C - cannot bind server socket









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I'm writing a local client-server application in C, running on a 64bit Windows 7 machine.



My problem is that when I call bind() for the server socket, it always returns -1 and I can't seem to figure out why. I tried using setsockopt with SO_REUSEADDR before calling bind(), but that ended up doing nothing so I removed it. I also tried changing INADDR_ANY to inet_address("127.0.0.1") and inet_address(ipv4 of my pc) and that didn't work either.



Here's the code for the server socket setup:



SOCKET serverSocket;

//AF_UNIX for process communication
serverSocket = socket(AF_UNIX, SOCK_STREAM, 0);

struct sockaddr_in serverAddress;

serverAddress.sin_family = AF_UNIX;
serverAddress.sin_port = htons(10509);
serverAddress.sin_addr.s_addr = INADDR_ANY;

// always returns -1, no matter what I do.
if (bind(serverSocket, (LPSOCKADDR) &serverAddress, sizeof(serverAddress)) == -1)

int result = MessageBoxA(NULL, "Failed to set up server. Continue?", "Server Error", MB_YESNO

...


Why is this happening? What can I do to fix it?










share|improve this question

























    up vote
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    down vote

    favorite












    I'm writing a local client-server application in C, running on a 64bit Windows 7 machine.



    My problem is that when I call bind() for the server socket, it always returns -1 and I can't seem to figure out why. I tried using setsockopt with SO_REUSEADDR before calling bind(), but that ended up doing nothing so I removed it. I also tried changing INADDR_ANY to inet_address("127.0.0.1") and inet_address(ipv4 of my pc) and that didn't work either.



    Here's the code for the server socket setup:



    SOCKET serverSocket;

    //AF_UNIX for process communication
    serverSocket = socket(AF_UNIX, SOCK_STREAM, 0);

    struct sockaddr_in serverAddress;

    serverAddress.sin_family = AF_UNIX;
    serverAddress.sin_port = htons(10509);
    serverAddress.sin_addr.s_addr = INADDR_ANY;

    // always returns -1, no matter what I do.
    if (bind(serverSocket, (LPSOCKADDR) &serverAddress, sizeof(serverAddress)) == -1)

    int result = MessageBoxA(NULL, "Failed to set up server. Continue?", "Server Error", MB_YESNO

    ...


    Why is this happening? What can I do to fix it?










    share|improve this question























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      I'm writing a local client-server application in C, running on a 64bit Windows 7 machine.



      My problem is that when I call bind() for the server socket, it always returns -1 and I can't seem to figure out why. I tried using setsockopt with SO_REUSEADDR before calling bind(), but that ended up doing nothing so I removed it. I also tried changing INADDR_ANY to inet_address("127.0.0.1") and inet_address(ipv4 of my pc) and that didn't work either.



      Here's the code for the server socket setup:



      SOCKET serverSocket;

      //AF_UNIX for process communication
      serverSocket = socket(AF_UNIX, SOCK_STREAM, 0);

      struct sockaddr_in serverAddress;

      serverAddress.sin_family = AF_UNIX;
      serverAddress.sin_port = htons(10509);
      serverAddress.sin_addr.s_addr = INADDR_ANY;

      // always returns -1, no matter what I do.
      if (bind(serverSocket, (LPSOCKADDR) &serverAddress, sizeof(serverAddress)) == -1)

      int result = MessageBoxA(NULL, "Failed to set up server. Continue?", "Server Error", MB_YESNO

      ...


      Why is this happening? What can I do to fix it?










      share|improve this question













      I'm writing a local client-server application in C, running on a 64bit Windows 7 machine.



      My problem is that when I call bind() for the server socket, it always returns -1 and I can't seem to figure out why. I tried using setsockopt with SO_REUSEADDR before calling bind(), but that ended up doing nothing so I removed it. I also tried changing INADDR_ANY to inet_address("127.0.0.1") and inet_address(ipv4 of my pc) and that didn't work either.



      Here's the code for the server socket setup:



      SOCKET serverSocket;

      //AF_UNIX for process communication
      serverSocket = socket(AF_UNIX, SOCK_STREAM, 0);

      struct sockaddr_in serverAddress;

      serverAddress.sin_family = AF_UNIX;
      serverAddress.sin_port = htons(10509);
      serverAddress.sin_addr.s_addr = INADDR_ANY;

      // always returns -1, no matter what I do.
      if (bind(serverSocket, (LPSOCKADDR) &serverAddress, sizeof(serverAddress)) == -1)

      int result = MessageBoxA(NULL, "Failed to set up server. Continue?", "Server Error", MB_YESNO

      ...


      Why is this happening? What can I do to fix it?







      c windows sockets localserversocket






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      share|improve this question










      asked Nov 11 at 16:15









      ripjawz

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          AF_UNIX sockets are not available on Windows 7. Simply change to AF_INET sockets on 127.0.0.1 if you want to communicate between processes.






          share|improve this answer






















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            up vote
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            down vote













            AF_UNIX sockets are not available on Windows 7. Simply change to AF_INET sockets on 127.0.0.1 if you want to communicate between processes.






            share|improve this answer


























              up vote
              0
              down vote













              AF_UNIX sockets are not available on Windows 7. Simply change to AF_INET sockets on 127.0.0.1 if you want to communicate between processes.






              share|improve this answer
























                up vote
                0
                down vote










                up vote
                0
                down vote









                AF_UNIX sockets are not available on Windows 7. Simply change to AF_INET sockets on 127.0.0.1 if you want to communicate between processes.






                share|improve this answer














                AF_UNIX sockets are not available on Windows 7. Simply change to AF_INET sockets on 127.0.0.1 if you want to communicate between processes.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Nov 11 at 16:31

























                answered Nov 11 at 16:25









                Paul-Louis Ageneau

                1648




                1648



























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