Fault with adding numbers in javascript
Good Evening from sweden!!
I need some help with my countdown code.
In the last part of the code I have added a part that will add a 0 before the last number if it is between 0 and 9 to always keep it six digits long, why isnt it working?
Hope to be hearing from you guys soon since this have to be done before the day is over
<!DOCTYPE HTML>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
@import url('https://fonts.googleapis.com/css?family=Oswald');
@font-face
font-family: Khula;
src: url('Khula-ExtraBold.ttf');
p
text-align: center;
font-size: 60px;
margin-top: 0px;
font-family: Khula;
#text
text align: center;
font-size:9px;
</style>
</head>
<body>
<p id="date"></p>
<script>
// Countdown to
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
// Update the count down every 1 second
var x = setInterval(function()
// Get todays date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// Output the result in an element with id="date"
document.getElementById("date").innerHTML = days + " " + hours + " "
+ minutes;
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
// If the number of minutes left is between 0 and 9 add a 0 before it
if (minutes < 10 && minutes < 0)
document.getElementById("date").innerHTML = days + " " + hours + " 0"
+ minutes;
, 1000);
</script>
</body>
</html>
javascript
|
show 5 more comments
Good Evening from sweden!!
I need some help with my countdown code.
In the last part of the code I have added a part that will add a 0 before the last number if it is between 0 and 9 to always keep it six digits long, why isnt it working?
Hope to be hearing from you guys soon since this have to be done before the day is over
<!DOCTYPE HTML>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
@import url('https://fonts.googleapis.com/css?family=Oswald');
@font-face
font-family: Khula;
src: url('Khula-ExtraBold.ttf');
p
text-align: center;
font-size: 60px;
margin-top: 0px;
font-family: Khula;
#text
text align: center;
font-size:9px;
</style>
</head>
<body>
<p id="date"></p>
<script>
// Countdown to
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
// Update the count down every 1 second
var x = setInterval(function()
// Get todays date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// Output the result in an element with id="date"
document.getElementById("date").innerHTML = days + " " + hours + " "
+ minutes;
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
// If the number of minutes left is between 0 and 9 add a 0 before it
if (minutes < 10 && minutes < 0)
document.getElementById("date").innerHTML = days + " " + hours + " 0"
+ minutes;
, 1000);
</script>
</body>
</html>
javascript
4
Are you sure you wantminutes < 10 && minutes < 0
? I'm guessing that is a mistake. Maybeminutes < 10 && minutes > 0
– wowserx
Nov 13 '18 at 16:08
Also, you're missing a closing}
for theif (distance < 0)
– Oram
Nov 13 '18 at 16:09
@Oram no he's not, it's just poorly indented
– Patrick Roberts
Nov 13 '18 at 16:11
You're writing to the dom twice, better use a ternary operator to check if the minutes/hours/seconds is between 0-9
– Zohir Salak
Nov 13 '18 at 16:11
How do I do that? pretty new to this, Zohir?
– Albin Karlsson
Nov 13 '18 at 16:15
|
show 5 more comments
Good Evening from sweden!!
I need some help with my countdown code.
In the last part of the code I have added a part that will add a 0 before the last number if it is between 0 and 9 to always keep it six digits long, why isnt it working?
Hope to be hearing from you guys soon since this have to be done before the day is over
<!DOCTYPE HTML>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
@import url('https://fonts.googleapis.com/css?family=Oswald');
@font-face
font-family: Khula;
src: url('Khula-ExtraBold.ttf');
p
text-align: center;
font-size: 60px;
margin-top: 0px;
font-family: Khula;
#text
text align: center;
font-size:9px;
</style>
</head>
<body>
<p id="date"></p>
<script>
// Countdown to
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
// Update the count down every 1 second
var x = setInterval(function()
// Get todays date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// Output the result in an element with id="date"
document.getElementById("date").innerHTML = days + " " + hours + " "
+ minutes;
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
// If the number of minutes left is between 0 and 9 add a 0 before it
if (minutes < 10 && minutes < 0)
document.getElementById("date").innerHTML = days + " " + hours + " 0"
+ minutes;
, 1000);
</script>
</body>
</html>
javascript
Good Evening from sweden!!
