C - cannot bind server socket
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I'm writing a local client-server application in C, running on a 64bit Windows 7 machine.
My problem is that when I call bind() for the server socket, it always returns -1 and I can't seem to figure out why. I tried using setsockopt with SO_REUSEADDR before calling bind(), but that ended up doing nothing so I removed it. I also tried changing INADDR_ANY to inet_address("127.0.0.1") and inet_address(ipv4 of my pc) and that didn't work either.
Here's the code for the server socket setup:
SOCKET serverSocket;
//AF_UNIX for process communication
serverSocket = socket(AF_UNIX, SOCK_STREAM, 0);
struct sockaddr_in serverAddress;
serverAddress.sin_family = AF_UNIX;
serverAddress.sin_port = htons(10509);
serverAddress.sin_addr.s_addr = INADDR_ANY;
// always returns -1, no matter what I do.
if (bind(serverSocket, (LPSOCKADDR) &serverAddress, sizeof(serverAddress)) == -1)
int result = MessageBoxA(NULL, "Failed to set up server. Continue?", "Server Error", MB_YESNO
...
Why is this happening? What can I do to fix it?
c windows sockets localserversocket
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I'm writing a local client-server application in C, running on a 64bit Windows 7 machine.
My problem is that when I call bind() for the server socket, it always returns -1 and I can't seem to figure out why. I tried using setsockopt with SO_REUSEADDR before calling bind(), but that ended up doing nothing so I removed it. I also tried changing INADDR_ANY to inet_address("127.0.0.1") and inet_address(ipv4 of my pc) and that didn't work either.
Here's the code for the server socket setup:
SOCKET serverSocket;
//AF_UNIX for process communication
serverSocket = socket(AF_UNIX, SOCK_STREAM, 0);
struct sockaddr_in serverAddress;
serverAddress.sin_family = AF_UNIX;
serverAddress.sin_port = htons(10509);
serverAddress.sin_addr.s_addr = INADDR_ANY;
// always returns -1, no matter what I do.
if (bind(serverSocket, (LPSOCKADDR) &serverAddress, sizeof(serverAddress)) == -1)
int result = MessageBoxA(NULL, "Failed to set up server. Continue?", "Server Error", MB_YESNO
...
Why is this happening? What can I do to fix it?
c windows sockets localserversocket
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
I'm writing a local client-server application in C, running on a 64bit Windows 7 machine.
My problem is that when I call bind() for the server socket, it always returns -1 and I can't seem to figure out why. I tried using setsockopt with SO_REUSEADDR before calling bind(), but that ended up doing nothing so I removed it. I also tried changing INADDR_ANY to inet_address("127.0.0.1") and inet_address(ipv4 of my pc) and that didn't work either.
Here's the code for the server socket setup:
SOCKET serverSocket;
//AF_UNIX for process communication
serverSocket = socket(AF_UNIX, SOCK_STREAM, 0);
struct sockaddr_in serverAddress;
serverAddress.sin_family = AF_UNIX;
serverAddress.sin_port = htons(10509);
serverAddress.sin_addr.s_addr = INADDR_ANY;
// always returns -1, no matter what I do.
if (bind(serverSocket, (LPSOCKADDR) &serverAddress, sizeof(serverAddress)) == -1)
int result = MessageBoxA(NULL, "Failed to set up server. Continue?", "Server Error", MB_YESNO
...
Why is this happening? What can I do to fix it?
c windows sockets localserversocket
I'm writing a local client-server application in C, running on a 64bit Windows 7 machine.
My problem is that when I call bind() for the server socket, it always returns -1 and I can't seem to figure out why. I tried using setsockopt with SO_REUSEADDR before calling bind(), but that ended up doing nothing so I removed it. I also tried changing INADDR_ANY to inet_address("127.0.0.1") and inet_address(ipv4 of my pc) and that didn't work either.
Here's the code for the server socket setup:
SOCKET serverSocket;
//AF_UNIX for process communication
serverSocket = socket(AF_UNIX, SOCK_STREAM, 0);
struct sockaddr_in serverAddress;
serverAddress.sin_family = AF_UNIX;
serverAddress.sin_port = htons(10509);
serverAddress.sin_addr.s_addr = INADDR_ANY;
// always returns -1, no matter what I do.
if (bind(serverSocket, (LPSOCKADDR) &serverAddress, sizeof(serverAddress)) == -1)
int result = MessageBoxA(NULL, "Failed to set up server. Continue?", "Server Error", MB_YESNO
...
Why is this happening? What can I do to fix it?
c windows sockets localserversocket
c windows sockets localserversocket
asked Nov 11 at 16:15
ripjawz
1
1
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1 Answer
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AF_UNIX sockets are not available on Windows 7. Simply change to AF_INET sockets on 127.0.0.1 if you want to communicate between processes.
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
AF_UNIX sockets are not available on Windows 7. Simply change to AF_INET sockets on 127.0.0.1 if you want to communicate between processes.
add a comment |
up vote
0
down vote
AF_UNIX sockets are not available on Windows 7. Simply change to AF_INET sockets on 127.0.0.1 if you want to communicate between processes.
add a comment |
up vote
0
down vote
up vote
0
down vote
AF_UNIX sockets are not available on Windows 7. Simply change to AF_INET sockets on 127.0.0.1 if you want to communicate between processes.
AF_UNIX sockets are not available on Windows 7. Simply change to AF_INET sockets on 127.0.0.1 if you want to communicate between processes.
edited Nov 11 at 16:31
answered Nov 11 at 16:25
Paul-Louis Ageneau
1648
1648
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add a comment |
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