Java hex calculation










1















I have the long value bits declared like so:



long bits = len*8L; (304)



System.out.println(bits); This outputs as 304



If I use the long name bits like so I get 0 & 0 respectively.



System.out.println(bits>>(4*8));
System.out.println(0xFF&(bits>>(4*8)));


If I use the actual number, like so, I get 304 and 48 respectively



System.out.println(304>>(4*8));
System.out.println(0xFF&(304>>(4*8)));


I'm trying to convert this Java to JavaScript but JavaScript gives me 304 and 48 in all scenarios. I need it to match the Java and give values of 0 & 0.



Any ideas?



EDIT



Follow up, just to be clear, I need the JavaScript equivalent to equal 0, mimicking how the Java currently does it (the two examples above that equal 0 won't be changed in what we're developing).



So console.log(0xFF&(bits>>(4*8))) should equal 0, it currently equates to 48










share|improve this question
























  • In Java, 304 is an int, so there is an implicit ((4*8)%32) for the number of bits to shift. bits is a long, so there is an implicit ((4*8)%64). JavaScript, I don't know...

    – Ken Y-N
    Nov 14 '18 at 1:28







  • 1





    And to followup on @KenY-N Javascript does all shifts as a 32bit number. So shifting by 32bits is ignored.

    – lod
    Nov 14 '18 at 1:31















1















I have the long value bits declared like so:



long bits = len*8L; (304)



System.out.println(bits); This outputs as 304



If I use the long name bits like so I get 0 & 0 respectively.



System.out.println(bits>>(4*8));
System.out.println(0xFF&(bits>>(4*8)));


If I use the actual number, like so, I get 304 and 48 respectively



System.out.println(304>>(4*8));
System.out.println(0xFF&(304>>(4*8)));


I'm trying to convert this Java to JavaScript but JavaScript gives me 304 and 48 in all scenarios. I need it to match the Java and give values of 0 & 0.



Any ideas?



EDIT



Follow up, just to be clear, I need the JavaScript equivalent to equal 0, mimicking how the Java currently does it (the two examples above that equal 0 won't be changed in what we're developing).



So console.log(0xFF&(bits>>(4*8))) should equal 0, it currently equates to 48










share|improve this question
























  • In Java, 304 is an int, so there is an implicit ((4*8)%32) for the number of bits to shift. bits is a long, so there is an implicit ((4*8)%64). JavaScript, I don't know...

    – Ken Y-N
    Nov 14 '18 at 1:28







  • 1





    And to followup on @KenY-N Javascript does all shifts as a 32bit number. So shifting by 32bits is ignored.

    – lod
    Nov 14 '18 at 1:31













1












1








1








I have the long value bits declared like so:



long bits = len*8L; (304)



System.out.println(bits); This outputs as 304



If I use the long name bits like so I get 0 & 0 respectively.



System.out.println(bits>>(4*8));
System.out.println(0xFF&(bits>>(4*8)));


If I use the actual number, like so, I get 304 and 48 respectively



System.out.println(304>>(4*8));
System.out.println(0xFF&(304>>(4*8)));


I'm trying to convert this Java to JavaScript but JavaScript gives me 304 and 48 in all scenarios. I need it to match the Java and give values of 0 & 0.



Any ideas?



EDIT



Follow up, just to be clear, I need the JavaScript equivalent to equal 0, mimicking how the Java currently does it (the two examples above that equal 0 won't be changed in what we're developing).



So console.log(0xFF&(bits>>(4*8))) should equal 0, it currently equates to 48










share|improve this question
















I have the long value bits declared like so:



long bits = len*8L; (304)



System.out.println(bits); This outputs as 304



If I use the long name bits like so I get 0 & 0 respectively.



System.out.println(bits>>(4*8));
System.out.println(0xFF&(bits>>(4*8)));


If I use the actual number, like so, I get 304 and 48 respectively



System.out.println(304>>(4*8));
System.out.println(0xFF&(304>>(4*8)));


I'm trying to convert this Java to JavaScript but JavaScript gives me 304 and 48 in all scenarios. I need it to match the Java and give values of 0 & 0.



Any ideas?



EDIT



Follow up, just to be clear, I need the JavaScript equivalent to equal 0, mimicking how the Java currently does it (the two examples above that equal 0 won't be changed in what we're developing).



So console.log(0xFF&(bits>>(4*8))) should equal 0, it currently equates to 48







javascript java hex long-integer calculation






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 14 '18 at 1:41







Dan James Palmer

















asked Nov 14 '18 at 1:16









Dan James PalmerDan James Palmer

94952052




94952052












  • In Java, 304 is an int, so there is an implicit ((4*8)%32) for the number of bits to shift. bits is a long, so there is an implicit ((4*8)%64). JavaScript, I don't know...

