GatsbyJS Build – window is not defined / module is not defined
When trying to build my GatsbyJS project I ran into, what seems to be a fairly common issue:
WebpackError: ReferenceError: window is not defined
When googling I found out that this is a fairly common issue. So I moved into componentDidMount
with requiring the module like this
if (typeof window !== `undefined`)
const Flickity = require('react-flickity-component');
Which causes other issues
121:13 warning 'Flickity' is assigned a value but never used no-unused-vars
170:12 error 'Flickity' is not defined react/jsx-no-undef
Moving to the other options available, using webpack to exclude offending modules
exports.onCreateWebpackConfig = ( stage, loaders, actions ) =>
if (stage === "build-html")
actions.setWebpackConfig(
module:
rules: [
test: /react-flickity-component/,
use: loaders.null(),
,
test: /flickity-fullscreen/,
use: loaders.null(),
,
],
,
)
Which also gives me headache
Error: Invariant Violation: Minified React error #130; visit https://reactjs.o rg/docs/error-decoder.html?invariant=130&args=object&args= for the full me ssage or use the non-minified dev environment for full errors and additional h elpful warnings.
- Error
- react-dom-server.node.production.min.js:10 ba
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :10:312
- react-dom-server.node.production.min.js:11 u
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :11:166
- react-dom-server.node.production.min.js:39 a.render
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :39:88
- react-dom-server.node.production.min.js:35 a.read
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :35:450
- react-dom-server.node.production.min.js:47 renderToString
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :47:59
- render-page.js:825 Object../.cache/static-entry.js.__webpack_exports__.defau lt
/Users/per.sturesson/WWW/intermission.studio/www/public/rende r-page.js:825:18
- worker.js:35 e
[www]/[gatsby]/dist/utils/worker.js:35:36
- debuggability.js:313 Promise._execute
[www]/[bluebird]/js/release/debuggability.js:313:9
- promise.js:483 Promise._resolveFromExecutor
[www]/[bluebird]/js/release/promise.js:483:18
- promise.js:79 new Promise
[www]/[bluebird]/js/release/promise.js:79:10
- worker.js:31 Promise.map.path
[www]/[gatsby]/dist/utils/worker.js:31:37
- util.js:16 tryCatcher
[www]/[bluebird]/js/release/util.js:16:23
- map.js:61 MappingPromiseArray._promiseFulfilled
[www]/[bluebird]/js/release/map.js:61:38
- promise_array.js:114 MappingPromiseArray.PromiseArray._iterate
[www]/[bluebird]/js/release/promise_array.js:114:31
- promise_array.js:78 MappingPromiseArray.init
[www]/[bluebird]/js/release/promise_array.js:78:10
Any way to get around all this?
If I exclude the module from the project all together it will build successfully.
reactjs gatsby
add a comment |
When trying to build my GatsbyJS project I ran into, what seems to be a fairly common issue:
WebpackError: ReferenceError: window is not defined
When googling I found out that this is a fairly common issue. So I moved into componentDidMount
with requiring the module like this
if (typeof window !== `undefined`)
const Flickity = require('react-flickity-component');
Which causes other issues
121:13 warning 'Flickity' is assigned a value but never used no-unused-vars
170:12 error 'Flickity' is not defined react/jsx-no-undef
Moving to the other options available, using webpack to exclude offending modules
exports.onCreateWebpackConfig = ( stage, loaders, actions ) =>
if (stage === "build-html")
actions.setWebpackConfig(
module:
rules: [
test: /react-flickity-component/,
use: loaders.null(),
,
test: /flickity-fullscreen/,
use: loaders.null(),
,
],
,
)
Which also gives me headache
Error: Invariant Violation: Minified React error #130; visit https://reactjs.o rg/docs/error-decoder.html?invariant=130&args=object&args= for the full me ssage or use the non-minified dev environment for full errors and additional h elpful warnings.
