div slider goes beyond the borders(array length)










0















my div slider ignores the borders that i've made, can't find the mistakes.
P.S. right/left functions are called in tag attribute onclick:'slider.right()'. I'm just learning, I know that the elegance of the code is far from being ideal.



 let elArr = ;

let pusher = elArr.push(document.querySelectorAll('#scr>div'));
let elements = Array.from(elArr[0]);
let slider =
frame: 0,
set: function(element)
var container = document.getElementById('scr');
container = element.style.visibility='visible';
,

init: function()
this.set(elements[this.frame]);
,

left: function()
elements[this.frame].style.visibility='hidden';
this.frame--;
if(this.frame<0)
this.frame = elements.length - 1;
this.set(elements[this.frame]);
,

right: function()
elements[this.frame].style.visibility='hidden';
this.frame++;
if(this.frame>elements.length)
this.frame = 0;
this.set(elements[this.frame]);


;

window.onload = function()
slider.init();










share|improve this question


























    0















    my div slider ignores the borders that i've made, can't find the mistakes.
    P.S. right/left functions are called in tag attribute onclick:'slider.right()'. I'm just learning, I know that the elegance of the code is far from being ideal.



     let elArr = ;

    let pusher = elArr.push(document.querySelectorAll('#scr>div'));
    let elements = Array.from(elArr[0]);
    let slider =
    frame: 0,
    set: function(element)
    var container = document.getElementById('scr');
    container = element.style.visibility='visible';
    ,

    init: function()
    this.set(elements[this.frame]);
    ,

    left: function()
    elements[this.frame].style.visibility='hidden';
    this.frame--;
    if(this.frame<0)
    this.frame = elements.length - 1;
    this.set(elements[this.frame]);
    ,

    right: function()
    elements[this.frame].style.visibility='hidden';
    this.frame++;
    if(this.frame>elements.length)
    this.frame = 0;
    this.set(elements[this.frame]);


    ;

    window.onload = function()
    slider.init();










    share|improve this question
























      0












      0








      0








      my div slider ignores the borders that i've made, can't find the mistakes.
      P.S. right/left functions are called in tag attribute onclick:'slider.right()'. I'm just learning, I know that the elegance of the code is far from being ideal.



       let elArr = ;

      let pusher = elArr.push(document.querySelectorAll('#scr>div'));
      let elements = Array.from(elArr[0]);
      let slider =
      frame: 0,
      set: function(element)
      var container = document.getElementById('scr');
      container = element.style.visibility='visible';
      ,

      init: function()
      this.set(elements[this.frame]);
      ,

      left: function()
      elements[this.frame].style.visibility='hidden';
      this.frame--;
      if(this.frame<0)
      this.frame = elements.length - 1;
      this.set(elements[this.frame]);
      ,

      right: function()
      elements[this.frame].style.visibility='hidden';
      this.frame++;
      if(this.frame>elements.length)
      this.frame = 0;
      this.set(elements[this.frame]);


      ;

      window.onload = function()
      slider.init();










      share|improve this question














      my div slider ignores the borders that i've made, can't find the mistakes.
      P.S. right/left functions are called in tag attribute onclick:'slider.right()'. I'm just learning, I know that the elegance of the code is far from being ideal.



       let elArr = ;

      let pusher = elArr.push(document.querySelectorAll('#scr>div'));
      let elements = Array.from(elArr[0]);
      let slider =
      frame: 0,
      set: function(element)
      var container = document.getElementById('scr');
      container = element.style.visibility='visible';
      ,

      init: function()
      this.set(elements[this.frame]);
      ,

      left: function()
      elements[this.frame].style.visibility='hidden';
      this.frame--;
      if(this.frame<0)
      this.frame = elements.length - 1;
      this.set(elements[this.frame]);
      ,

      right: function()
      elements[this.frame].style.visibility='hidden';
      this.frame++;
      if(this.frame>elements.length)
      this.frame = 0;
      this.set(elements[this.frame]);


      ;

      window.onload = function()
      slider.init();







      javascript slider






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 13 '18 at 15:15









      Anton_JAnton_J

      1




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          One great guy just helped me, so there is an incorrect condition



          if(this.frame>elements.length)


          it drops 'frame' value, when current value is bigger then the number of elements in the array, but taking in consideration the fact, that indexation of the elements starts with 0, when frame is equal to elements.length - value becomes undefined, so frame value doesn't drop.



          So, we need to change condition to a comparison == or to make it >=;
          thnx to user:186999 for the decision






          share|improve this answer






















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            1 Answer
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            active

            oldest

            votes






            active

            oldest

            votes









            0














            One great guy just helped me, so there is an incorrect condition



            if(this.frame>elements.length)


            it drops 'frame' value, when current value is bigger then the number of elements in the array, but taking in consideration the fact, that indexation of the elements starts with 0, when frame is equal to elements.length - value becomes undefined, so frame value doesn't drop.



            So, we need to change condition to a comparison == or to make it >=;
            thnx to user:186999 for the decision






            share|improve this answer



























              0














              One great guy just helped me, so there is an incorrect condition



              if(this.frame>elements.length)


              it drops 'frame' value, when current value is bigger then the number of elements in the array, but taking in consideration the fact, that indexation of the elements starts with 0, when frame is equal to elements.length - value becomes undefined, so frame value doesn't drop.



              So, we need to change condition to a comparison == or to make it >=;
              thnx to user:186999 for the decision






              share|improve this answer

























                0












                0








                0







                One great guy just helped me, so there is an incorrect condition



                if(this.frame>elements.length)


                it drops 'frame' value, when current value is bigger then the number of elements in the array, but taking in consideration the fact, that indexation of the elements starts with 0, when frame is equal to elements.length - value becomes undefined, so frame value doesn't drop.



                So, we need to change condition to a comparison == or to make it >=;
                thnx to user:186999 for the decision






                share|improve this answer













                One great guy just helped me, so there is an incorrect condition



                if(this.frame>elements.length)


                it drops 'frame' value, when current value is bigger then the number of elements in the array, but taking in consideration the fact, that indexation of the elements starts with 0, when frame is equal to elements.length - value becomes undefined, so frame value doesn't drop.



                So, we need to change condition to a comparison == or to make it >=;
                thnx to user:186999 for the decision







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 13 '18 at 19:19









                Anton_JAnton_J

                1




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