index and cell (which is almost redundant now) and adjusted the color (big thanks to @manooooh!). I also used now the conventions of the rubik
package, which I did not really know before seeing Peter Grill's nice answer. The conventions are still slightly different since I refer to the faces as left, right and top. This is because this thingy can be rotated in some range, but left will always be left in that range. I also added some %
, which were added in first in this answer.
ADDENDUM: Encouraged by @LoopSpace's comment:
documentclass[tikz,border=3.14mm]standalone
usepackagetikz-3dplot
usetikzlibrary3d
newififshowcellnumber
showcellnumberfalse
begindocument
definecolorRRGB202,65,55
definecolorGRGB151,216,56
definecolorBRGB51,72,237
%definecolorWRGB255,255,255
definecolorWRGB65,65,65
defmyarray"W","W","B","W","G","W","R","R","W","W","W","W","G","W","B","B","W","W","G","B","R","W","R","B","W","W","W"
pgfmathsetmacroradius0.1
newcommandfrontcolorred
newcommandsidecolorblue
foreach X in 95,100,...,175
tdplotsetmaincoords55X
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at
x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at
y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at
z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
enddocument
According to the first image of OP the white cubes should be black.
– manooooh
23 hours ago
1
@manooooh You're right, thanks a lot!
– marmot
23 hours ago
Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
– Loop Space
21 hours ago
1
@LoopSpace Yes. That is whattdplotsetmaincoords55135
does. And the question is most likely where the answer that the OP and I build on is from.
– marmot
13 hours ago
Thank you @marmot this is really excellent. The packagerubik
has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the packagerubik
is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle usingrubik
so your code is much better.
– Sam
9 hours ago
|
show 5 more comments
up vote
22
down vote
There is also a rubik package designed specifically for this. The MWE below generates the four cube positions shown in the question.
Code:
documentclassarticle
usepackagetikz%% load tikz BEFORE rubikcube
usepackagerubikcube
%usepackagerubikrotation,rubikpatterns,rubiktwocube% Related packages
begindocument
noindent
beginminipage0.4linewidth
RubikFaceUp
XXX
XXX
XXG
RubikFaceRight
WXX
RGG
XGG
RubikFaceFront
XXR
RRG
RRX
ShowCube7cm0.7DrawRubikCube
endminipage
beginminipage0.4linewidth
RubikFaceUp
XXX
XXX
XGX
RubikFaceRight
XXX
XBX
WBX
RubikFaceFront
XRX
XOX
XOG
ShowCube7cm0.7DrawRubikCube
endminipage
parmedskip
noindent
beginminipage0.4linewidth
RubikFaceRight
XXX
GBX
GBX
RubikFaceFront
XXX
XOR
XOR
ShowCube7cm0.7DrawRubikCube
endminipage
beginminipage0.4linewidth
RubikFaceUp
XXX
GXX
XXG
RubikFaceRight
WXX
XGG
XGG
RubikFaceFront
XXX
RRX
RRX
ShowCube7cm0.7DrawRubikCubeRU
endminipage
enddocument
Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
– Sam
10 hours ago
@Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
– Peter Grill
9 hours ago
add a comment |
2 Answers
2
active
oldest
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2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
22
down vote
accepted
That's a neat question, and here is a proposal for an answer. The colors are stored in an array called myarray
, which determines the colors of the cells. The relation between entry (the index starts at 0) and cell is illustrated by this example
documentclassarticle
usepackagetikz
usepackagetikz-3dplot
usetikzlibrary3d
newififshowcellnumber
showcellnumbertrue
begindocument
definecolorRRGB202,65,55
definecolorGRGB151,216,56
definecolorBRGB51,72,237
definecolorWRGB255,255,255
definecolorXRGB65,65,65
newcommandTikZRubikFaceLeft[9]defmyarrayL#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandTikZRubikFaceRight[9]defmyarrayR#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandTikZRubikFaceTop[9]defmyarrayT#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandBuildArrayforeach X [count=Y] in myarrayL%
ifnumY=1%
xdefmyarray"X"%
else%
xdefmyarraymyarray,"X"%
fi%
foreach X in myarrayR%
xdefmyarraymyarray,"X"%
foreach X in myarrayT%
xdefmyarraymyarray,"X"%
xdefmyarraymyarray%
TikZRubikFaceLeft
XXX
XXX
XXG
TikZRubikFaceRight
WXX
RGG
XGG
TikZRubikFaceTop
XXR
RRG
RRX
BuildArray
%defmyarray"X","X","B","X","G","X","R","R","X","X","X","X","G","X","B","B","X","X","G","B","R","X","R","B","X","X","X"
pgfmathsetmacroradius0.1
tdplotsetmaincoords55135
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
TikZRubikFaceLeft
XXX
XXX
XGX
TikZRubikFaceRight
XXX
XBX
WBX
TikZRubikFaceTop
XRX
XWX
XWG
BuildArray
showcellnumberfalse
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
enddocument
As you can see, if you replace showcellnumbertrue
by showcellnumberfalse
, the numbers are suppressed.
