TouchesBegan always returns wrong UIView










0















I want to detect when I'm touching somewhere else rather than a specific UIView. I'm using touchesBegan for it, however, it always prints "touch is outside" (see code below). What am I missing?



I got help from this post.



override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) 
if let touch = touches.first
let hitView = self.view.hitTest(touch.location(in: self.view), with: event)
if hitView === checkBackContainer
print("touch is inside")
else
print("touch is outside")


super.touchesBegan(touches, with: event)



Anchors added inside ViewDidLoad Function



private lazy var checkBackContainer = ImageUploadContainerView()

override func viewDidLoad()
self.view.addSubview(checkBackContainer)
checkBackContainer.anchorCenterXToSuperview()
checkBackContainer.topAnchor.constraint(equalTo: checkFrontContainer.bottomAnchor, constant: 20).isActive = true
checkBackContainer.leftAnchor.constraint(equalTo: self.view.leftAnchor, constant: 25).isActive = true
checkBackContainer.rightAnchor.constraint(equalTo: self.view.rightAnchor, constant: -25).isActive = true
checkBackContainer.heightAnchor.constraint(equalTo: checkBackContainer.widthAnchor, multiplier: 0.42).isActive = true
checkBackContainer.layer.applySketchShadow(color: UIColor.white, alpha: 1.0, x: 0, y: 0.33, blur: 1, spread: 0, cornerRadius: 6)

let backTap = UITapGestureRecognizer(target: self, action: #selector(self.backContainerTapped(_:)))
checkBackContainer.addGestureRecognizer(backTap)


EDIT: ContainerView is a custom UIView which has some UIStackViews, UIlabels and UIImageViews in it. I found that It is because a custom UIView, when I change it with a regular UIView. It is working.










share|improve this question
























  • try to add anchors in viewDidLayoutSubviews ... see if makes a difference. But I suspect checkBackContainer.anchorCenterXToSuperview() is the culprit anyway. Also try to bring checkBackContainer to front.

    – user3344236
    Nov 14 '18 at 10:40












  • I also tried to give position with CGRect. When I do that , just a little point of the UIView detect the inside.

    – Emre Önder
    Nov 14 '18 at 10:49











  • are the events you are getting belonging the child controls of the container view?

    – dniswhite
    Nov 14 '18 at 22:40















0















I want to detect when I'm touching somewhere else rather than a specific UIView. I'm using touchesBegan for it, however, it always prints "touch is outside" (see code below). What am I missing?



I got help from this post.



override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) 
if let touch = touches.first
let hitView = self.view.hitTest(touch.location(in: self.view), with: event)
if hitView === checkBackContainer
print("touch is inside")
else
print("touch is outside")


super.touchesBegan(touches, with: event)



Anchors added inside ViewDidLoad Function



private lazy var checkBackContainer = ImageUploadContainerView()

override func viewDidLoad()
self.view.addSubview(checkBackContainer)
checkBackContainer.anchorCenterXToSuperview()
checkBackContainer.topAnchor.constraint(equalTo: checkFrontContainer.bottomAnchor, constant: 20).isActive = true
checkBackContainer.leftAnchor.constraint(equalTo: self.view.leftAnchor, constant: 25).isActive = true
checkBackContainer.rightAnchor.constraint(equalTo: self.view.rightAnchor, constant: -25).isActive = true
checkBackContainer.heightAnchor.constraint(equalTo: checkBackContainer.widthAnchor, multiplier: 0.42).isActive = true
checkBackContainer.layer.applySketchShadow(color: UIColor.white, alpha: 1.0, x: 0, y: 0.33, blur: 1, spread: 0, cornerRadius: 6)

let backTap = UITapGestureRecognizer(target: self, action: #selector(self.backContainerTapped(_:)))
checkBackContainer.addGestureRecognizer(backTap)


EDIT: ContainerView is a custom UIView which has some UIStackViews, UIlabels and UIImageViews in it. I found that It is because a custom UIView, when I change it with a regular UIView. It is working.










share|improve this question
























  • try to add anchors in viewDidLayoutSubviews ... see if makes a difference. But I suspect checkBackContainer.anchorCenterXToSuperview() is the culprit anyway. Also try to bring checkBackContainer to front.

