Dynamically change SVG cursor
I have created SVG cursor and I would like to dynamically change cursor radius on mouse scroll, zoom in increase radius, zoom out decrease radius.
CSS SVG cursor, this works:
.brushCursor
cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="5" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;
But I want to change SVG's radius dynamically. Radius should be in the range 1 to 10. So far I made this but the cursor is not updating:
const brush = document.querySelector('.brush');
const radius = 5;
brush.style.cursor = `url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r=$radius stroke-width="2" style="stroke: black; fill: red;"/></svg>')`;
javascript css svg
add a comment |
I have created SVG cursor and I would like to dynamically change cursor radius on mouse scroll, zoom in increase radius, zoom out decrease radius.
CSS SVG cursor, this works:
.brushCursor
cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="5" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;
But I want to change SVG's radius dynamically. Radius should be in the range 1 to 10. So far I made this but the cursor is not updating:
const brush = document.querySelector('.brush');
const radius = 5;
brush.style.cursor = `url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r=$radius stroke-width="2" style="stroke: black; fill: red;"/></svg>')`;
javascript css svg
add a comment |
I have created SVG cursor and I would like to dynamically change cursor radius on mouse scroll, zoom in increase radius, zoom out decrease radius.
CSS SVG cursor, this works:
.brushCursor
cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="5" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;
But I want to change SVG's radius dynamically. Radius should be in the range 1 to 10. So far I made this but the cursor is not updating:
const brush = document.querySelector('.brush');
const radius = 5;
brush.style.cursor = `url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r=$radius stroke-width="2" style="stroke: black; fill: red;"/></svg>')`;
javascript css svg
I have created SVG cursor and I would like to dynamically change cursor radius on mouse scroll, zoom in increase radius, zoom out decrease radius.
CSS SVG cursor, this works:
.brushCursor
cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="5" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;
But I want to change SVG's radius dynamically. Radius should be in the range 1 to 10. So far I made this but the cursor is not updating:
const brush = document.querySelector('.brush');
const radius = 5;
brush.style.cursor = `url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r=$radius stroke-width="2" style="stroke: black; fill: red;"/></svg>')`;
javascript css svg
javascript css svg
edited Nov 14 '18 at 22:53
Marquizzo
5,75932043
5,75932043
asked Nov 13 '18 at 16:12
john_perjohn_per
606
606
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1 Answer
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I'm creating a new <style>
element s
and I'm adding the rule to that.
An input type='range'
is used to change the radius.
let r = 3;
let s = document.createElement("style");
document.head.appendChild(s);
changeCursor(r)
test.addEventListener("input", ()=>
r = test.value;
changeCursor(r)
)
function changeCursor(r)
let rule = `cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="$r" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;`
s.textContent = `.brushCursor $rule `;
.brushCursor
height:100vh;
/*cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="3" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;*/
#testposition:absolute; top:1em;
<div class="brushCursor"></div>
<input id="test" type="range" min="2" max="7" value="3" />
In order to change it on scroll I would need to know more. The input I'm using has a max = 7. Maybe 8 would do; however a bigger radius would give you a cuted circle. How exactly would you want to grow your circle on scroll. Also pages have different heights. Is it "scroll" or is it "wheel" the event you plan to use?
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
I'm creating a new <style>
element s
and I'm adding the rule to that.
An input type='range'
is used to change the radius.
let r = 3;
let s = document.createElement("style");
document.head.appendChild(s);
changeCursor(r)
test.addEventListener("input", ()=>
r = test.value;
changeCursor(r)
)
function changeCursor(r)
let rule = `cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="$r" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;`
s.textContent = `.brushCursor $rule `;
.brushCursor
height:100vh;
/*cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="3" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;*/
#testposition:absolute; top:1em;
<div class="brushCursor"></div>
<input id="test" type="range" min="2" max="7" value="3" />
In order to change it on scroll I would need to know more. The input I'm using has a max = 7. Maybe 8 would do; however a bigger radius would give you a cuted circle. How exactly would you want to grow your circle on scroll. Also pages have different heights. Is it "scroll" or is it "wheel" the event you plan to use?
add a comment |
I'm creating a new <style>
element s
and I'm adding the rule to that.