EDITs: Illustrated the relation between array index and cell (which is almost redundant now) and adjusted the color (big thanks to @manooooh!). I also used now the conventions of the rubik
package, which I did not really know before seeing Peter Grill's nice answer. The conventions are still slightly different since I refer to the faces as left, right and top. This is because this thingy can be rotated in some range, but left will always be left in that range. I also added some %
, which were added in first in this answer.
ADDENDUM: Encouraged by @LoopSpace's comment:
documentclass[tikz,border=3.14mm]standalone
usepackagetikz-3dplot
usetikzlibrary3d
newififshowcellnumber
showcellnumberfalse
begindocument
definecolorRRGB202,65,55
definecolorGRGB151,216,56
definecolorBRGB51,72,237
%definecolorWRGB255,255,255
definecolorWRGB65,65,65
defmyarray"W","W","B","W","G","W","R","R","W","W","W","W","G","W","B","B","W","W","G","B","R","W","R","B","W","W","W"
pgfmathsetmacroradius0.1
newcommandfrontcolorred
newcommandsidecolorblue
foreach X in 95,100,...,175
tdplotsetmaincoords55X
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at
x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at
y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at
z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
enddocument
According to the first image of OP the white cubes should be black.
– manooooh
23 hours ago
1
@manooooh You're right, thanks a lot!
– marmot
23 hours ago
Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
– Loop Space
21 hours ago
1
@LoopSpace Yes. That is whattdplotsetmaincoords55135
does. And the question is most likely where the answer that the OP and I build on is from.
– marmot
13 hours ago
Thank you @marmot this is really excellent. The packagerubik
has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the packagerubik
is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle usingrubik
so your code is much better.
– Sam
9 hours ago
|
show 5 more comments
up vote
22
down vote
accepted
That's a neat question, and here is a proposal for an answer. The colors are stored in an array called myarray
, which determines the colors of the cells. The relation between entry (the index starts at 0) and cell is illustrated by this example
documentclassarticle
usepackagetikz
usepackagetikz-3dplot
usetikzlibrary3d
newififshowcellnumber
showcellnumbertrue
begindocument
definecolorRRGB202,65,55
definecolorGRGB151,216,56
definecolorBRGB51,72,237
definecolorWRGB255,255,255
definecolorXRGB65,65,65
newcommandTikZRubikFaceLeft[9]defmyarrayL#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandTikZRubikFaceRight[9]defmyarrayR#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandTikZRubikFaceTop[9]defmyarrayT#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandBuildArrayforeach X [count=Y] in myarrayL%
ifnumY=1%
xdefmyarray"X"%
else%
xdefmyarraymyarray,"X"%
fi%
foreach X in myarrayR%
xdefmyarraymyarray,"X"%
foreach X in myarrayT%
xdefmyarraymyarray,"X"%
xdefmyarraymyarray%
TikZRubikFaceLeft
XXX
XXX
XXG
TikZRubikFaceRight
WXX
RGG
XGG
TikZRubikFaceTop
XXR
RRG
RRX
BuildArray
%defmyarray"X","X","B","X","G","X","R","R","X","X","X","X","G","X","B","B","X","X","G","B","R","X","R","B","X","X","X"
pgfmathsetmacroradius0.1
tdplotsetmaincoords55135
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
TikZRubikFaceLeft
XXX
XXX
XGX
TikZRubikFaceRight
XXX
XBX
WBX
TikZRubikFaceTop
XRX
XWX
XWG
BuildArray
showcellnumberfalse
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
enddocument
As you can see, if you replace showcellnumbertrue
by showcellnumberfalse
, the numbers are suppressed.