    – user3344236
    Nov 14 '18 at 10:40












  • I also tried to give position with CGRect. When I do that , just a little point of the UIView detect the inside.

    – Emre Önder
    Nov 14 '18 at 10:49











  • are the events you are getting belonging the child controls of the container view?

    – dniswhite
    Nov 14 '18 at 22:40













0












0








0








I want to detect when I'm touching somewhere else rather than a specific UIView. I'm using touchesBegan for it, however, it always prints "touch is outside" (see code below). What am I missing?



I got help from this post.



override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) 
if let touch = touches.first
let hitView = self.view.hitTest(touch.location(in: self.view), with: event)
if hitView === checkBackContainer
print("touch is inside")
else
print("touch is outside")


super.touchesBegan(touches, with: event)



Anchors added inside ViewDidLoad Function



private lazy var checkBackContainer = ImageUploadContainerView()

override func viewDidLoad()
self.view.addSubview(checkBackContainer)
checkBackContainer.anchorCenterXToSuperview()
checkBackContainer.topAnchor.constraint(equalTo: checkFrontContainer.bottomAnchor, constant: 20).isActive = true
checkBackContainer.leftAnchor.constraint(equalTo: self.view.leftAnchor, constant: 25).isActive = true
checkBackContainer.rightAnchor.constraint(equalTo: self.view.rightAnchor, constant: -25).isActive = true
checkBackContainer.heightAnchor.constraint(equalTo: checkBackContainer.widthAnchor, multiplier: 0.42).isActive = true
checkBackContainer.layer.applySketchShadow(color: UIColor.white, alpha: 1.0, x: 0, y: 0.33, blur: 1, spread: 0, cornerRadius: 6)

let backTap = UITapGestureRecognizer(target: self, action: #selector(self.backContainerTapped(_:)))
checkBackContainer.addGestureRecognizer(backTap)


EDIT: ContainerView is a custom UIView which has some UIStackViews, UIlabels and UIImageViews in it. I found that It is because a custom UIView, when I change it with a regular UIView. It is working.










share|improve this question
















I want to detect when I'm touching somewhere else rather than a specific UIView. I'm using touchesBegan for it, however, it always prints "touch is outside" (see code below). What am I missing?



I got help from this post.



override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) 
if let touch = touches.first
let hitView = self.view.hitTest(touch.location(in: self.view), with: event)
if hitView === checkBackContainer
print("touch is inside")
else
print("touch is outside")


super.touchesBegan(touches, with: event)



Anchors added inside ViewDidLoad Function



private lazy var checkBackContainer = ImageUploadContainerView()

override func viewDidLoad()
self.view.addSubview(checkBackContainer)
checkBackContainer.anchorCenterXToSuperview()
checkBackContainer.topAnchor.constraint(equalTo: checkFrontContainer.bottomAnchor, constant: 20).isActive = true
checkBackContainer.leftAnchor.constraint(equalTo: self.view.leftAnchor, constant: 25).isActive = true
checkBackContainer.rightAnchor.constraint(equalTo: self.view.rightAnchor, constant: -25).isActive = true
checkBackContainer.heightAnchor.constraint(equalTo: checkBackContainer.widthAnchor, multiplier: 0.42).isActive = true
checkBackContainer.layer.applySketchShadow(color: UIColor.white, alpha: 1.0, x: 0, y: 0.33, blur: 1, spread: 0, cornerRadius: 6)

let backTap = UITapGestureRecognizer(target: self, action: #selector(self.backContainerTapped(_:)))
checkBackContainer.addGestureRecognizer(backTap)


EDIT: ContainerView is a custom UIView which has some UIStackViews, UIlabels and UIImageViews in it. I found that It is because a custom UIView, when I change it with a regular UIView. It is working.







ios swift uiview uikit






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share|improve this question













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share|improve this question








edited Nov 14 '18 at 11:31







Emre Önder

















asked Nov 14 '18 at 10:26









Emre ÖnderEmre Önder

813524




813524












  • try to add anchors in viewDidLayoutSubviews ... see if makes a difference. But I suspect checkBackContainer.anchorCenterXToSuperview() is the culprit anyway. Also try to bring checkBackContainer to front.