I need some help with my countdown code.
In the last part of the code I have added a part that will add a 0 before the last number if it is between 0 and 9 to always keep it six digits long, why isnt it working?
Hope to be hearing from you guys soon since this have to be done before the day is over
<!DOCTYPE HTML>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
@import url('https://fonts.googleapis.com/css?family=Oswald');
@font-face
font-family: Khula;
src: url('Khula-ExtraBold.ttf');
p
text-align: center;
font-size: 60px;
margin-top: 0px;
font-family: Khula;
#text
text align: center;
font-size:9px;
</style>
</head>
<body>
<p id="date"></p>
<script>
// Countdown to
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
// Update the count down every 1 second
var x = setInterval(function()
// Get todays date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// Output the result in an element with id="date"
document.getElementById("date").innerHTML = days + " " + hours + " "
+ minutes;
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
// If the number of minutes left is between 0 and 9 add a 0 before it
if (minutes < 10 && minutes < 0)
document.getElementById("date").innerHTML = days + " " + hours + " 0"
+ minutes;
, 1000);
</script>
</body>
</html>
javascript
javascript
asked Nov 13 '18 at 16:06
Albin KarlssonAlbin Karlsson
74
74
4
Are you sure you wantminutes < 10 && minutes < 0
? I'm guessing that is a mistake. Maybeminutes < 10 && minutes > 0
– wowserx
Nov 13 '18 at 16:08
Also, you're missing a closing}
for theif (distance < 0)
– Oram
Nov 13 '18 at 16:09
@Oram no he's not, it's just poorly indented
– Patrick Roberts
Nov 13 '18 at 16:11
You're writing to the dom twice, better use a ternary operator to check if the minutes/hours/seconds is between 0-9
– Zohir Salak
Nov 13 '18 at 16:11
How do I do that? pretty new to this, Zohir?
– Albin Karlsson
Nov 13 '18 at 16:15
|
show 5 more comments
4
Are you sure you wantminutes < 10 && minutes < 0
? I'm guessing that is a mistake. Maybeminutes < 10 && minutes > 0
– wowserx
Nov 13 '18 at 16:08
Also, you're missing a closing}
for theif (distance < 0)
– Oram
Nov 13 '18 at 16:09
@Oram no he's not, it's just poorly indented
– Patrick Roberts
Nov 13 '18 at 16:11
You're writing to the dom twice, better use a ternary operator to check if the minutes/hours/seconds is between 0-9
– Zohir Salak
Nov 13 '18 at 16:11
How do I do that? pretty new to this, Zohir?
– Albin Karlsson
Nov 13 '18 at 16:15
4
4
Are you sure you want
minutes < 10 && minutes < 0
? I'm guessing that is a mistake. Maybe minutes < 10 && minutes > 0
– wowserx
Nov 13 '18 at 16:08
Are you sure you want
minutes < 10 && minutes < 0
? I'm guessing that is a mistake. Maybe minutes < 10 && minutes > 0
– wowserx
Nov 13 '18 at 16:08
Also, you're missing a closing
}
for the if (distance < 0)
– Oram
Nov 13 '18 at 16:09
Also, you're missing a closing
}
for the if (distance < 0)
– Oram
Nov 13 '18 at 16:09
@Oram no he's not, it's just poorly indented
– Patrick Roberts
Nov 13 '18 at 16:11
@Oram no he's not, it's just poorly indented
– Patrick Roberts
Nov 13 '18 at 16:11
You're writing to the dom twice, better use a ternary operator to check if the minutes/hours/seconds is between 0-9
– Zohir Salak
Nov 13 '18 at 16:11
You're writing to the dom twice, better use a ternary operator to check if the minutes/hours/seconds is between 0-9
– Zohir Salak
Nov 13 '18 at 16:11
How do I do that? pretty new to this, Zohir?
– Albin Karlsson
Nov 13 '18 at 16:15
How do I do that? pretty new to this, Zohir?
– Albin Karlsson
Nov 13 '18 at 16:15
|
show 5 more comments
3 Answers
3
active
oldest
votes
If you not familiar with ternary operator i'ts just an if statement in one line.