EDITs: Illustrated the relation between array index and cell (which is almost redundant now) and adjusted the color (big thanks to @manooooh!). I also used now the conventions of the rubik
package, which I did not really know before seeing Peter Grill's nice answer. The conventions are still slightly different since I refer to the faces as left, right and top. This is because this thingy can be rotated in some range, but left will always be left in that range. I also added some %
, which were added in first in this answer.
ADDENDUM: Encouraged by @LoopSpace's comment:
documentclass[tikz,border=3.14mm]standalone
usepackagetikz-3dplot
usetikzlibrary3d
newififshowcellnumber
showcellnumberfalse
begindocument
definecolorRRGB202,65,55
definecolorGRGB151,216,56
definecolorBRGB51,72,237
%definecolorWRGB255,255,255
definecolorWRGB65,65,65
defmyarray"W","W","B","W","G","W","R","R","W","W","W","W","G","W","B","B","W","W","G","B","R","W","R","B","W","W","W"
pgfmathsetmacroradius0.1
newcommandfrontcolorred
newcommandsidecolorblue
foreach X in 95,100,...,175
tdplotsetmaincoords55X
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at
x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at
y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at
z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
enddocument
According to the first image of OP the white cubes should be black.
– manooooh
23 hours ago
1
@manooooh You're right, thanks a lot!
– marmot
23 hours ago
Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
– Loop Space
21 hours ago
1
@LoopSpace Yes. That is whattdplotsetmaincoords55135
does. And the question is most likely where the answer that the OP and I build on is from.
– marmot
13 hours ago
Thank you @marmot this is really excellent. The packagerubik
has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the packagerubik
is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle usingrubik
so your code is much better.
– Sam
9 hours ago
|
show 5 more comments
up vote
22
down vote
accepted
up vote
22
down vote
accepted
That's a neat question, and here is a proposal for an answer. The colors are stored in an array called myarray
, which determines the colors of the cells. The relation between entry (the index starts at 0) and cell is illustrated by this example
documentclassarticle
usepackagetikz
usepackagetikz-3dplot
usetikzlibrary3d
newififshowcellnumber
showcellnumbertrue
begindocument
definecolorRRGB202,65,55
definecolorGRGB151,216,56
definecolorBRGB51,72,237
definecolorWRGB255,255,255
definecolorXRGB65,65,65
newcommandTikZRubikFaceLeft[9]defmyarrayL#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandTikZRubikFaceRight[9]defmyarrayR#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandTikZRubikFaceTop[9]defmyarrayT#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandBuildArrayforeach X [count=Y] in myarrayL%
ifnumY=1%
xdefmyarray"X"%
else%
xdefmyarraymyarray,"X"%
fi%
foreach X in myarrayR%
xdefmyarraymyarray,"X"%
foreach X in myarrayT%
xdefmyarraymyarray,"X"%
xdefmyarraymyarray%
TikZRubikFaceLeft
XXX
XXX
XXG
TikZRubikFaceRight
WXX
RGG
XGG
TikZRubikFaceTop
XXR
RRG
RRX
BuildArray
%defmyarray"X","X","B","X","G","X","R","R","X","X","X","X","G","X","B","B","X","X","G","B","R","X","R","B","X","X","X"
pgfmathsetmacroradius0.1
tdplotsetmaincoords55135
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
TikZRubikFaceLeft
XXX
XXX
XGX
TikZRubikFaceRight
XXX
XBX
WBX
TikZRubikFaceTop
XRX
XWX
XWG
BuildArray
showcellnumberfalse
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
enddocument
As you can see, if you replace showcellnumbertrue
by showcellnumberfalse
, the numbers are suppressed.