An input type='range'
is used to change the radius.
let r = 3;
let s = document.createElement("style");
document.head.appendChild(s);
changeCursor(r)
test.addEventListener("input", ()=>
r = test.value;
changeCursor(r)
)
function changeCursor(r)
let rule = `cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="$r" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;`
s.textContent = `.brushCursor $rule `;
.brushCursor
height:100vh;
/*cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="3" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;*/
#testposition:absolute; top:1em;
<div class="brushCursor"></div>
<input id="test" type="range" min="2" max="7" value="3" />
In order to change it on scroll I would need to know more. The input I'm using has a max = 7. Maybe 8 would do; however a bigger radius would give you a cuted circle. How exactly would you want to grow your circle on scroll. Also pages have different heights. Is it "scroll" or is it "wheel" the event you plan to use?
add a comment |
I'm creating a new <style>
element s
and I'm adding the rule to that.
An input type='range'
is used to change the radius.
let r = 3;
let s = document.createElement("style");
document.head.appendChild(s);
changeCursor(r)
test.addEventListener("input", ()=>
r = test.value;
changeCursor(r)
)
function changeCursor(r)
let rule = `cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="$r" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;`
s.textContent = `.brushCursor $rule `;
.brushCursor
height:100vh;
/*cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="3" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;*/
#testposition:absolute; top:1em;
<div class="brushCursor"></div>
<input id="test" type="range" min="2" max="7" value="3" />
In order to change it on scroll I would need to know more. The input I'm using has a max = 7. Maybe 8 would do; however a bigger radius would give you a cuted circle. How exactly would you want to grow your circle on scroll. Also pages have different heights. Is it "scroll" or is it "wheel" the event you plan to use?
I'm creating a new <style>
element s
and I'm adding the rule to that.
An input type='range'
is used to change the radius.
let r = 3;
let s = document.createElement("style");
document.head.appendChild(s);
changeCursor(r)
test.addEventListener("input", ()=>
r = test.value;
changeCursor(r)
)
function changeCursor(r)
let rule = `cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="$r" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;`
s.textContent = `.brushCursor $rule `;
.brushCursor
height:100vh;
/*cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="3" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;*/
#testposition:absolute; top:1em;
<div class="brushCursor"></div>
<input id="test" type="range" min="2" max="7" value="3" />
In order to change it on scroll I would need to know more. The input I'm using has a max = 7. Maybe 8 would do; however a bigger radius would give you a cuted circle. How exactly would you want to grow your circle on scroll. Also pages have different heights. Is it "scroll" or is it "wheel" the event you plan to use?
let r = 3;
let s = document.createElement("style");
document.head.appendChild(s);
changeCursor(r)
test.addEventListener("input", ()=>
r = test.value;
changeCursor(r)
)
function changeCursor(r)
let rule = `cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="$r" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;`
s.textContent = `.brushCursor $rule `;
.brushCursor
height:100vh;
/*cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="3" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;*/
#testposition:absolute; top:1em;
<div class="brushCursor"></div>
<input id="test" type="range" min="2" max="7" value="3" />
let r = 3;
let s = document.createElement("style");
document.head.appendChild(s);
changeCursor(r)
test.addEventListener("input", ()=>
r = test.value;
changeCursor(r)
)
function changeCursor(r)
let rule = `cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="$r" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;`
s.textContent = `.brushCursor $rule `;
.brushCursor
height:100vh;
/*cursor: url('data:image/svg+xml;utf8,<svg id="svg" xmlns="http://www.w3.org/2000/svg" version="1.1" width="32" height="32"><circle cx="10" cy="10" r="3" stroke-width="2" style="stroke: black; fill: red;"/></svg>') 10 10, pointer;*/
#testposition:absolute; top:1em;
<div class="brushCursor"></div>
<input id="test" type="range" min="2" max="7" value="3" />
edited Nov 13 '18 at 17:39
answered Nov 13 '18 at 17:28
enxanetaenxaneta
7,0842516
7,0842516
add a comment |
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