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
var x = setInterval(function()
var now = new Date().getTime();
var distance = countDownDate - now;
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// after the calculation we reassigning to the variables
// hours < 10 ? : means if hours is less than 10
// if so assing "0" + hours to variable hours
// : is basically the else and then we just keep as it is
hours = hours < 10 ? "0" + hours : hours;
minutes = minutes < 10 ? "0" + minutes : minutes;
seconds = seconds < 10 ? "0" + seconds : seconds;
document.getElementById("date").innerHTML = days + ":" + hours + ":" +
minutes + ":" + seconds;
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
,
1000);
#date
font-size: 4em;
<p id="date"></p>
When I add that instead of the code I have now nothing at all appears on the screen for some reason?
– Albin Karlsson
Nov 13 '18 at 16:33
Since it Works in snippet here, you're probably doing something wrong.
– Zohir Salak
Nov 13 '18 at 16:36
Yup, just figured it out :)
– Albin Karlsson
Nov 13 '18 at 16:39
add a comment |
There's some formatting issues below your "output the result in an element comment with id date" section. The following should give you what you'd expect.
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
// If the number of days left is between 0 and 9 add a 0 before it
if (days < 10 && days >= 0)
document.getElementById("date").innerHTML = "0" + days + " " + hours + " "
+ minutes;
// If the number of hours left is between 0 and 9 add a 0 before it
if (hours < 10 && hours >= 0)
document.getElementById("date").innerHTML = "0" + days + " 0" + hours + " "
+ minutes;
// If the number of minutes left is between 0 and 9 add a 0 before it
if (minutes < 10 && minutes >= 0)
document.getElementById("date").innerHTML = "0" + days + " 0" + hours + " 0"
+ minutes;
add a comment |
To avoid doing multiple DOM manipulations and unneeded calculations, first check if the timer has expired. Only then, if needed construct the timer string.
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
// Update the count down every 1 second
var x = setInterval(function()
// Get todays date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
else
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// If the number left is between 0 and 9 add a 0 before it
var daysStr = days < 10 ? "0" + days : days;
var hoursStr = hours < 10 ? "0" + hours : hours;
var minutesStr = minutes < 10 ? "0" + minutes : minutes;
var secondsStr = seconds < 10 ? "0" + seconds : seconds;
// Output the result in an element with id="date"
document.getElementById("date").innerHTML = daysStr + " " + hoursStr + " " + minutesStr + " " + secondsStr;
, 1000);
@import url('https://fonts.googleapis.com/css?family=Oswald');
@font-face
font-family: Khula;
src: url('Khula-ExtraBold.ttf');
p
text-align: center;
font-size: 60px;
margin-top: 0px;
font-family: Khula;
#text
text-align: center;
font-size: 9px;
<p id="date"></p>
minutes > 0
is not needed, there's no negative values in minutes
– Zohir Salak
Nov 13 '18 at 16:26
I updated the answer.
– Oram
Nov 13 '18 at 16:27
add a comment |
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3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
If you not familiar with ternary operator i'ts just an if statement in one line.
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
var x = setInterval(function()
var now = new Date().getTime();
var distance = countDownDate - now;
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// after the calculation we reassigning to the variables
// hours < 10 ? : means if hours is less than 10
// if so assing "0" + hours to variable hours
// : is basically the else and then we just keep as it is
hours = hours < 10 ? "0" + hours : hours;
minutes = minutes < 10 ? "0" + minutes : minutes;
seconds = seconds < 10 ? "0" + seconds : seconds;
document.getElementById("date").innerHTML = days + ":" + hours + ":" +
minutes + ":" + seconds;
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
,
1000);
#date
font-size: 4em;
<p id="date"></p>
When I add that instead of the code I have now nothing at all appears on the screen for some reason?
– Albin Karlsson
Nov 13 '18 at 16:33
Since it Works in snippet here, you're probably doing something wrong.
– Zohir Salak
Nov 13 '18 at 16:36
Yup, just figured it out :)
– Albin Karlsson
Nov 13 '18 at 16:39
add a comment |
If you not familiar with ternary operator i'ts just an if statement in one line.