EDITs: Illustrated the relation between array index and cell (which is almost redundant now) and adjusted the color (big thanks to @manooooh!). I also used now the conventions of the rubik
package, which I did not really know before seeing Peter Grill's nice answer. The conventions are still slightly different since I refer to the faces as left, right and top. This is because this thingy can be rotated in some range, but left will always be left in that range. I also added some %
, which were added in first in this answer.
ADDENDUM: Encouraged by @LoopSpace's comment:
documentclass[tikz,border=3.14mm]standalone
usepackagetikz-3dplot
usetikzlibrary3d
newififshowcellnumber
showcellnumberfalse
begindocument
definecolorRRGB202,65,55
definecolorGRGB151,216,56
definecolorBRGB51,72,237
%definecolorWRGB255,255,255
definecolorWRGB65,65,65
defmyarray"W","W","B","W","G","W","R","R","W","W","W","W","G","W","B","B","W","W","G","B","R","W","R","B","W","W","W"
pgfmathsetmacroradius0.1
newcommandfrontcolorred
newcommandsidecolorblue
foreach X in 95,100,...,175
tdplotsetmaincoords55X
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at
x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at
y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at
z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
enddocument
That's a neat question, and here is a proposal for an answer. The colors are stored in an array called myarray
, which determines the colors of the cells. The relation between entry (the index starts at 0) and cell is illustrated by this example
documentclassarticle
usepackagetikz
usepackagetikz-3dplot
usetikzlibrary3d
newififshowcellnumber
showcellnumbertrue
begindocument
definecolorRRGB202,65,55
definecolorGRGB151,216,56
definecolorBRGB51,72,237
definecolorWRGB255,255,255
definecolorXRGB65,65,65
newcommandTikZRubikFaceLeft[9]defmyarrayL#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandTikZRubikFaceRight[9]defmyarrayR#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandTikZRubikFaceTop[9]defmyarrayT#1,#2,#3,#4,#5,#6,#7,#8,#9
newcommandBuildArrayforeach X [count=Y] in myarrayL%
ifnumY=1%
xdefmyarray"X"%
else%
xdefmyarraymyarray,"X"%
fi%
foreach X in myarrayR%
xdefmyarraymyarray,"X"%
foreach X in myarrayT%
xdefmyarraymyarray,"X"%
xdefmyarraymyarray%
TikZRubikFaceLeft
XXX
XXX
XXG
TikZRubikFaceRight
WXX
RGG
XGG
TikZRubikFaceTop
XXR
RRG
RRX
BuildArray
%defmyarray"X","X","B","X","G","X","R","R","X","X","X","X","G","X","B","B","X","X","G","B","R","X","R","B","X","X","X"
pgfmathsetmacroradius0.1
tdplotsetmaincoords55135
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
TikZRubikFaceLeft
XXX
XXX
XGX
TikZRubikFaceRight
XXX
XBX
WBX
TikZRubikFaceTop
XRX
XWX
XWG
BuildArray
showcellnumberfalse
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc (-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc (90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
enddocument
As you can see, if you replace showcellnumbertrue
by showcellnumberfalse
, the numbers are suppressed.