- Error
- react-dom-server.node.production.min.js:10 ba
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :10:312
- react-dom-server.node.production.min.js:11 u
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :11:166
- react-dom-server.node.production.min.js:39 a.render
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :39:88
- react-dom-server.node.production.min.js:35 a.read
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :35:450
- react-dom-server.node.production.min.js:47 renderToString
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :47:59
- render-page.js:825 Object../.cache/static-entry.js.__webpack_exports__.defau lt
/Users/per.sturesson/WWW/intermission.studio/www/public/rende r-page.js:825:18
- worker.js:35 e
[www]/[gatsby]/dist/utils/worker.js:35:36
- debuggability.js:313 Promise._execute
[www]/[bluebird]/js/release/debuggability.js:313:9
- promise.js:483 Promise._resolveFromExecutor
[www]/[bluebird]/js/release/promise.js:483:18
- promise.js:79 new Promise
[www]/[bluebird]/js/release/promise.js:79:10
- worker.js:31 Promise.map.path
[www]/[gatsby]/dist/utils/worker.js:31:37
- util.js:16 tryCatcher
[www]/[bluebird]/js/release/util.js:16:23
- map.js:61 MappingPromiseArray._promiseFulfilled
[www]/[bluebird]/js/release/map.js:61:38
- promise_array.js:114 MappingPromiseArray.PromiseArray._iterate
[www]/[bluebird]/js/release/promise_array.js:114:31
- promise_array.js:78 MappingPromiseArray.init
[www]/[bluebird]/js/release/promise_array.js:78:10
Any way to get around all this?
If I exclude the module from the project all together it will build successfully.
reactjs gatsby
add a comment |
When trying to build my GatsbyJS project I ran into, what seems to be a fairly common issue:
WebpackError: ReferenceError: window is not defined
When googling I found out that this is a fairly common issue. So I moved into componentDidMount
with requiring the module like this
if (typeof window !== `undefined`)
const Flickity = require('react-flickity-component');
Which causes other issues
121:13 warning 'Flickity' is assigned a value but never used no-unused-vars
170:12 error 'Flickity' is not defined react/jsx-no-undef
Moving to the other options available, using webpack to exclude offending modules
exports.onCreateWebpackConfig = ( stage, loaders, actions ) =>
if (stage === "build-html")
actions.setWebpackConfig(
module:
rules: [
test: /react-flickity-component/,
use: loaders.null(),
,
test: /flickity-fullscreen/,
use: loaders.null(),
,
],
,
)
Which also gives me headache
Error: Invariant Violation: Minified React error #130; visit https://reactjs.o rg/docs/error-decoder.html?invariant=130&args=object&args= for the full me ssage or use the non-minified dev environment for full errors and additional h elpful warnings.
- Error
- react-dom-server.node.production.min.js:10 ba
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :10:312
- react-dom-server.node.production.min.js:11 u
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :11:166
- react-dom-server.node.production.min.js:39 a.render
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :39:88
- react-dom-server.node.production.min.js:35 a.read
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :35:450
- react-dom-server.node.production.min.js:47 renderToString
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :47:59
- render-page.js:825 Object../.cache/static-entry.js.__webpack_exports__.defau lt
/Users/per.sturesson/WWW/intermission.studio/www/public/rende r-page.js:825:18
- worker.js:35 e
[www]/[gatsby]/dist/utils/worker.js:35:36
- debuggability.js:313 Promise._execute
[www]/[bluebird]/js/release/debuggability.js:313:9
- promise.js:483 Promise._resolveFromExecutor
[www]/[bluebird]/js/release/promise.js:483:18
- promise.js:79 new Promise
[www]/[bluebird]/js/release/promise.js:79:10
- worker.js:31 Promise.map.path
[www]/[gatsby]/dist/utils/worker.js:31:37
- util.js:16 tryCatcher
[www]/[bluebird]/js/release/util.js:16:23
- map.js:61 MappingPromiseArray._promiseFulfilled
[www]/[bluebird]/js/release/map.js:61:38
- promise_array.js:114 MappingPromiseArray.PromiseArray._iterate
[www]/[bluebird]/js/release/promise_array.js:114:31
- promise_array.js:78 MappingPromiseArray.init
[www]/[bluebird]/js/release/promise_array.js:78:10
Any way to get around all this?