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
var x = setInterval(function()
var now = new Date().getTime();
var distance = countDownDate - now;
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// after the calculation we reassigning to the variables
// hours < 10 ? : means if hours is less than 10
// if so assing "0" + hours to variable hours
// : is basically the else and then we just keep as it is
hours = hours < 10 ? "0" + hours : hours;
minutes = minutes < 10 ? "0" + minutes : minutes;
seconds = seconds < 10 ? "0" + seconds : seconds;
document.getElementById("date").innerHTML = days + ":" + hours + ":" +
minutes + ":" + seconds;
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
,
1000);
#date
font-size: 4em;
<p id="date"></p>
When I add that instead of the code I have now nothing at all appears on the screen for some reason?
– Albin Karlsson
Nov 13 '18 at 16:33
Since it Works in snippet here, you're probably doing something wrong.
– Zohir Salak
Nov 13 '18 at 16:36
Yup, just figured it out :)
– Albin Karlsson
Nov 13 '18 at 16:39
add a comment |
If you not familiar with ternary operator i'ts just an if statement in one line.
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
var x = setInterval(function()
var now = new Date().getTime();
var distance = countDownDate - now;
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// after the calculation we reassigning to the variables
// hours < 10 ? : means if hours is less than 10
// if so assing "0" + hours to variable hours
// : is basically the else and then we just keep as it is
hours = hours < 10 ? "0" + hours : hours;
minutes = minutes < 10 ? "0" + minutes : minutes;
seconds = seconds < 10 ? "0" + seconds : seconds;
document.getElementById("date").innerHTML = days + ":" + hours + ":" +
minutes + ":" + seconds;
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
,
1000);
#date
font-size: 4em;
<p id="date"></p>
If you not familiar with ternary operator i'ts just an if statement in one line.
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
var x = setInterval(function()
var now = new Date().getTime();
var distance = countDownDate - now;
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// after the calculation we reassigning to the variables
// hours < 10 ? : means if hours is less than 10
// if so assing "0" + hours to variable hours
// : is basically the else and then we just keep as it is
hours = hours < 10 ? "0" + hours : hours;
minutes = minutes < 10 ? "0" + minutes : minutes;
seconds = seconds < 10 ? "0" + seconds : seconds;
document.getElementById("date").innerHTML = days + ":" + hours + ":" +
minutes + ":" + seconds;
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
,
1000);
#date
font-size: 4em;
<p id="date"></p>
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
var x = setInterval(function()
var now = new Date().getTime();
var distance = countDownDate - now;
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// after the calculation we reassigning to the variables
// hours < 10 ? : means if hours is less than 10
// if so assing "0" + hours to variable hours
// : is basically the else and then we just keep as it is
hours = hours < 10 ? "0" + hours : hours;
minutes = minutes < 10 ? "0" + minutes : minutes;
seconds = seconds < 10 ? "0" + seconds : seconds;
document.getElementById("date").innerHTML = days + ":" + hours + ":" +
minutes + ":" + seconds;
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
,
1000);
#date
font-size: 4em;
<p id="date"></p>
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
var x = setInterval(function()
var now = new Date().getTime();
var distance = countDownDate - now;
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// after the calculation we reassigning to the variables
// hours < 10 ? : means if hours is less than 10
// if so assing "0" + hours to variable hours
// : is basically the else and then we just keep as it is
hours = hours < 10 ? "0" + hours : hours;
minutes = minutes < 10 ? "0" + minutes : minutes;
seconds = seconds < 10 ? "0" + seconds : seconds;
document.getElementById("date").innerHTML = days + ":" + hours + ":" +
minutes + ":" + seconds;
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
,
1000);
#date
font-size: 4em;
<p id="date"></p>
edited Nov 13 '18 at 16:35
answered Nov 13 '18 at 16:28
Zohir SalakZohir Salak
2,5031414
2,5031414
When I add that instead of the code I have now nothing at all appears on the screen for some reason?
– Albin Karlsson
Nov 13 '18 at 16:33
Since it Works in snippet here, you're probably doing something wrong.