    – Ken Y-N
    Nov 14 '18 at 1:28







  • 1





    And to followup on @KenY-N Javascript does all shifts as a 32bit number. So shifting by 32bits is ignored.

    – lod
    Nov 14 '18 at 1:31

















  • In Java, 304 is an int, so there is an implicit ((4*8)%32) for the number of bits to shift. bits is a long, so there is an implicit ((4*8)%64). JavaScript, I don't know...

    – Ken Y-N
    Nov 14 '18 at 1:28







  • 1





    And to followup on @KenY-N Javascript does all shifts as a 32bit number. So shifting by 32bits is ignored.

    – lod
    Nov 14 '18 at 1:31
















In Java, 304 is an int, so there is an implicit ((4*8)%32) for the number of bits to shift. bits is a long, so there is an implicit ((4*8)%64). JavaScript, I don't know...

– Ken Y-N
Nov 14 '18 at 1:28






In Java, 304 is an int, so there is an implicit ((4*8)%32) for the number of bits to shift. bits is a long, so there is an implicit ((4*8)%64). JavaScript, I don't know...

– Ken Y-N
Nov 14 '18 at 1:28





1




1





And to followup on @KenY-N Javascript does all shifts as a 32bit number. So shifting by 32bits is ignored.

– lod
Nov 14 '18 at 1:31





And to followup on @KenY-N Javascript does all shifts as a 32bit number. So shifting by 32bits is ignored.

– lod
Nov 14 '18 at 1:31












2 Answers
2






active

oldest

votes


















3














The JLS, Section 15.19 covers shifting operators in Java.




If the promoted type of the left-hand operand is int, then only the five lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value 0x1f (0b11111). The shift distance actually used is therefore always in the range 0 to 31, inclusive.




For an int value such as 304, the bit shift value of 4*8, or 32, is really 0, so no shifting takes place. Then a bit-and with 0xFF yields 48.




If the promoted type of the left-hand operand is long, then only the six lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value 0x3f (0b111111). The shift distance actually used is therefore always in the range 0 to 63, inclusive.




For a long value, the bit shift value of 4*8 really does shift to the right 32 bits, which yields 0.



This page covers JavaScript bit-shift operators.




Bitwise operators treat their operands as a sequence of 32 bits (zeroes and ones), rather than as decimal, hexadecimal, or octal numbers.




It appears that JavaScript converts the number to a 32-bit number, like a Java int. It also appears that the same "only the least 5 bits" rule applies to the shift operand in JavaScript also.






console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33








share|improve this answer























  • Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.

    – Dan James Palmer
    Nov 14 '18 at 1:39


















0














If you want to get the same result with constants in Java as with variables, you need to pass 304 as a long constant with 304L, like this:



System.out.println(304L>>(4*8));
System.out.println(0xFF&(304L>>(4*8)));


The reason is that you cannot shift an int with 4*8=32 bits; Java will shift 32 modulo 32 = zero buts, since an int is only 32 bits long.



Javascript, in constrast, doesn't support shifting 64-bit integers with the >> operator; it treats every number that you pass to >> as a 32-bit integer.



You could write your own function that does something similar:



function rshift(num, bits) 
return Math.round(num / Math.pow(2,bits));


console.log(rshift(304, 4*8))





share|improve this answer























  • The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48

    – Dan James Palmer
    Nov 14 '18 at 2:09











  • You're saying that the Java code System.out.println(304L >> (0*8)) gives you 48? Or that System.out.println(0xff & (304L >> (0*8)))? Gives you 48? Because the equivalent of the latter is console.log(0xff & rshift(304, 0*8)) and that outputs 48 in Javascript too.

    – Erwin Bolwidt
    Nov 14 '18 at 2:52










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2 Answers
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2 Answers
2






active

oldest

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active

oldest

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active

oldest

votes









3














The JLS, Section 15.19 covers shifting operators in Java.




If the promoted type of the left-hand operand is int, then only the five lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value 0x1f (0b11111). The shift distance actually used is therefore always in the range 0 to 31, inclusive.




For an int value such as 304, the bit shift value of 4*8, or 32, is really 0, so no shifting takes place. Then a bit-and with 0xFF yields 48.




If the promoted type of the left-hand operand is long, then only the six lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value 0x3f (0b111111). The shift distance actually used is therefore always in the range 0 to 63, inclusive.




For a long value, the bit shift value of 4*8 really does shift to the right 32 bits, which yields 0.



This page covers JavaScript bit-shift operators.




Bitwise operators treat their operands as a sequence of 32 bits (zeroes and ones), rather than as decimal, hexadecimal, or octal numbers.




It appears that JavaScript converts the number to a 32-bit number, like a Java int. It also appears that the same "only the least 5 bits" rule applies to the shift operand in JavaScript also.






console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33








share|improve this answer























  • Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.