    – user3344236
    Nov 14 '18 at 10:40












  • I also tried to give position with CGRect. When I do that , just a little point of the UIView detect the inside.

    – Emre Önder
    Nov 14 '18 at 10:49











  • are the events you are getting belonging the child controls of the container view?

    – dniswhite
    Nov 14 '18 at 22:40

















  • try to add anchors in viewDidLayoutSubviews ... see if makes a difference. But I suspect checkBackContainer.anchorCenterXToSuperview() is the culprit anyway. Also try to bring checkBackContainer to front.

    – user3344236
    Nov 14 '18 at 10:40












  • I also tried to give position with CGRect. When I do that , just a little point of the UIView detect the inside.

    – Emre Önder
    Nov 14 '18 at 10:49











  • are the events you are getting belonging the child controls of the container view?

    – dniswhite
    Nov 14 '18 at 22:40
















try to add anchors in viewDidLayoutSubviews ... see if makes a difference. But I suspect checkBackContainer.anchorCenterXToSuperview() is the culprit anyway. Also try to bring checkBackContainer to front.

– user3344236
Nov 14 '18 at 10:40






try to add anchors in viewDidLayoutSubviews ... see if makes a difference. But I suspect checkBackContainer.anchorCenterXToSuperview() is the culprit anyway. Also try to bring checkBackContainer to front.

– user3344236
Nov 14 '18 at 10:40














I also tried to give position with CGRect. When I do that , just a little point of the UIView detect the inside.

– Emre Önder
Nov 14 '18 at 10:49





I also tried to give position with CGRect. When I do that , just a little point of the UIView detect the inside.

– Emre Önder
Nov 14 '18 at 10:49













are the events you are getting belonging the child controls of the container view?

– dniswhite
Nov 14 '18 at 22:40





are the events you are getting belonging the child controls of the container view?

– dniswhite
Nov 14 '18 at 22:40












1 Answer
1






active

oldest

votes


















0














Try adding UIGestureRecognizer to the views you want to be detected on touch:



let tap = UITapGestureRecognizer(target: self, action: #selector(didTap(sender:)))
view1.addGestureRecognizer(tap)
view2.addGestureRecognizer(tap)

@objc func didTap(sender: UITapGestureRecognizer)
//Perform whatever you want in here



Alternatively, you can loop through all the subviews of parent view and exclude whatever views you want to exclude, like so:



for view in self.view.subviews 
if view != viewYouWantToExclude
view.addGestureRecognizer(tap)







share|improve this answer























  • My problem is that I want to detect the touch outside of the view. With your code, I can only detect the view not outside of it.

    – Emre Önder
    Nov 14 '18 at 11:35












  • Exactly, if you add gesture recognizer to all the views except the view you want to exclude, that is the functionality that you will get. It's arguably not the best approach, but it will definitely work.

    – KLD
    Nov 14 '18 at 11:36










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1 Answer
1






active

oldest

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1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














Try adding UIGestureRecognizer to the views you want to be detected on touch:



let tap = UITapGestureRecognizer(target: self, action: #selector(didTap(sender:)))
view1.addGestureRecognizer(tap)
view2.addGestureRecognizer(tap)

@objc func didTap(sender: UITapGestureRecognizer)
//Perform whatever you want in here



Alternatively, you can loop through all the subviews of parent view and exclude whatever views you want to exclude, like so:



for view in self.view.subviews 
if view != viewYouWantToExclude
view.addGestureRecognizer(tap)







share|improve this answer























  • My problem is that I want to detect the touch outside of the view. With your code, I can only detect the view not outside of it.