If I exclude the module from the project all together it will build successfully.
reactjs gatsby
When trying to build my GatsbyJS project I ran into, what seems to be a fairly common issue:
WebpackError: ReferenceError: window is not defined
When googling I found out that this is a fairly common issue. So I moved into componentDidMount
with requiring the module like this
if (typeof window !== `undefined`)
const Flickity = require('react-flickity-component');
Which causes other issues
121:13 warning 'Flickity' is assigned a value but never used no-unused-vars
170:12 error 'Flickity' is not defined react/jsx-no-undef
Moving to the other options available, using webpack to exclude offending modules
exports.onCreateWebpackConfig = ( stage, loaders, actions ) =>
if (stage === "build-html")
actions.setWebpackConfig(
module:
rules: [
test: /react-flickity-component/,
use: loaders.null(),
,
test: /flickity-fullscreen/,
use: loaders.null(),
,
],
,
)
Which also gives me headache
Error: Invariant Violation: Minified React error #130; visit https://reactjs.o rg/docs/error-decoder.html?invariant=130&args=object&args= for the full me ssage or use the non-minified dev environment for full errors and additional h elpful warnings.
- Error
- react-dom-server.node.production.min.js:10 ba
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :10:312
- react-dom-server.node.production.min.js:11 u
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :11:166
- react-dom-server.node.production.min.js:39 a.render
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :39:88
- react-dom-server.node.production.min.js:35 a.read
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :35:450
- react-dom-server.node.production.min.js:47 renderToString
[www]/[react-dom]/cjs/react-dom-server.node.production.min.js :47:59
- render-page.js:825 Object../.cache/static-entry.js.__webpack_exports__.defau lt
/Users/per.sturesson/WWW/intermission.studio/www/public/rende r-page.js:825:18
- worker.js:35 e
[www]/[gatsby]/dist/utils/worker.js:35:36
- debuggability.js:313 Promise._execute
[www]/[bluebird]/js/release/debuggability.js:313:9
- promise.js:483 Promise._resolveFromExecutor
[www]/[bluebird]/js/release/promise.js:483:18
- promise.js:79 new Promise
[www]/[bluebird]/js/release/promise.js:79:10
- worker.js:31 Promise.map.path
[www]/[gatsby]/dist/utils/worker.js:31:37
- util.js:16 tryCatcher
[www]/[bluebird]/js/release/util.js:16:23
- map.js:61 MappingPromiseArray._promiseFulfilled
[www]/[bluebird]/js/release/map.js:61:38
- promise_array.js:114 MappingPromiseArray.PromiseArray._iterate
[www]/[bluebird]/js/release/promise_array.js:114:31
- promise_array.js:78 MappingPromiseArray.init
[www]/[bluebird]/js/release/promise_array.js:78:10
Any way to get around all this?
If I exclude the module from the project all together it will build successfully.
reactjs gatsby
reactjs gatsby
asked Nov 15 '18 at 15:31
INTINT
30921136
30921136
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
I successfully got flickity to build in my gatsby project by wrapping my flickity code in a window
check.
I'm not sure if this is 'correct' or 'proper' but it does build:
import React, Component from 'react'
import Flickity from 'react-flickity-component'
import './flixity.css'
const flickityOptions =
wrapAround: true,
adaptiveHeight: true,
dragThreshold: 10
export default class Carousel extends Component
render()
if (typeof window !== 'undefined')
return (
<div class="container py-3 mb-5">
<Flickity options=flickityOptions>
<img src="https://via.placeholder.com/800x400?text=Hero1" />
<img src="https://via.placeholder.com/800x400?text=Hero2" />
<img src="https://via.placeholder.com/800x400?text=Hero3" />
<img src="https://via.placeholder.com/800x400?text=Hero4" />
<img src="https://via.placeholder.com/800x400?text=Hero5" />
<img src="https://via.placeholder.com/800x400?text=Hero6" />
</Flickity>
</div>
)
return null
Think I decided to move on to another slider to get around this issue. But will definitely check it out in the future. Thanks!
– INT
Mar 9 at 19:56
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
I successfully got flickity to build in my gatsby project by wrapping my flickity code in a window
check.
