C, How to malloc the correct amount of space for an array of a struct inside another struct?









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I have two structs. I am trying the make an array of 'struct bird' inside another struct 'struct nest'.



I am having a hard time allocating the correct amount of space for the bird array when I am creating the nest struct.



Below is my code.



struct bird 
int value;
;
typedef struct bird bird;

struct nest
int nb_birds;
bird * * birds; //bird * = points to the bird struct, * birds = Array with size unknown
;
typedef struct nest nest;

nest * create_nest(int nb_birds)
nest * n = (nest *) malloc(sizeof(nest));
n->nb_birds = nb_birds;

//This is where I am stuck
***n->birds = (bird *) malloc(sizeof(bird) * nb_birds);***


int i;
for(i = 0; i < nb_birds; i++)
n->birds[i]=NULL;
return n;










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  • You forgot the prototype and/or function declaration of that snippet of code.
    – usr2564301
    Nov 11 at 12:27














up vote
0
down vote

favorite












I have two structs. I am trying the make an array of 'struct bird' inside another struct 'struct nest'.



I am having a hard time allocating the correct amount of space for the bird array when I am creating the nest struct.



Below is my code.



struct bird 
int value;
;
typedef struct bird bird;

struct nest
int nb_birds;
bird * * birds; //bird * = points to the bird struct, * birds = Array with size unknown
;
typedef struct nest nest;

nest * create_nest(int nb_birds)
nest * n = (nest *) malloc(sizeof(nest));
n->nb_birds = nb_birds;

//This is where I am stuck
***n->birds = (bird *) malloc(sizeof(bird) * nb_birds);***


int i;
for(i = 0; i < nb_birds; i++)
n->birds[i]=NULL;
return n;










share|improve this question























  • You forgot the prototype and/or function declaration of that snippet of code.
    – usr2564301
    Nov 11 at 12:27












up vote
0
down vote

favorite









up vote
0
down vote

favorite











I have two structs. I am trying the make an array of 'struct bird' inside another struct 'struct nest'.



I am having a hard time allocating the correct amount of space for the bird array when I am creating the nest struct.



Below is my code.



struct bird 
int value;
;
typedef struct bird bird;

struct nest
int nb_birds;
bird * * birds; //bird * = points to the bird struct, * birds = Array with size unknown
;
typedef struct nest nest;

nest * create_nest(int nb_birds)
nest * n = (nest *) malloc(sizeof(nest));
n->nb_birds = nb_birds;

//This is where I am stuck
***n->birds = (bird *) malloc(sizeof(bird) * nb_birds);***


int i;
for(i = 0; i < nb_birds; i++)
n->birds[i]=NULL;
return n;










share|improve this question















I have two structs. I am trying the make an array of 'struct bird' inside another struct 'struct nest'.



I am having a hard time allocating the correct amount of space for the bird array when I am creating the nest struct.



Below is my code.



struct bird 
int value;
;
typedef struct bird bird;

struct nest
int nb_birds;
bird * * birds; //bird * = points to the bird struct, * birds = Array with size unknown
;
typedef struct nest nest;

nest * create_nest(int nb_birds)
nest * n = (nest *) malloc(sizeof(nest));
n->nb_birds = nb_birds;

//This is where I am stuck
***n->birds = (bird *) malloc(sizeof(bird) * nb_birds);***


int i;
for(i = 0; i < nb_birds; i++)
n->birds[i]=NULL;
return n;







c arrays struct malloc






share|improve this question















share|improve this question













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share|improve this question








edited Nov 11 at 12:33

























asked Nov 11 at 12:24









seamus

6342921




6342921











  • You forgot the prototype and/or function declaration of that snippet of code.
    – usr2564301
    Nov 11 at 12:27
















  • You forgot the prototype and/or function declaration of that snippet of code.
    – usr2564301
    Nov 11 at 12:27















You forgot the prototype and/or function declaration of that snippet of code.
– usr2564301
Nov 11 at 12:27




You forgot the prototype and/or function declaration of that snippet of code.
– usr2564301
Nov 11 at 12:27












1 Answer
1






active

oldest

votes

















up vote
1
down vote



accepted










You want to allocate array of nb_birds pointers to bird structure, so size to allocation is nb_birds * sizeof(bird *).



