Animation Script not working in ReplicatedStorager
I have a a Gun model that shows up on my screen using the code from https://www.youtube.com/watch?v=VDYtZxnz7FI&t=25s youtube video. But when I try to add animations to it the animations dont work. What I think is happening is that the script isnt loading in because its in Replicated Storage. I Know this because I tested a simple print command and it worked when the script was in the workspace but not in replicated storage. I cant move the model to the workspace because the code depends on it being in replicated storage. If anyone could help me that would be much abliged. Thank You! Im not new to the Roblox scene but im just starting as a Scripter, Either then a mesh modeler.[Picture of Explorer][1]
Here Is the code that puts the viewmodel on my screen
local cam = workspace.CurrentCamera
local run = game:GetService("RunService")
local reps = game:GetService("ReplicatedStorage")
local model = reps:WaitForChild("Henry Rifle"):Clone()
for i,v in pairs (model:GetChildren()) do
if v:IsA("BasePart") then
if v ~= model.PrimaryPart then
local weld = Instance.new("Weld")
weld.Part0 = model.PrimaryPart
weld.Part1 = v
weld.C0 = model.PrimaryPart.CFrame:inverse()
weld.C1 = v.CFrame:inverse()
weld.Name = v.Name
weld.Parent = model.PrimaryPart
end
end
end
model.Parent = cam
run.RenderStepped:connect(function()
model:SetPrimaryPartCFrame(cam.CFrame *CFrame.new(0,-1.5,1.5))
end)
Here is the simple code that start the animation when the game starts
(Used for Testing)
local player = game.Players.LocalPlayer
local controller = script.Parent.Humanoid
local inspect = controller:LoadAnimation(script.Parent.Inspect)
inspect.Looped = true
inspect:Play()
roblox
add a comment |
I have a a Gun model that shows up on my screen using the code from https://www.youtube.com/watch?v=VDYtZxnz7FI&t=25s youtube video. But when I try to add animations to it the animations dont work. What I think is happening is that the script isnt loading in because its in Replicated Storage. I Know this because I tested a simple print command and it worked when the script was in the workspace but not in replicated storage. I cant move the model to the workspace because the code depends on it being in replicated storage. If anyone could help me that would be much abliged. Thank You! Im not new to the Roblox scene but im just starting as a Scripter, Either then a mesh modeler.[Picture of Explorer][1]
Here Is the code that puts the viewmodel on my screen
local cam = workspace.CurrentCamera
local run = game:GetService("RunService")
local reps = game:GetService("ReplicatedStorage")
local model = reps:WaitForChild("Henry Rifle"):Clone()
for i,v in pairs (model:GetChildren()) do
if v:IsA("BasePart") then
if v ~= model.PrimaryPart then
local weld = Instance.new("Weld")
weld.Part0 = model.PrimaryPart
weld.Part1 = v
weld.C0 = model.PrimaryPart.CFrame:inverse()
weld.C1 = v.CFrame:inverse()
weld.Name = v.Name
weld.Parent = model.PrimaryPart
end
end
end
model.Parent = cam
run.RenderStepped:connect(function()
model:SetPrimaryPartCFrame(cam.CFrame *CFrame.new(0,-1.5,1.5))
end)
Here is the simple code that start the animation when the game starts
(Used for Testing)
local player = game.Players.LocalPlayer
local controller = script.Parent.Humanoid
local inspect = controller:LoadAnimation(script.Parent.Inspect)
inspect.Looped = true
inspect:Play()
roblox
I have updated the post to include pictures
– ThisN0rth
Nov 14 '18 at 7:09
add a comment |
I have a a Gun model that shows up on my screen using the code from https://www.youtube.com/watch?v=VDYtZxnz7FI&t=25s youtube video. But when I try to add animations to it the animations dont work. What I think is happening is that the script isnt loading in because its in Replicated Storage. I Know this because I tested a simple print command and it worked when the script was in the workspace but not in replicated storage. I cant move the model to the workspace because the code depends on it being in replicated storage. If anyone could help me that would be much abliged. Thank You! Im not new to the Roblox scene but im just starting as a Scripter, Either then a mesh modeler.[Picture of Explorer][1]
Here Is the code that puts the viewmodel on my screen
local cam = workspace.CurrentCamera
local run = game:GetService("RunService")
local reps = game:GetService("ReplicatedStorage")
local model = reps:WaitForChild("Henry Rifle"):Clone()
for i,v in pairs (model:GetChildren()) do
if v:IsA("BasePart") then
if v ~= model.PrimaryPart then
local weld = Instance.new("Weld")
weld.Part0 = model.PrimaryPart
weld.Part1 = v
weld.C0 = model.PrimaryPart.CFrame:inverse()
weld.C1 = v.CFrame:inverse()
weld.Name = v.Name
weld.Parent = model.PrimaryPart
end
end
end
model.Parent = cam
run.RenderStepped:connect(function()
model:SetPrimaryPartCFrame(cam.CFrame *CFrame.new(0,-1.5,1.5))
end)
Here is the simple code that start the animation when the game starts
(Used for Testing)
local player = game.Players.LocalPlayer
local controller = script.Parent.Humanoid
local inspect = controller:LoadAnimation(script.Parent.Inspect)
inspect.Looped = true
inspect:Play()
roblox
I have a a Gun model that shows up on my screen using the code from https://www.youtube.com/watch?v=VDYtZxnz7FI&t=25s youtube video. But when I try to add animations to it the animations dont work. What I think is happening is that the script isnt loading in because its in Replicated Storage. I Know this because I tested a simple print command and it worked when the script was in the workspace but not in replicated storage. I cant move the model to the workspace because the code depends on it being in replicated storage. If anyone could help me that would be much abliged. Thank You! Im not new to the Roblox scene but im just starting as a Scripter, Either then a mesh modeler.[Picture of Explorer][1]