– Zohir Salak
Nov 13 '18 at 16:36
Yup, just figured it out :)
– Albin Karlsson
Nov 13 '18 at 16:39
add a comment |
When I add that instead of the code I have now nothing at all appears on the screen for some reason?
– Albin Karlsson
Nov 13 '18 at 16:33
Since it Works in snippet here, you're probably doing something wrong.
– Zohir Salak
Nov 13 '18 at 16:36
Yup, just figured it out :)
– Albin Karlsson
Nov 13 '18 at 16:39
When I add that instead of the code I have now nothing at all appears on the screen for some reason?
– Albin Karlsson
Nov 13 '18 at 16:33
When I add that instead of the code I have now nothing at all appears on the screen for some reason?
– Albin Karlsson
Nov 13 '18 at 16:33
Since it Works in snippet here, you're probably doing something wrong.
– Zohir Salak
Nov 13 '18 at 16:36
Since it Works in snippet here, you're probably doing something wrong.
– Zohir Salak
Nov 13 '18 at 16:36
Yup, just figured it out :)
– Albin Karlsson
Nov 13 '18 at 16:39
Yup, just figured it out :)
– Albin Karlsson
Nov 13 '18 at 16:39
add a comment |
There's some formatting issues below your "output the result in an element comment with id date" section. The following should give you what you'd expect.
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
// If the number of days left is between 0 and 9 add a 0 before it
if (days < 10 && days >= 0)
document.getElementById("date").innerHTML = "0" + days + " " + hours + " "
+ minutes;
// If the number of hours left is between 0 and 9 add a 0 before it
if (hours < 10 && hours >= 0)
document.getElementById("date").innerHTML = "0" + days + " 0" + hours + " "
+ minutes;
// If the number of minutes left is between 0 and 9 add a 0 before it
if (minutes < 10 && minutes >= 0)
document.getElementById("date").innerHTML = "0" + days + " 0" + hours + " 0"
+ minutes;
add a comment |
There's some formatting issues below your "output the result in an element comment with id date" section. The following should give you what you'd expect.
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
// If the number of days left is between 0 and 9 add a 0 before it
if (days < 10 && days >= 0)
document.getElementById("date").innerHTML = "0" + days + " " + hours + " "
+ minutes;
// If the number of hours left is between 0 and 9 add a 0 before it
if (hours < 10 && hours >= 0)
document.getElementById("date").innerHTML = "0" + days + " 0" + hours + " "
+ minutes;
// If the number of minutes left is between 0 and 9 add a 0 before it
if (minutes < 10 && minutes >= 0)
document.getElementById("date").innerHTML = "0" + days + " 0" + hours + " 0"
+ minutes;
add a comment |
There's some formatting issues below your "output the result in an element comment with id date" section. The following should give you what you'd expect.
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
// If the number of days left is between 0 and 9 add a 0 before it
if (days < 10 && days >= 0)
document.getElementById("date").innerHTML = "0" + days + " " + hours + " "
+ minutes;
// If the number of hours left is between 0 and 9 add a 0 before it
if (hours < 10 && hours >= 0)
document.getElementById("date").innerHTML = "0" + days + " 0" + hours + " "
+ minutes;
// If the number of minutes left is between 0 and 9 add a 0 before it
if (minutes < 10 && minutes >= 0)
document.getElementById("date").innerHTML = "0" + days + " 0" + hours + " 0"
+ minutes;
There's some formatting issues below your "output the result in an element comment with id date" section. The following should give you what you'd expect.
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
// If the number of days left is between 0 and 9 add a 0 before it
if (days < 10 && days >= 0)
document.getElementById("date").innerHTML = "0" + days + " " + hours + " "
+ minutes;
// If the number of hours left is between 0 and 9 add a 0 before it
if (hours < 10 && hours >= 0)
document.getElementById("date").innerHTML = "0" + days + " 0" + hours + " "
+ minutes;
// If the number of minutes left is between 0 and 9 add a 0 before it
if (minutes < 10 && minutes >= 0)
document.getElementById("date").innerHTML = "0" + days + " 0" + hours + " 0"
+ minutes;
answered Nov 13 '18 at 16:46
TLneonTLneon
11
11
add a comment |
add a comment |
To avoid doing multiple DOM manipulations and unneeded calculations, first check if the timer has expired. Only then, if needed construct the timer string.