EDITs: Illustrated the relation between array index and cell (which is almost redundant now) and adjusted the color (big thanks to @manooooh!). I also used now the conventions of the rubik
package, which I did not really know before seeing Peter Grill's nice answer. The conventions are still slightly different since I refer to the faces as left, right and top. This is because this thingy can be rotated in some range, but left will always be left in that range. I also added some %
, which were added in first in this answer.
ADDENDUM: Encouraged by @LoopSpace's comment:
documentclass[tikz,border=3.14mm]standalone
usepackagetikz-3dplot
usetikzlibrary3d
newififshowcellnumber
showcellnumberfalse
begindocument
definecolorRRGB202,65,55
definecolorGRGB151,216,56
definecolorBRGB51,72,237
%definecolorWRGB255,255,255
definecolorWRGB65,65,65
defmyarray"W","W","B","W","G","W","R","R","W","W","W","W","G","W","B","B","W","W","G","B","R","W","R","B","W","W","W"
pgfmathsetmacroradius0.1
newcommandfrontcolorred
newcommandsidecolorblue
foreach X in 95,100,...,175
tdplotsetmaincoords55X
begintikzpicture
clip (-3,-2.5) rectangle (3,2.5);
beginscope[tdplot_main_coords]
filldraw [canvas is yz plane at x=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is xz plane at y=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
filldraw [canvas is yx plane at z=1.5] (-1.5,-1.5) rectangle (1.5,1.5);
foreach X [count=XX starting from 0] in -1.5,-0.5,0.5
foreach Y [count=YY starting from 0] in -1.5,-0.5,0.5
pgfmathtruncatemacroZXX+3*(2-YY)
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yz plane at
x=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yz plane at x=1.5,shift=(X+0.5,Y+0.5)] Z;
fi
pgfmathtruncatemacroZ2-XX+3*(2-YY)+9
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is xz plane at
y=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is xz plane at y=1.5,shift=(X+0.5,Y+0.5),xscale=-1] Z;
fi
pgfmathtruncatemacroZ2-YY+3*XX+18
pgfmathsetmacromycolormyarray[Z]
draw [thick,canvas is yx plane at
z=1.5,shift=(X,Y),fill=mycolor] (0.5,0) -- (1-radius,0) arc
(-90:0:radius) -- (1,1-radius) arc (0:90:radius) -- (radius,1) arc
(90:180:radius) -- (0,radius) arc (180:270:radius) -- cycle;
ifshowcellnumber
node[canvas is yx plane at z=1.5,shift=(X+0.5,Y+0.5),xscale=-1,rotate=-90] Z;
fi
endscope
endtikzpicture
enddocument
edited 1 hour ago
answered yesterday
marmot
73.7k479154
73.7k479154
According to the first image of OP the white cubes should be black.
– manooooh
23 hours ago
1
@manooooh You're right, thanks a lot!
– marmot
23 hours ago
Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
– Loop Space
21 hours ago
1
@LoopSpace Yes. That is whattdplotsetmaincoords55135
does. And the question is most likely where the answer that the OP and I build on is from.
– marmot
13 hours ago
Thank you @marmot this is really excellent. The packagerubik
has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the packagerubik
is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle usingrubik
so your code is much better.
– Sam
9 hours ago
|
show 5 more comments
According to the first image of OP the white cubes should be black.
– manooooh
23 hours ago
1
@manooooh You're right, thanks a lot!
– marmot
23 hours ago
Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
– Loop Space
21 hours ago
1
@LoopSpace Yes. That is whattdplotsetmaincoords55135
does. And the question is most likely where the answer that the OP and I build on is from.
– marmot
13 hours ago
Thank you @marmot this is really excellent. The packagerubik
has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the packagerubik
is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle usingrubik
so your code is much better.
– Sam
9 hours ago
According to the first image of OP the white cubes should be black.
– manooooh
23 hours ago
According to the first image of OP the white cubes should be black.
– manooooh
23 hours ago
1
1
@manooooh You're right, thanks a lot!
– marmot
23 hours ago
@manooooh You're right, thanks a lot!