Here Is the code that puts the viewmodel on my screen
local cam = workspace.CurrentCamera
local run = game:GetService("RunService")
local reps = game:GetService("ReplicatedStorage")
local model = reps:WaitForChild("Henry Rifle"):Clone()
for i,v in pairs (model:GetChildren()) do
if v:IsA("BasePart") then
if v ~= model.PrimaryPart then
local weld = Instance.new("Weld")
weld.Part0 = model.PrimaryPart
weld.Part1 = v
weld.C0 = model.PrimaryPart.CFrame:inverse()
weld.C1 = v.CFrame:inverse()
weld.Name = v.Name
weld.Parent = model.PrimaryPart
end
end
end
model.Parent = cam
run.RenderStepped:connect(function()
model:SetPrimaryPartCFrame(cam.CFrame *CFrame.new(0,-1.5,1.5))
end)
Here is the simple code that start the animation when the game starts
(Used for Testing)
local player = game.Players.LocalPlayer
local controller = script.Parent.Humanoid
local inspect = controller:LoadAnimation(script.Parent.Inspect)
inspect.Looped = true
inspect:Play()
roblox
roblox
edited Nov 14 '18 at 8:01
Andreas
1,89731018
1,89731018
asked Nov 14 '18 at 4:04
ThisN0rthThisN0rth
12
12
I have updated the post to include pictures
– ThisN0rth
Nov 14 '18 at 7:09
add a comment |
I have updated the post to include pictures
– ThisN0rth
Nov 14 '18 at 7:09
I have updated the post to include pictures
– ThisN0rth
Nov 14 '18 at 7:09
I have updated the post to include pictures
– ThisN0rth
Nov 14 '18 at 7:09
add a comment |
1 Answer
1
active
oldest
votes
I'm pretty sure your script doesn't work because Roblox forces Filtering Enabled now.
Filtering Enabled (FE)
Difference with non FE and FE games
With FE, Changes made by the Client/Roblox Player is sent to the server, but the server will never replicate the changes made by the Client to others Clients in the same game server.
That video was made when FE was still an option. Roblox forces FE now, this is why your script doesn't work.
Only way for Client to replicate with others Clients, You must use Remotes.
Roblox wiki explains better than me FE and Remotes, so check it out: http://roblox.wikia.com/wiki/Replication_filtering
add a comment |
Your Answer
StackExchange.ifUsing("editor", function ()
StackExchange.using("externalEditor", function ()
StackExchange.using("snippets", function ()
StackExchange.snippets.init();
);
);
, "code-snippets");
StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "1"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);
else
createEditor();
);
function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);
);
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53293044%2fanimation-script-not-working-in-replicatedstorager%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
I'm pretty sure your script doesn't work because Roblox forces Filtering Enabled now.
Filtering Enabled (FE)
Difference with non FE and FE games
With FE, Changes made by the Client/Roblox Player is sent to the server, but the server will never replicate the changes made by the Client to others Clients in the same game server.
That video was made when FE was still an option. Roblox forces FE now, this is why your script doesn't work.
Only way for Client to replicate with others Clients, You must use Remotes.
Roblox wiki explains better than me FE and Remotes, so check it out: http://roblox.wikia.com/wiki/Replication_filtering
add a comment |
I'm pretty sure your script doesn't work because Roblox forces Filtering Enabled now.
Filtering Enabled (FE)
Difference with non FE and FE games
With FE, Changes made by the Client/Roblox Player is sent to the server, but the server will never replicate the changes made by the Client to others Clients in the same game server.
That video was made when FE was still an option. Roblox forces FE now, this is why your script doesn't work.
Only way for Client to replicate with others Clients, You must use Remotes.
Roblox wiki explains better than me FE and Remotes, so check it out: http://roblox.wikia.com/wiki/Replication_filtering
add a comment |
I'm pretty sure your script doesn't work because Roblox forces Filtering Enabled now.
Filtering Enabled (FE)
Difference with non FE and FE games
With FE, Changes made by the Client/Roblox Player is sent to the server, but the server will never replicate the changes made by the Client to others Clients in the same game server.
That video was made when FE was still an option. Roblox forces FE now, this is why your script doesn't work.
Only way for Client to replicate with others Clients, You must use Remotes.
Roblox wiki explains better than me FE and Remotes, so check it out: http://roblox.wikia.com/wiki/Replication_filtering
I'm pretty sure your script doesn't work because Roblox forces Filtering Enabled now.
Filtering Enabled (FE)
Difference with non FE and FE games
With FE, Changes made by the Client/Roblox Player is sent to the server, but the server will never replicate the changes made by the Client to others Clients in the same game server.
That video was made when FE was still an option. Roblox forces FE now, this is why your script doesn't work.
Only way for Client to replicate with others Clients, You must use Remotes.
Roblox wiki explains better than me FE and Remotes, so check it out: http://roblox.wikia.com/wiki/Replication_filtering
answered Nov 18 '18 at 13:31
InertiaInertia
114
114
add a comment |
add a comment |
Thanks for contributing an answer to Stack Overflow!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53293044%2fanimation-script-not-working-in-replicatedstorager%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
I have updated the post to include pictures
– ThisN0rth
Nov 14 '18 at 7:09