    – Dan James Palmer
    Nov 14 '18 at 1:39















3














The JLS, Section 15.19 covers shifting operators in Java.




If the promoted type of the left-hand operand is int, then only the five lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value 0x1f (0b11111). The shift distance actually used is therefore always in the range 0 to 31, inclusive.




For an int value such as 304, the bit shift value of 4*8, or 32, is really 0, so no shifting takes place. Then a bit-and with 0xFF yields 48.




If the promoted type of the left-hand operand is long, then only the six lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value 0x3f (0b111111). The shift distance actually used is therefore always in the range 0 to 63, inclusive.




For a long value, the bit shift value of 4*8 really does shift to the right 32 bits, which yields 0.



This page covers JavaScript bit-shift operators.




Bitwise operators treat their operands as a sequence of 32 bits (zeroes and ones), rather than as decimal, hexadecimal, or octal numbers.




It appears that JavaScript converts the number to a 32-bit number, like a Java int. It also appears that the same "only the least 5 bits" rule applies to the shift operand in JavaScript also.






console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33








share|improve this answer























  • Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.

    – Dan James Palmer
    Nov 14 '18 at 1:39













3












3








3







The JLS, Section 15.19 covers shifting operators in Java.




If the promoted type of the left-hand operand is int, then only the five lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value 0x1f (0b11111). The shift distance actually used is therefore always in the range 0 to 31, inclusive.




For an int value such as 304, the bit shift value of 4*8, or 32, is really 0, so no shifting takes place. Then a bit-and with 0xFF yields 48.




If the promoted type of the left-hand operand is long, then only the six lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value 0x3f (0b111111). The shift distance actually used is therefore always in the range 0 to 63, inclusive.




For a long value, the bit shift value of 4*8 really does shift to the right 32 bits, which yields 0.



This page covers JavaScript bit-shift operators.




Bitwise operators treat their operands as a sequence of 32 bits (zeroes and ones), rather than as decimal, hexadecimal, or octal numbers.




It appears that JavaScript converts the number to a 32-bit number, like a Java int. It also appears that the same "only the least 5 bits" rule applies to the shift operand in JavaScript also.






console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33








share|improve this answer













The JLS, Section 15.19 covers shifting operators in Java.




If the promoted type of the left-hand operand is int, then only the five lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value 0x1f (0b11111). The shift distance actually used is therefore always in the range 0 to 31, inclusive.




For an int value such as 304, the bit shift value of 4*8, or 32, is really 0, so no shifting takes place. Then a bit-and with 0xFF yields 48.




If the promoted type of the left-hand operand is long, then only the six lowest-order bits of the right-hand operand are used as the shift distance. It is as if the right-hand operand were subjected to a bitwise logical AND operator & (§15.22.1) with the mask value 0x3f (0b111111). The shift distance actually used is therefore always in the range 0 to 63, inclusive.




For a long value, the bit shift value of 4*8 really does shift to the right 32 bits, which yields 0.



This page covers JavaScript bit-shift operators.




Bitwise operators treat their operands as a sequence of 32 bits (zeroes and ones), rather than as decimal, hexadecimal, or octal numbers.




It appears that JavaScript converts the number to a 32-bit number, like a Java int. It also appears that the same "only the least 5 bits" rule applies to the shift operand in JavaScript also.






console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33








console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33





console.log(304>>32); // Don't shift!
console.log(0xFF&(304>>32)); // Don't shift!
console.log(304>>33); // Shift by 1, not 33
console.log(0xFF&(304>>33)); // Shift by 1, not 33






share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 14 '18 at 1:30









rgettmanrgettman

149k21205289




149k21205289












  • Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.

    – Dan James Palmer
    Nov 14 '18 at 1:39

















  • Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.

    – Dan James Palmer
    Nov 14 '18 at 1:39
















Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.

– Dan James Palmer
Nov 14 '18 at 1:39





Thanks for the answer, I'll check out the JavaScript bit-shift operators. I need the JavaScript to equal 0, like Java.

– Dan James Palmer
Nov 14 '18 at 1:39













0














If you want to get the same result with constants in Java as with variables, you need to pass 304 as a long constant with 304L, like this:



System.out.println(304L>>(4*8));
System.out.println(0xFF&(304L>>(4*8)));


The reason is that you cannot shift an int with 4*8=32 bits; Java will shift 32 modulo 32 = zero buts, since an int is only 32 bits long.



Javascript, in constrast, doesn't support shifting 64-bit integers with the >> operator; it treats every number that you pass to >> as a 32-bit integer.