    – Emre Önder
    Nov 14 '18 at 11:35












  • Exactly, if you add gesture recognizer to all the views except the view you want to exclude, that is the functionality that you will get. It's arguably not the best approach, but it will definitely work.

    – KLD
    Nov 14 '18 at 11:36















0














Try adding UIGestureRecognizer to the views you want to be detected on touch:



let tap = UITapGestureRecognizer(target: self, action: #selector(didTap(sender:)))
view1.addGestureRecognizer(tap)
view2.addGestureRecognizer(tap)

@objc func didTap(sender: UITapGestureRecognizer)
//Perform whatever you want in here



Alternatively, you can loop through all the subviews of parent view and exclude whatever views you want to exclude, like so:



for view in self.view.subviews 
if view != viewYouWantToExclude
view.addGestureRecognizer(tap)







share|improve this answer























  • My problem is that I want to detect the touch outside of the view. With your code, I can only detect the view not outside of it.

    – Emre Önder
    Nov 14 '18 at 11:35












  • Exactly, if you add gesture recognizer to all the views except the view you want to exclude, that is the functionality that you will get. It's arguably not the best approach, but it will definitely work.

    – KLD
    Nov 14 '18 at 11:36













0












0








0







Try adding UIGestureRecognizer to the views you want to be detected on touch:



let tap = UITapGestureRecognizer(target: self, action: #selector(didTap(sender:)))
view1.addGestureRecognizer(tap)
view2.addGestureRecognizer(tap)

@objc func didTap(sender: UITapGestureRecognizer)
//Perform whatever you want in here



Alternatively, you can loop through all the subviews of parent view and exclude whatever views you want to exclude, like so:



for view in self.view.subviews 
if view != viewYouWantToExclude
view.addGestureRecognizer(tap)







share|improve this answer













Try adding UIGestureRecognizer to the views you want to be detected on touch:



let tap = UITapGestureRecognizer(target: self, action: #selector(didTap(sender:)))
view1.addGestureRecognizer(tap)
view2.addGestureRecognizer(tap)

@objc func didTap(sender: UITapGestureRecognizer)
//Perform whatever you want in here



Alternatively, you can loop through all the subviews of parent view and exclude whatever views you want to exclude, like so:



for view in self.view.subviews 
if view != viewYouWantToExclude
view.addGestureRecognizer(tap)








share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 14 '18 at 11:34









KLDKLD

5125




5125












  • My problem is that I want to detect the touch outside of the view. With your code, I can only detect the view not outside of it.

    – Emre Önder
    Nov 14 '18 at 11:35












  • Exactly, if you add gesture recognizer to all the views except the view you want to exclude, that is the functionality that you will get. It's arguably not the best approach, but it will definitely work.

    – KLD
    Nov 14 '18 at 11:36

















  • My problem is that I want to detect the touch outside of the view. With your code, I can only detect the view not outside of it.

    – Emre Önder
    Nov 14 '18 at 11:35












  • Exactly, if you add gesture recognizer to all the views except the view you want to exclude, that is the functionality that you will get. It's arguably not the best approach, but it will definitely work.

    – KLD
    Nov 14 '18 at 11:36
















My problem is that I want to detect the touch outside of the view. With your code, I can only detect the view not outside of it.

– Emre Önder
Nov 14 '18 at 11:35






My problem is that I want to detect the touch outside of the view. With your code, I can only detect the view not outside of it.

– Emre Önder
Nov 14 '18 at 11:35














Exactly, if you add gesture recognizer to all the views except the view you want to exclude, that is the functionality that you will get. It's arguably not the best approach, but it will definitely work.

– KLD
Nov 14 '18 at 11:36





Exactly, if you add gesture recognizer to all the views except the view you want to exclude, that is the functionality that you will get. It's arguably not the best approach, but it will definitely work.

– KLD
Nov 14 '18 at 11:36



















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