– marmot
23 hours ago
Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
– Loop Space
21 hours ago
Lovely, as always. Can we tweak the cube to add perspective? There's a question here somewhere about it.
– Loop Space
21 hours ago
1
1
@LoopSpace Yes. That is what
tdplotsetmaincoords55135
does. And the question is most likely where the answer that the OP and I build on is from.– marmot
13 hours ago
@LoopSpace Yes. That is what
tdplotsetmaincoords55135
does. And the question is most likely where the answer that the OP and I build on is from.– marmot
13 hours ago
Thank you @marmot this is really excellent. The package
rubik
has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the package rubik
is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle using rubik
so your code is much better.– Sam
9 hours ago
Thank you @marmot this is really excellent. The package
rubik
has a really nice format for specifying the colours of the faces and generating the diagram of the cube. I was wondering if it is possible to get that sort of functionality with your TikZ method? The reason why your TikZ method is superior to the package rubik
is because here we have full control over the viewing angle (I really need an isometric viewing angle). There seems to be no way to adjust the angle using rubik
so your code is much better.– Sam
9 hours ago
|
show 5 more comments
up vote
22
down vote
There is also a rubik package designed specifically for this. The MWE below generates the four cube positions shown in the question.
Code:
documentclassarticle
usepackagetikz%% load tikz BEFORE rubikcube
usepackagerubikcube
%usepackagerubikrotation,rubikpatterns,rubiktwocube% Related packages
begindocument
noindent
beginminipage0.4linewidth
RubikFaceUp
XXX
XXX
XXG
RubikFaceRight
WXX
RGG
XGG
RubikFaceFront
XXR
RRG
RRX
ShowCube7cm0.7DrawRubikCube
endminipage
beginminipage0.4linewidth
RubikFaceUp
XXX
XXX
XGX
RubikFaceRight
XXX
XBX
WBX
RubikFaceFront
XRX
XOX
XOG
ShowCube7cm0.7DrawRubikCube
endminipage
parmedskip
noindent
beginminipage0.4linewidth
RubikFaceRight
XXX
GBX
GBX
RubikFaceFront
XXX
XOR
XOR
ShowCube7cm0.7DrawRubikCube
endminipage
beginminipage0.4linewidth
RubikFaceUp
XXX
GXX
XXG
RubikFaceRight
WXX
XGG
XGG
RubikFaceFront
XXX
RRX
RRX
ShowCube7cm0.7DrawRubikCubeRU
endminipage
enddocument
Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
– Sam
10 hours ago
@Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
– Peter Grill
9 hours ago
add a comment |
up vote
22
down vote
There is also a rubik package designed specifically for this. The MWE below generates the four cube positions shown in the question.
Code:
documentclassarticle
usepackagetikz%% load tikz BEFORE rubikcube
usepackagerubikcube
%usepackagerubikrotation,rubikpatterns,rubiktwocube% Related packages
begindocument
noindent
beginminipage0.4linewidth
RubikFaceUp
XXX
XXX
XXG
RubikFaceRight
WXX
RGG
XGG
RubikFaceFront
XXR
RRG
RRX
ShowCube7cm0.7DrawRubikCube
endminipage
beginminipage0.4linewidth
RubikFaceUp
XXX
XXX
XGX
RubikFaceRight
XXX
XBX
WBX
RubikFaceFront
XRX
XOX
XOG
ShowCube7cm0.7DrawRubikCube
endminipage
parmedskip
noindent
beginminipage0.4linewidth
RubikFaceRight
XXX
GBX
GBX
RubikFaceFront
XXX
XOR
XOR
ShowCube7cm0.7DrawRubikCube
endminipage
beginminipage0.4linewidth
RubikFaceUp
XXX
GXX
XXG
RubikFaceRight
WXX
XGG
XGG
RubikFaceFront
XXX
RRX
RRX
ShowCube7cm0.7DrawRubikCubeRU
endminipage
enddocument
Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
– Sam
10 hours ago
@Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
– Peter Grill
9 hours ago
add a comment |
up vote
22
down vote
up vote
22
down vote
There is also a rubik package designed specifically for this. The MWE below generates the four cube positions shown in the question.