You could write your own function that does something similar:



function rshift(num, bits) 
return Math.round(num / Math.pow(2,bits));


console.log(rshift(304, 4*8))





share|improve this answer























  • The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48

    – Dan James Palmer
    Nov 14 '18 at 2:09











  • You're saying that the Java code System.out.println(304L >> (0*8)) gives you 48? Or that System.out.println(0xff & (304L >> (0*8)))? Gives you 48? Because the equivalent of the latter is console.log(0xff & rshift(304, 0*8)) and that outputs 48 in Javascript too.

    – Erwin Bolwidt
    Nov 14 '18 at 2:52















0














If you want to get the same result with constants in Java as with variables, you need to pass 304 as a long constant with 304L, like this:



System.out.println(304L>>(4*8));
System.out.println(0xFF&(304L>>(4*8)));


The reason is that you cannot shift an int with 4*8=32 bits; Java will shift 32 modulo 32 = zero buts, since an int is only 32 bits long.



Javascript, in constrast, doesn't support shifting 64-bit integers with the >> operator; it treats every number that you pass to >> as a 32-bit integer.



You could write your own function that does something similar:



function rshift(num, bits) 
return Math.round(num / Math.pow(2,bits));


console.log(rshift(304, 4*8))





share|improve this answer























  • The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48

    – Dan James Palmer
    Nov 14 '18 at 2:09











  • You're saying that the Java code System.out.println(304L >> (0*8)) gives you 48? Or that System.out.println(0xff & (304L >> (0*8)))? Gives you 48? Because the equivalent of the latter is console.log(0xff & rshift(304, 0*8)) and that outputs 48 in Javascript too.

    – Erwin Bolwidt
    Nov 14 '18 at 2:52













0












0








0







If you want to get the same result with constants in Java as with variables, you need to pass 304 as a long constant with 304L, like this:



System.out.println(304L>>(4*8));
System.out.println(0xFF&(304L>>(4*8)));


The reason is that you cannot shift an int with 4*8=32 bits; Java will shift 32 modulo 32 = zero buts, since an int is only 32 bits long.



Javascript, in constrast, doesn't support shifting 64-bit integers with the >> operator; it treats every number that you pass to >> as a 32-bit integer.



You could write your own function that does something similar:



function rshift(num, bits) 
return Math.round(num / Math.pow(2,bits));


console.log(rshift(304, 4*8))





share|improve this answer













If you want to get the same result with constants in Java as with variables, you need to pass 304 as a long constant with 304L, like this:



System.out.println(304L>>(4*8));
System.out.println(0xFF&(304L>>(4*8)));


The reason is that you cannot shift an int with 4*8=32 bits; Java will shift 32 modulo 32 = zero buts, since an int is only 32 bits long.



Javascript, in constrast, doesn't support shifting 64-bit integers with the >> operator; it treats every number that you pass to >> as a 32-bit integer.



You could write your own function that does something similar:



function rshift(num, bits) 
return Math.round(num / Math.pow(2,bits));


console.log(rshift(304, 4*8))






share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 14 '18 at 1:32









Erwin BolwidtErwin Bolwidt

23.9k123858




23.9k123858












  • The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48

    – Dan James Palmer
    Nov 14 '18 at 2:09











  • You're saying that the Java code System.out.println(304L >> (0*8)) gives you 48? Or that System.out.println(0xff & (304L >> (0*8)))? Gives you 48? Because the equivalent of the latter is console.log(0xff & rshift(304, 0*8)) and that outputs 48 in Javascript too.

    – Erwin Bolwidt
    Nov 14 '18 at 2:52

















  • The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48

    – Dan James Palmer
    Nov 14 '18 at 2:09











  • You're saying that the Java code System.out.println(304L >> (0*8)) gives you 48? Or that System.out.println(0xff & (304L >> (0*8)))? Gives you 48? Because the equivalent of the latter is console.log(0xff & rshift(304, 0*8)) and that outputs 48 in Javascript too.

    – Erwin Bolwidt
    Nov 14 '18 at 2:52
















The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48

– Dan James Palmer
Nov 14 '18 at 2:09





The rshift almost worked. One of the calculations is 0*8 for bits, which gives a value of 304. The Java equivalent gives 48

– Dan James Palmer
Nov 14 '18 at 2:09













You're saying that the Java code System.out.println(304L >> (0*8)) gives you 48? Or that System.out.println(0xff & (304L >> (0*8)))? Gives you 48? Because the equivalent of the latter is console.log(0xff & rshift(304, 0*8)) and that outputs 48 in Javascript too.

– Erwin Bolwidt
Nov 14 '18 at 2:52





You're saying that the Java code System.out.println(304L >> (0*8)) gives you 48? Or that System.out.println(0xff & (304L >> (0*8)))? Gives you 48? Because the equivalent of the latter is console.log(0xff & rshift(304, 0*8)) and that outputs 48 in Javascript too.

– Erwin Bolwidt
Nov 14 '18 at 2:52

















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