I'm not sure if this is 'correct' or 'proper' but it does build:
import React, Component from 'react'
import Flickity from 'react-flickity-component'
import './flixity.css'
const flickityOptions =
wrapAround: true,
adaptiveHeight: true,
dragThreshold: 10
export default class Carousel extends Component
render()
if (typeof window !== 'undefined')
return (
<div class="container py-3 mb-5">
<Flickity options=flickityOptions>
<img src="https://via.placeholder.com/800x400?text=Hero1" />
<img src="https://via.placeholder.com/800x400?text=Hero2" />
<img src="https://via.placeholder.com/800x400?text=Hero3" />
<img src="https://via.placeholder.com/800x400?text=Hero4" />
<img src="https://via.placeholder.com/800x400?text=Hero5" />
<img src="https://via.placeholder.com/800x400?text=Hero6" />
</Flickity>
</div>
)
return null
Think I decided to move on to another slider to get around this issue. But will definitely check it out in the future. Thanks!
– INT
Mar 9 at 19:56
add a comment |
I successfully got flickity to build in my gatsby project by wrapping my flickity code in a window
check.
I'm not sure if this is 'correct' or 'proper' but it does build:
import React, Component from 'react'
import Flickity from 'react-flickity-component'
import './flixity.css'
const flickityOptions =
wrapAround: true,
adaptiveHeight: true,
dragThreshold: 10
export default class Carousel extends Component
render()
if (typeof window !== 'undefined')
return (
<div class="container py-3 mb-5">
<Flickity options=flickityOptions>
<img src="https://via.placeholder.com/800x400?text=Hero1" />
<img src="https://via.placeholder.com/800x400?text=Hero2" />
<img src="https://via.placeholder.com/800x400?text=Hero3" />
<img src="https://via.placeholder.com/800x400?text=Hero4" />
<img src="https://via.placeholder.com/800x400?text=Hero5" />
<img src="https://via.placeholder.com/800x400?text=Hero6" />
</Flickity>
</div>
)
return null
Think I decided to move on to another slider to get around this issue. But will definitely check it out in the future. Thanks!
– INT
Mar 9 at 19:56
add a comment |
I successfully got flickity to build in my gatsby project by wrapping my flickity code in a window
check.
I'm not sure if this is 'correct' or 'proper' but it does build:
import React, Component from 'react'
import Flickity from 'react-flickity-component'
import './flixity.css'
const flickityOptions =
wrapAround: true,
adaptiveHeight: true,
dragThreshold: 10
export default class Carousel extends Component
render()
if (typeof window !== 'undefined')
return (
<div class="container py-3 mb-5">
<Flickity options=flickityOptions>
<img src="https://via.placeholder.com/800x400?text=Hero1" />
<img src="https://via.placeholder.com/800x400?text=Hero2" />
<img src="https://via.placeholder.com/800x400?text=Hero3" />
<img src="https://via.placeholder.com/800x400?text=Hero4" />
<img src="https://via.placeholder.com/800x400?text=Hero5" />
<img src="https://via.placeholder.com/800x400?text=Hero6" />
</Flickity>
</div>
)
return null
I successfully got flickity to build in my gatsby project by wrapping my flickity code in a window
check.
I'm not sure if this is 'correct' or 'proper' but it does build:
import React, Component from 'react'
import Flickity from 'react-flickity-component'
import './flixity.css'
const flickityOptions =
wrapAround: true,
adaptiveHeight: true,
dragThreshold: 10
export default class Carousel extends Component
render()
if (typeof window !== 'undefined')
return (
<div class="container py-3 mb-5">
<Flickity options=flickityOptions>
<img src="https://via.placeholder.com/800x400?text=Hero1" />
<img src="https://via.placeholder.com/800x400?text=Hero2" />
<img src="https://via.placeholder.com/800x400?text=Hero3" />
<img src="https://via.placeholder.com/800x400?text=Hero4" />
<img src="https://via.placeholder.com/800x400?text=Hero5" />
<img src="https://via.placeholder.com/800x400?text=Hero6" />
</Flickity>
</div>
)
return null
answered Feb 28 at 21:14
rickymetzrickymetz
135
135
Think I decided to move on to another slider to get around this issue. But will definitely check it out in the future. Thanks!
– INT
Mar 9 at 19:56
add a comment |
Think I decided to move on to another slider to get around this issue. But will definitely check it out in the future. Thanks!
– INT
Mar 9 at 19:56
Think I decided to move on to another slider to get around this issue. But will definitely check it out in the future. Thanks!
– INT
Mar 9 at 19:56
Think I decided to move on to another slider to get around this issue. But will definitely check it out in the future. Thanks!
– INT
Mar 9 at 19:56
add a comment |
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