Then you want to store pointer to this array, so cast should be to address of the first element — address of bird *, i.e. bird **.



Hence,



n->birds = (bird **) malloc(sizeof(bird *) * nb_birds);


p.s. If you want to allocate N objects on which ptr points to, you can write, or, at least, think about as



ptr = (typeof(ptr)) malloc(sizeof(*ptr) * N);


Update:



It should be noted that malloc returns void * pointer that compatible with any pointer type without explicit casting. So, quoted program line can be as short as



ptr = malloc(N * sizeof(*ptr));


Some programmers, despite them well informed about this void * property, strongly prefer to use explicit cast in such cases. I'm not one of them, but I account such casts as stylistіc preference (like () for sizeof operator). So I left the casting in code above because OP use it, and I thought it was his choice.



Neverthless it is needed (at least for answer completeness and for further readers) to note that such cast is unnecessary and excessive.
.



Thank you Paul Ogilvie and chux for patient notes in the comments.






share|improve this answer


















  • 1




    ..and don't cast the result of malloc. It returns void * which is compatible with any pointer type. n->birds = malloc(sizeof(bird *) * nb_birds); is all the answer requires.
    – Paul Ogilvie
    Nov 11 at 12:51











  • Agree, casting of void * returned by malloc is redundant (and I never use it). But some programmers prefer to explicit cast and I left this part of code as is. Anyway, your comment is very useful.
    – ReAl
    Nov 11 at 12:57











  • ptr = malloc(sizeof *ptr * N); is even easier to code right, review and maintain. No "type" needed as in n->birds = malloc(sizeof *(n->birds) * nb_birds);
    – chux
    Nov 11 at 16:41










  • @chux Your comment is the same as one of Paul Ogilvie above. But I added note because it is hot topic :-). Thanks for help in war with my lazyness.
    – ReAl
    Nov 11 at 18:06










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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes








up vote
1
down vote



accepted










You want to allocate array of nb_birds pointers to bird structure, so size to allocation is nb_birds * sizeof(bird *).



Then you want to store pointer to this array, so cast should be to address of the first element — address of bird *, i.e. bird **.



Hence,



n->birds = (bird **) malloc(sizeof(bird *) * nb_birds);


p.s. If you want to allocate N objects on which ptr points to, you can write, or, at least, think about as



ptr = (typeof(ptr)) malloc(sizeof(*ptr) * N);


Update:



It should be noted that malloc returns void * pointer that compatible with any pointer type without explicit casting. So, quoted program line can be as short as



ptr = malloc(N * sizeof(*ptr));


Some programmers, despite them well informed about this void * property, strongly prefer to use explicit cast in such cases. I'm not one of them, but I account such casts as stylistіc preference (like () for sizeof operator). So I left the casting in code above because OP use it, and I thought it was his choice.



Neverthless it is needed (at least for answer completeness and for further readers) to note that such cast is unnecessary and excessive.
.



Thank you Paul Ogilvie and chux for patient notes in the comments.






share|improve this answer


















  • 1




    ..and don't cast the result of malloc. It returns void * which is compatible with any pointer type. n->birds = malloc(sizeof(bird *) * nb_birds); is all the answer requires.
    – Paul Ogilvie
    Nov 11 at 12:51











  • Agree, casting of void * returned by malloc is redundant (and I never use it). But some programmers prefer to explicit cast and I left this part of code as is. Anyway, your comment is very useful.
    – ReAl
    Nov 11 at 12:57











  • ptr = malloc(sizeof *ptr * N); is even easier to code right, review and maintain. No "type" needed as in n->birds = malloc(sizeof *(n->birds) * nb_birds);
    – chux
    Nov 11 at 16:41










  • @chux Your comment is the same as one of Paul Ogilvie above. But I added note because it is hot topic :-). Thanks for help in war with my lazyness.
    – ReAl
    Nov 11 at 18:06














up vote
1
down vote



accepted










You want to allocate array of nb_birds pointers to bird structure, so size to allocation is nb_birds * sizeof(bird *).