Code:
documentclassarticle
usepackagetikz%% load tikz BEFORE rubikcube
usepackagerubikcube
%usepackagerubikrotation,rubikpatterns,rubiktwocube% Related packages
begindocument
noindent
beginminipage0.4linewidth
RubikFaceUp
XXX
XXX
XXG
RubikFaceRight
WXX
RGG
XGG
RubikFaceFront
XXR
RRG
RRX
ShowCube7cm0.7DrawRubikCube
endminipage
beginminipage0.4linewidth
RubikFaceUp
XXX
XXX
XGX
RubikFaceRight
XXX
XBX
WBX
RubikFaceFront
XRX
XOX
XOG
ShowCube7cm0.7DrawRubikCube
endminipage
parmedskip
noindent
beginminipage0.4linewidth
RubikFaceRight
XXX
GBX
GBX
RubikFaceFront
XXX
XOR
XOR
ShowCube7cm0.7DrawRubikCube
endminipage
beginminipage0.4linewidth
RubikFaceUp
XXX
GXX
XXG
RubikFaceRight
WXX
XGG
XGG
RubikFaceFront
XXX
RRX
RRX
ShowCube7cm0.7DrawRubikCubeRU
endminipage
enddocument
There is also a rubik package designed specifically for this. The MWE below generates the four cube positions shown in the question.
Code:
documentclassarticle
usepackagetikz%% load tikz BEFORE rubikcube
usepackagerubikcube
%usepackagerubikrotation,rubikpatterns,rubiktwocube% Related packages
begindocument
noindent
beginminipage0.4linewidth
RubikFaceUp
XXX
XXX
XXG
RubikFaceRight
WXX
RGG
XGG
RubikFaceFront
XXR
RRG
RRX
ShowCube7cm0.7DrawRubikCube
endminipage
beginminipage0.4linewidth
RubikFaceUp
XXX
XXX
XGX
RubikFaceRight
XXX
XBX
WBX
RubikFaceFront
XRX
XOX
XOG
ShowCube7cm0.7DrawRubikCube
endminipage
parmedskip
noindent
beginminipage0.4linewidth
RubikFaceRight
XXX
GBX
GBX
RubikFaceFront
XXX
XOR
XOR
ShowCube7cm0.7DrawRubikCube
endminipage
beginminipage0.4linewidth
RubikFaceUp
XXX
GXX
XXG
RubikFaceRight
WXX
XGG
XGG
RubikFaceFront
XXX
RRX
RRX
ShowCube7cm0.7DrawRubikCubeRU
endminipage
enddocument
answered 20 hours ago
Peter Grill
162k24432739
162k24432739
Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
– Sam
10 hours ago
@Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
– Peter Grill
9 hours ago
add a comment |
Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
– Sam
10 hours ago
@Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
– Peter Grill
9 hours ago
Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
– Sam
10 hours ago
Thank you this is really interesting, I did not know of this package. I've had a look at the documentation and it seems there is no way to adjust the viewing angle so that it is 'isometric' like in my example? This is quite crucial to my use as the focus is on the edge between the front and right faces. This is for doing F2L diagrams. Don't know if anyone knows a way to adapt this package to making the viewing angle isometric?
– Sam
10 hours ago
@Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
– Peter Grill
9 hours ago
@Sam: Try emailing the package authors. Might make sense to add that feature directly to the package.
– Peter Grill
9 hours ago
add a comment |
Sam is a new contributor. Be nice, and check out our Code of Conduct.
Sam is a new contributor. Be nice, and check out our Code of Conduct.
Sam is a new contributor. Be nice, and check out our Code of Conduct.
Sam is a new contributor. Be nice, and check out our Code of Conduct.
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