Can openvdb VolumeToMesh work with an open mesh like cloth?
I have created a bumpy plane in openvdb and it shows up in their viewer as expected. The plane definition itself has isovalue 0 and the background is 2. I have tried a bunch of things (make grid a level set/fog/none) but I cannot get this through VolumeToMesh(). I always get 0 points/quads. VolumeToMesh doc says "...scalar grid that has a continuous isosurface." Hinges on the meaning of continuous...
Question 1 - Does VolumeToMesh() specifically want a closed surface?
Question 2 - Is there a relatively easy way to mesh a plane or cloth like material?
Thanks In Advance
openvdb
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I have created a bumpy plane in openvdb and it shows up in their viewer as expected. The plane definition itself has isovalue 0 and the background is 2. I have tried a bunch of things (make grid a level set/fog/none) but I cannot get this through VolumeToMesh(). I always get 0 points/quads. VolumeToMesh doc says "...scalar grid that has a continuous isosurface." Hinges on the meaning of continuous...
Question 1 - Does VolumeToMesh() specifically want a closed surface?
Question 2 - Is there a relatively easy way to mesh a plane or cloth like material?
Thanks In Advance
openvdb
add a comment |
I have created a bumpy plane in openvdb and it shows up in their viewer as expected. The plane definition itself has isovalue 0 and the background is 2. I have tried a bunch of things (make grid a level set/fog/none) but I cannot get this through VolumeToMesh(). I always get 0 points/quads. VolumeToMesh doc says "...scalar grid that has a continuous isosurface." Hinges on the meaning of continuous...
Question 1 - Does VolumeToMesh() specifically want a closed surface?
Question 2 - Is there a relatively easy way to mesh a plane or cloth like material?
Thanks In Advance
openvdb
I have created a bumpy plane in openvdb and it shows up in their viewer as expected. The plane definition itself has isovalue 0 and the background is 2. I have tried a bunch of things (make grid a level set/fog/none) but I cannot get this through VolumeToMesh(). I always get 0 points/quads. VolumeToMesh doc says "...scalar grid that has a continuous isosurface." Hinges on the meaning of continuous...
Question 1 - Does VolumeToMesh() specifically want a closed surface?
Question 2 - Is there a relatively easy way to mesh a plane or cloth like material?
Thanks In Advance
openvdb
openvdb
asked Nov 15 '18 at 18:11
user49011user49011
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