Then you want to store pointer to this array, so cast should be to address of the first element — address of bird *, i.e. bird **.



Hence,



n->birds = (bird **) malloc(sizeof(bird *) * nb_birds);


p.s. If you want to allocate N objects on which ptr points to, you can write, or, at least, think about as



ptr = (typeof(ptr)) malloc(sizeof(*ptr) * N);


Update:



It should be noted that malloc returns void * pointer that compatible with any pointer type without explicit casting. So, quoted program line can be as short as



ptr = malloc(N * sizeof(*ptr));


Some programmers, despite them well informed about this void * property, strongly prefer to use explicit cast in such cases. I'm not one of them, but I account such casts as stylistіc preference (like () for sizeof operator). So I left the casting in code above because OP use it, and I thought it was his choice.



Neverthless it is needed (at least for answer completeness and for further readers) to note that such cast is unnecessary and excessive.
.



Thank you Paul Ogilvie and chux for patient notes in the comments.






share|improve this answer


















  • 1




    ..and don't cast the result of malloc. It returns void * which is compatible with any pointer type. n->birds = malloc(sizeof(bird *) * nb_birds); is all the answer requires.
    – Paul Ogilvie
    Nov 11 at 12:51











  • Agree, casting of void * returned by malloc is redundant (and I never use it). But some programmers prefer to explicit cast and I left this part of code as is. Anyway, your comment is very useful.
    – ReAl
    Nov 11 at 12:57











  • ptr = malloc(sizeof *ptr * N); is even easier to code right, review and maintain. No "type" needed as in n->birds = malloc(sizeof *(n->birds) * nb_birds);
    – chux
    Nov 11 at 16:41










  • @chux Your comment is the same as one of Paul Ogilvie above. But I added note because it is hot topic :-). Thanks for help in war with my lazyness.
    – ReAl
    Nov 11 at 18:06












up vote
1
down vote



accepted







up vote
1
down vote



accepted






You want to allocate array of nb_birds pointers to bird structure, so size to allocation is nb_birds * sizeof(bird *).



Then you want to store pointer to this array, so cast should be to address of the first element — address of bird *, i.e. bird **.



Hence,



n->birds = (bird **) malloc(sizeof(bird *) * nb_birds);


p.s. If you want to allocate N objects on which ptr points to, you can write, or, at least, think about as



ptr = (typeof(ptr)) malloc(sizeof(*ptr) * N);


Update:



It should be noted that malloc returns void * pointer that compatible with any pointer type without explicit casting. So, quoted program line can be as short as



ptr = malloc(N * sizeof(*ptr));


Some programmers, despite them well informed about this void * property, strongly prefer to use explicit cast in such cases. I'm not one of them, but I account such casts as stylistіc preference (like () for sizeof operator). So I left the casting in code above because OP use it, and I thought it was his choice.



Neverthless it is needed (at least for answer completeness and for further readers) to note that such cast is unnecessary and excessive.
.



Thank you Paul Ogilvie and chux for patient notes in the comments.






share|improve this answer














You want to allocate array of nb_birds pointers to bird structure, so size to allocation is nb_birds * sizeof(bird *).



Then you want to store pointer to this array, so cast should be to address of the first element — address of bird *, i.e. bird **.



Hence,



n->birds = (bird **) malloc(sizeof(bird *) * nb_birds);


p.s. If you want to allocate N objects on which ptr points to, you can write, or, at least, think about as



ptr = (typeof(ptr)) malloc(sizeof(*ptr) * N);


Update:



It should be noted that malloc returns void * pointer that compatible with any pointer type without explicit casting. So, quoted program line can be as short as



ptr = malloc(N * sizeof(*ptr));


Some programmers, despite them well informed about this void * property, strongly prefer to use explicit cast in such cases. I'm not one of them, but I account such casts as stylistіc preference (like () for sizeof operator). So I left the casting in code above because OP use it, and I thought it was his choice.



