Should you use an Image View for a solid background color, or change the background from the view?









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When putting a solid background color should you use an image for more accessibility or just change the color in the view settings?



NOTE: I need to change the background later on in the app.










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    I don't understand the question. If you need to change the view's background color you just have to use its property. An image is heavier to load, to process and to display on the screen.
    – Yannick Loriot
    Nov 11 at 15:38










  • @YannickLoriot I believe that the OP is talking about having multiple views in multiple screens with the same color, which can be quickly switched to another color (which would be a bit tedious if only the Attributes inspector is being used to set the background color).
    – D V
    Nov 11 at 15:42










  • @DV you can always copy paste a view in storyboard (keeping the bg color) and set its constraints as needed in the current context. Using an image for that seems wasteful
    – giorashc
    Nov 11 at 15:44











  • @giorashc Of course, and that is the same effort is the OP is talking about, if I'm right. To me, it looked like the OP wanted to identify the most effortless/best way to handle this case. Copy-pasting and settings the constraints again require you to do this for each of the items you need to change, which I would not personally suggest.
    – D V
    Nov 11 at 15:46















up vote
0
down vote

favorite












When putting a solid background color should you use an image for more accessibility or just change the color in the view settings?



NOTE: I need to change the background later on in the app.










share|improve this question



















  • 1




    I don't understand the question. If you need to change the view's background color you just have to use its property. An image is heavier to load, to process and to display on the screen.
    – Yannick Loriot
    Nov 11 at 15:38










  • @YannickLoriot I believe that the OP is talking about having multiple views in multiple screens with the same color, which can be quickly switched to another color (which would be a bit tedious if only the Attributes inspector is being used to set the background color).
    – D V
    Nov 11 at 15:42










  • @DV you can always copy paste a view in storyboard (keeping the bg color) and set its constraints as needed in the current context. Using an image for that seems wasteful
    – giorashc
    Nov 11 at 15:44











  • @giorashc Of course, and that is the same effort is the OP is talking about, if I'm right. To me, it looked like the OP wanted to identify the most effortless/best way to handle this case. Copy-pasting and settings the constraints again require you to do this for each of the items you need to change, which I would not personally suggest.
    – D V
    Nov 11 at 15:46













up vote
0
down vote

favorite









up vote
0
down vote

favorite











When putting a solid background color should you use an image for more accessibility or just change the color in the view settings?



NOTE: I need to change the background later on in the app.










share|improve this question















When putting a solid background color should you use an image for more accessibility or just change the color in the view settings?



NOTE: I need to change the background later on in the app.







ios






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edited Nov 11 at 16:09









rmaddy

236k27307374




236k27307374










asked Nov 11 at 15:23









alvileg

31




31







  • 1




    I don't understand the question. If you need to change the view's background color you just have to use its property. An image is heavier to load, to process and to display on the screen.
    – Yannick Loriot
    Nov 11 at 15:38










  • @YannickLoriot I believe that the OP is talking about having multiple views in multiple screens with the same color, which can be quickly switched to another color (which would be a bit tedious if only the Attributes inspector is being used to set the background color).
    – D V
    Nov 11 at 15:42










  • @DV you can always copy paste a view in storyboard (keeping the bg color) and set its constraints as needed in the current context. Using an image for that seems wasteful
    – giorashc
    Nov 11 at 15:44











  • @giorashc Of course, and that is the same effort is the OP is talking about, if I'm right. To me, it looked like the OP wanted to identify the most effortless/best way to handle this case. Copy-pasting and settings the constraints again require you to do this for each of the items you need to change, which I would not personally suggest.
    – D V
    Nov 11 at 15:46













  • 1




    I don't understand the question. If you need to change the view's background color you just have to use its property. An image is heavier to load, to process and to display on the screen.
    – Yannick Loriot
    Nov 11 at 15:38










  • @YannickLoriot I believe that the OP is talking about having multiple views in multiple screens with the same color, which can be quickly switched to another color (which would be a bit tedious if only the Attributes inspector is being used to set the background color).
    – D V
    Nov 11 at 15:42










  • @DV you can always copy paste a view in storyboard (keeping the bg color) and set its constraints as needed in the current context. Using an image for that seems wasteful
    – giorashc
    Nov 11 at 15:44











  • @giorashc Of course, and that is the same effort is the OP is talking about, if I'm right. To me, it looked like the OP wanted to identify the most effortless/best way to handle this case. Copy-pasting and settings the constraints again require you to do this for each of the items you need to change, which I would not personally suggest.
    – D V
    Nov 11 at 15:46