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
// Update the count down every 1 second
var x = setInterval(function()
// Get todays date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
else
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// If the number left is between 0 and 9 add a 0 before it
var daysStr = days < 10 ? "0" + days : days;
var hoursStr = hours < 10 ? "0" + hours : hours;
var minutesStr = minutes < 10 ? "0" + minutes : minutes;
var secondsStr = seconds < 10 ? "0" + seconds : seconds;
// Output the result in an element with id="date"
document.getElementById("date").innerHTML = daysStr + " " + hoursStr + " " + minutesStr + " " + secondsStr;
, 1000);
@import url('https://fonts.googleapis.com/css?family=Oswald');
@font-face
font-family: Khula;
src: url('Khula-ExtraBold.ttf');
p
text-align: center;
font-size: 60px;
margin-top: 0px;
font-family: Khula;
#text
text-align: center;
font-size: 9px;
<p id="date"></p>
minutes > 0
is not needed, there's no negative values in minutes
– Zohir Salak
Nov 13 '18 at 16:26
I updated the answer.
– Oram
Nov 13 '18 at 16:27
add a comment |
To avoid doing multiple DOM manipulations and unneeded calculations, first check if the timer has expired. Only then, if needed construct the timer string.
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
// Update the count down every 1 second
var x = setInterval(function()
// Get todays date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
else
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// If the number left is between 0 and 9 add a 0 before it
var daysStr = days < 10 ? "0" + days : days;
var hoursStr = hours < 10 ? "0" + hours : hours;
var minutesStr = minutes < 10 ? "0" + minutes : minutes;
var secondsStr = seconds < 10 ? "0" + seconds : seconds;
// Output the result in an element with id="date"
document.getElementById("date").innerHTML = daysStr + " " + hoursStr + " " + minutesStr + " " + secondsStr;
, 1000);
@import url('https://fonts.googleapis.com/css?family=Oswald');
@font-face
font-family: Khula;
src: url('Khula-ExtraBold.ttf');
p
text-align: center;
font-size: 60px;
margin-top: 0px;
font-family: Khula;
#text
text-align: center;
font-size: 9px;
<p id="date"></p>
minutes > 0
is not needed, there's no negative values in minutes
– Zohir Salak
Nov 13 '18 at 16:26
I updated the answer.
– Oram
Nov 13 '18 at 16:27
add a comment |
To avoid doing multiple DOM manipulations and unneeded calculations, first check if the timer has expired. Only then, if needed construct the timer string.
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
// Update the count down every 1 second
var x = setInterval(function()
// Get todays date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
else
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// If the number left is between 0 and 9 add a 0 before it
var daysStr = days < 10 ? "0" + days : days;
var hoursStr = hours < 10 ? "0" + hours : hours;
var minutesStr = minutes < 10 ? "0" + minutes : minutes;
var secondsStr = seconds < 10 ? "0" + seconds : seconds;
// Output the result in an element with id="date"
document.getElementById("date").innerHTML = daysStr + " " + hoursStr + " " + minutesStr + " " + secondsStr;
, 1000);
@import url('https://fonts.googleapis.com/css?family=Oswald');
@font-face
font-family: Khula;
src: url('Khula-ExtraBold.ttf');
p
text-align: center;
font-size: 60px;
margin-top: 0px;
font-family: Khula;
#text
text-align: center;
font-size: 9px;
<p id="date"></p>
To avoid doing multiple DOM manipulations and unneeded calculations, first check if the timer has expired. Only then, if needed construct the timer string.