Neverthless it is needed (at least for answer completeness and for further readers) to note that such cast is unnecessary and excessive.
.



Thank you Paul Ogilvie and chux for patient notes in the comments.







share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 11 at 18:04

























answered Nov 11 at 12:37









ReAl

596216




596216







  • 1




    ..and don't cast the result of malloc. It returns void * which is compatible with any pointer type. n->birds = malloc(sizeof(bird *) * nb_birds); is all the answer requires.
    – Paul Ogilvie
    Nov 11 at 12:51











  • Agree, casting of void * returned by malloc is redundant (and I never use it). But some programmers prefer to explicit cast and I left this part of code as is. Anyway, your comment is very useful.
    – ReAl
    Nov 11 at 12:57











  • ptr = malloc(sizeof *ptr * N); is even easier to code right, review and maintain. No "type" needed as in n->birds = malloc(sizeof *(n->birds) * nb_birds);
    – chux
    Nov 11 at 16:41










  • @chux Your comment is the same as one of Paul Ogilvie above. But I added note because it is hot topic :-). Thanks for help in war with my lazyness.
    – ReAl
    Nov 11 at 18:06












  • 1




    ..and don't cast the result of malloc. It returns void * which is compatible with any pointer type. n->birds = malloc(sizeof(bird *) * nb_birds); is all the answer requires.
    – Paul Ogilvie
    Nov 11 at 12:51











  • Agree, casting of void * returned by malloc is redundant (and I never use it). But some programmers prefer to explicit cast and I left this part of code as is. Anyway, your comment is very useful.
    – ReAl
    Nov 11 at 12:57











  • ptr = malloc(sizeof *ptr * N); is even easier to code right, review and maintain. No "type" needed as in n->birds = malloc(sizeof *(n->birds) * nb_birds);
    – chux
    Nov 11 at 16:41










  • @chux Your comment is the same as one of Paul Ogilvie above. But I added note because it is hot topic :-). Thanks for help in war with my lazyness.
    – ReAl
    Nov 11 at 18:06







1




1




..and don't cast the result of malloc. It returns void * which is compatible with any pointer type. n->birds = malloc(sizeof(bird *) * nb_birds); is all the answer requires.
– Paul Ogilvie
Nov 11 at 12:51





..and don't cast the result of malloc. It returns void * which is compatible with any pointer type. n->birds = malloc(sizeof(bird *) * nb_birds); is all the answer requires.
– Paul Ogilvie
Nov 11 at 12:51













Agree, casting of void * returned by malloc is redundant (and I never use it). But some programmers prefer to explicit cast and I left this part of code as is. Anyway, your comment is very useful.
– ReAl
Nov 11 at 12:57





Agree, casting of void * returned by malloc is redundant (and I never use it). But some programmers prefer to explicit cast and I left this part of code as is. Anyway, your comment is very useful.
– ReAl
Nov 11 at 12:57













ptr = malloc(sizeof *ptr * N); is even easier to code right, review and maintain. No "type" needed as in n->birds = malloc(sizeof *(n->birds) * nb_birds);
– chux
Nov 11 at 16:41




ptr = malloc(sizeof *ptr * N); is even easier to code right, review and maintain. No "type" needed as in n->birds = malloc(sizeof *(n->birds) * nb_birds);
– chux
Nov 11 at 16:41












@chux Your comment is the same as one of Paul Ogilvie above. But I added note because it is hot topic :-). Thanks for help in war with my lazyness.
– ReAl
Nov 11 at 18:06




@chux Your comment is the same as one of Paul Ogilvie above. But I added note because it is hot topic :-). Thanks for help in war with my lazyness.
– ReAl
Nov 11 at 18:06

















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