1




1




I don't understand the question. If you need to change the view's background color you just have to use its property. An image is heavier to load, to process and to display on the screen.
– Yannick Loriot
Nov 11 at 15:38




I don't understand the question. If you need to change the view's background color you just have to use its property. An image is heavier to load, to process and to display on the screen.
– Yannick Loriot
Nov 11 at 15:38












@YannickLoriot I believe that the OP is talking about having multiple views in multiple screens with the same color, which can be quickly switched to another color (which would be a bit tedious if only the Attributes inspector is being used to set the background color).
– D V
Nov 11 at 15:42




@YannickLoriot I believe that the OP is talking about having multiple views in multiple screens with the same color, which can be quickly switched to another color (which would be a bit tedious if only the Attributes inspector is being used to set the background color).
– D V
Nov 11 at 15:42












@DV you can always copy paste a view in storyboard (keeping the bg color) and set its constraints as needed in the current context. Using an image for that seems wasteful
– giorashc
Nov 11 at 15:44





@DV you can always copy paste a view in storyboard (keeping the bg color) and set its constraints as needed in the current context. Using an image for that seems wasteful
– giorashc
Nov 11 at 15:44













@giorashc Of course, and that is the same effort is the OP is talking about, if I'm right. To me, it looked like the OP wanted to identify the most effortless/best way to handle this case. Copy-pasting and settings the constraints again require you to do this for each of the items you need to change, which I would not personally suggest.
– D V
Nov 11 at 15:46





@giorashc Of course, and that is the same effort is the OP is talking about, if I'm right. To me, it looked like the OP wanted to identify the most effortless/best way to handle this case. Copy-pasting and settings the constraints again require you to do this for each of the items you need to change, which I would not personally suggest.
– D V
Nov 11 at 15:46













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If you have to change the background image/color dynamically, it would mostly be lighter on the app size and view (though the adverse effect might be insignificant) to manage background color of a UIView, than have an additional UIImageView loading up your background image from the assets.



You might also have to keep multiple colored assets in the bundle to account for the dynamicity, if you are to use image assets for handling the same.



If you are targeting for iOS 11.0+, you should surely go with using colors, as you can use color asset to manage your colors at a centalized location, which can be used directly from both the Interface builder and code.






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    up vote
    0
    down vote



    accepted










    If you have to change the background image/color dynamically, it would mostly be lighter on the app size and view (though the adverse effect might be insignificant) to manage background color of a UIView, than have an additional UIImageView loading up your background image from the assets.



    You might also have to keep multiple colored assets in the bundle to account for the dynamicity, if you are to use image assets for handling the same.



    If you are targeting for iOS 11.0+, you should surely go with using colors, as you can use color asset to manage your colors at a centalized location, which can be used directly from both the Interface builder and code.






    share|improve this answer
























      up vote
      0
      down vote



      accepted










      If you have to change the background image/color dynamically, it would mostly be lighter on the app size and view (though the adverse effect might be insignificant) to manage background color of a UIView, than have an additional UIImageView loading up your background image from the assets.



      You might also have to keep multiple colored assets in the bundle to account for the dynamicity, if you are to use image assets for handling the same.



      If you are targeting for iOS 11.0+, you should surely go with using colors, as you can use color asset to manage your colors at a centalized location, which can be used directly from both the Interface builder and code.






      share|improve this answer






















        up vote
        0
        down vote



        accepted







        up vote
        0
        down vote



        accepted






        If you have to change the background image/color dynamically, it would mostly be lighter on the app size and view (though the adverse effect might be insignificant) to manage background color of a UIView, than have an additional UIImageView loading up your background image from the assets.



        You might also have to keep multiple colored assets in the bundle to account for the dynamicity, if you are to use image assets for handling the same.



        If you are targeting for iOS 11.0+, you should surely go with using colors, as you can use color asset to manage your colors at a centalized location, which can be used directly from both the Interface builder and code.






        share|improve this answer












        If you have to change the background image/color dynamically, it would mostly be lighter on the app size and view (though the adverse effect might be insignificant) to manage background color of a UIView, than have an additional UIImageView loading up your background image from the assets.



        You might also have to keep multiple colored assets in the bundle to account for the dynamicity, if you are to use image assets for handling the same.



        If you are targeting for iOS 11.0+, you should surely go with using colors, as you can use color asset to manage your colors at a centalized location, which can be used directly from both the Interface builder and code.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 11 at 15:39









        D V

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