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
// Update the count down every 1 second
var x = setInterval(function()
// Get todays date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
else
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// If the number left is between 0 and 9 add a 0 before it
var daysStr = days < 10 ? "0" + days : days;
var hoursStr = hours < 10 ? "0" + hours : hours;
var minutesStr = minutes < 10 ? "0" + minutes : minutes;
var secondsStr = seconds < 10 ? "0" + seconds : seconds;
// Output the result in an element with id="date"
document.getElementById("date").innerHTML = daysStr + " " + hoursStr + " " + minutesStr + " " + secondsStr;
, 1000);
@import url('https://fonts.googleapis.com/css?family=Oswald');
@font-face
font-family: Khula;
src: url('Khula-ExtraBold.ttf');
p
text-align: center;
font-size: 60px;
margin-top: 0px;
font-family: Khula;
#text
text-align: center;
font-size: 9px;
<p id="date"></p>
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
// Update the count down every 1 second
var x = setInterval(function()
// Get todays date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
else
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// If the number left is between 0 and 9 add a 0 before it
var daysStr = days < 10 ? "0" + days : days;
var hoursStr = hours < 10 ? "0" + hours : hours;
var minutesStr = minutes < 10 ? "0" + minutes : minutes;
var secondsStr = seconds < 10 ? "0" + seconds : seconds;
// Output the result in an element with id="date"
document.getElementById("date").innerHTML = daysStr + " " + hoursStr + " " + minutesStr + " " + secondsStr;
, 1000);
@import url('https://fonts.googleapis.com/css?family=Oswald');
@font-face
font-family: Khula;
src: url('Khula-ExtraBold.ttf');
p
text-align: center;
font-size: 60px;
margin-top: 0px;
font-family: Khula;
#text
text-align: center;
font-size: 9px;
<p id="date"></p>
var countDownDate = new Date("Dec 20, 2018 08:53:25").getTime();
// Update the count down every 1 second
var x = setInterval(function()
// Get todays date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// If the count down is over, write some text
if (distance < 0)
clearInterval(x);
document.getElementById("date").innerHTML = "EXPIRED";
else
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// If the number left is between 0 and 9 add a 0 before it
var daysStr = days < 10 ? "0" + days : days;
var hoursStr = hours < 10 ? "0" + hours : hours;
var minutesStr = minutes < 10 ? "0" + minutes : minutes;
var secondsStr = seconds < 10 ? "0" + seconds : seconds;
// Output the result in an element with id="date"
document.getElementById("date").innerHTML = daysStr + " " + hoursStr + " " + minutesStr + " " + secondsStr;
, 1000);
@import url('https://fonts.googleapis.com/css?family=Oswald');
@font-face
font-family: Khula;
src: url('Khula-ExtraBold.ttf');
p
text-align: center;
font-size: 60px;
margin-top: 0px;
font-family: Khula;
#text
text-align: center;
font-size: 9px;
<p id="date"></p>
edited Nov 13 '18 at 16:50
answered Nov 13 '18 at 16:21
OramOram
723217
723217
minutes > 0
is not needed, there's no negative values in minutes
– Zohir Salak
Nov 13 '18 at 16:26
I updated the answer.
– Oram
Nov 13 '18 at 16:27
add a comment |
minutes > 0
is not needed, there's no negative values in minutes
– Zohir Salak
Nov 13 '18 at 16:26
I updated the answer.
– Oram
Nov 13 '18 at 16:27
minutes > 0
is not needed, there's no negative values in minutes– Zohir Salak
Nov 13 '18 at 16:26
minutes > 0
is not needed, there's no negative values in minutes– Zohir Salak
Nov 13 '18 at 16:26
I updated the answer.
– Oram
Nov 13 '18 at 16:27
I updated the answer.
– Oram
Nov 13 '18 at 16:27
add a comment |
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4
Are you sure you want
minutes < 10 && minutes < 0
? I'm guessing that is a mistake. Maybeminutes < 10 && minutes > 0
– wowserx
Nov 13 '18 at 16:08
Also, you're missing a closing
}
for theif (distance < 0)
– Oram
Nov 13 '18 at 16:09
@Oram no he's not, it's just poorly indented
– Patrick Roberts
Nov 13 '18 at 16:11
You're writing to the dom twice, better use a ternary operator to check if the minutes/hours/seconds is between 0-9
– Zohir Salak
Nov 13 '18 at 16:11
How do I do that? pretty new to this, Zohir?
– Albin Karlsson
Nov 13 '18 at 16:15