Swift 4 JSONEncoder returns empty JSON array
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I have multiple Codeable classes that I want to convert to JSON strings.
class MyCodable: NSObject, Codable
override init()
func encode(to encoder: Encoder) throws
class Category: MyCodable
required init(from decoder: Decoder) throws
let values = try decoder.container(keyedBy: CodingKeys.self);
//... assign values and call super.init
override func encode(to encoder: Encoder) throws
var categoyId: Int64;
var categoryName: String;
enum CodingKeys: String, CodingKey
case categoryId
case categoryName
class Product: MyCodable
required init(from decoder: Decoder) throws
//..assign values and call super.init
override func encode(to encoder: Encoder) throws
var productId: Int64;
var categoryId: Int64;
var productName: String;
enum CodingKeys: String, CodingKey
case productId
case categoryId
case productName
I have a utility class that I am using for the conversion.
class JSONUtil: NSObject
public static func encode(objects: [MyCodable]) -> String
var json: String = "";
do
let encoder = JSONEncoder();
encoder.outputFormatting = .prettyPrinted;
let jsonData = try encoder.encode(objects);
json = String(data: jsonData, encoding: String.Encoding.utf8)!
catch let convertError json = "[error: '" + convertError.localizedDescription + "']";
return json;
public static func toJson(object: MyCodable) -> String
var objects = [MyCodable]();
objects.append(object);
return encode(objects: objects);
The return value is always "[]" no matter what is inside the array of MyCodable objects. While debugging, I can see the values of the Category object are populated.
Since MyCodable has no properties, is that why the JSONEncoder does not print out the Category properties?.. Or why doesn't it print the Category properties?
I am having the same issue with the Product object.
The goal is to avoid having to customize the JSON conversion for every class I want to print to JSON.
ios swift xcode swift4 jsonencoder
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up vote
0
down vote
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I have multiple Codeable classes that I want to convert to JSON strings.
class MyCodable: NSObject, Codable
override init()
func encode(to encoder: Encoder) throws
class Category: MyCodable
required init(from decoder: Decoder) throws
let values = try decoder.container(keyedBy: CodingKeys.self);
//... assign values and call super.init
override func encode(to encoder: Encoder) throws
var categoyId: Int64;
var categoryName: String;
enum CodingKeys: String, CodingKey
case categoryId
case categoryName
class Product: MyCodable
required init(from decoder: Decoder) throws
//..assign values and call super.init
override func encode(to encoder: Encoder) throws
var productId: Int64;
var categoryId: Int64;
var productName: String;
enum CodingKeys: String, CodingKey
case productId
case categoryId
case productName
I have a utility class that I am using for the conversion.
class JSONUtil: NSObject
public static func encode(objects: [MyCodable]) -> String
var json: String = "";
do
let encoder = JSONEncoder();
encoder.outputFormatting = .prettyPrinted;
let jsonData = try encoder.encode(objects);
json = String(data: jsonData, encoding: String.Encoding.utf8)!
catch let convertError json = "[error: '" + convertError.localizedDescription + "']";
return json;
public static func toJson(object: MyCodable) -> String
var objects = [MyCodable]();
objects.append(object);
return encode(objects: objects);
The return value is always "[]" no matter what is inside the array of MyCodable objects. While debugging, I can see the values of the Category object are populated.
Since MyCodable has no properties, is that why the JSONEncoder does not print out the Category properties?.. Or why doesn't it print the Category properties?
I am having the same issue with the Product object.
The goal is to avoid having to customize the JSON conversion for every class I want to print to JSON.
ios swift xcode swift4 jsonencoder
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
I have multiple Codeable classes that I want to convert to JSON strings.
class MyCodable: NSObject, Codable
override init()
func encode(to encoder: Encoder) throws
class Category: MyCodable
required init(from decoder: Decoder) throws
let values = try decoder.container(keyedBy: CodingKeys.self);
//... assign values and call super.init
override func encode(to encoder: Encoder) throws
var categoyId: Int64;
var categoryName: String;
enum CodingKeys: String, CodingKey
case categoryId
case categoryName
class Product: MyCodable
required init(from decoder: Decoder) throws
//..assign values and call super.init
override func encode(to encoder: Encoder) throws
var productId: Int64;
var categoryId: Int64;
var productName: String;
enum CodingKeys: String, CodingKey
case productId
case categoryId
case productName
I have a utility class that I am using for the conversion.
class JSONUtil: NSObject
public static func encode(objects: [MyCodable]) -> String
var json: String = "";
do
let encoder = JSONEncoder();
encoder.outputFormatting = .prettyPrinted;
let jsonData = try encoder.encode(objects);
json = String(data: jsonData, encoding: String.Encoding.utf8)!
catch let convertError json = "[error: '" + convertError.localizedDescription + "']";
return json;
public static func toJson(object: MyCodable) -> String
var objects = [MyCodable]();
objects.append(object);
return encode(objects: objects);
The return value is always "[]" no matter what is inside the array of MyCodable objects. While debugging, I can see the values of the Category object are populated.
Since MyCodable has no properties, is that why the JSONEncoder does not print out the Category properties?.. Or why doesn't it print the Category properties?
I am having the same issue with the Product object.
The goal is to avoid having to customize the JSON conversion for every class I want to print to JSON.
ios swift xcode swift4 jsonencoder
I have multiple Codeable classes that I want to convert to JSON strings.
class MyCodable: NSObject, Codable
override init()
func encode(to encoder: Encoder) throws
class Category: MyCodable
required init(from decoder: Decoder) throws
let values = try decoder.container(keyedBy: CodingKeys.self);
//... assign values and call super.init
override func encode(to encoder: Encoder) throws
var categoyId: Int64;
var categoryName: String;
enum CodingKeys: String, CodingKey
case categoryId
case categoryName
class Product: MyCodable
required init(from decoder: Decoder) throws
//..assign values and call super.init
override func encode(to encoder: Encoder) throws
var productId: Int64;
var categoryId: Int64;
var productName: String;
enum CodingKeys: String, CodingKey
case productId
case categoryId
case productName
I have a utility class that I am using for the conversion.
class JSONUtil: NSObject
public static func encode(objects: [MyCodable]) -> String
var json: String = "";
do
let encoder = JSONEncoder();
encoder.outputFormatting = .prettyPrinted;
let jsonData = try encoder.encode(objects);
json = String(data: jsonData, encoding: String.Encoding.utf8)!
catch let convertError json = "[error: '" + convertError.localizedDescription + "']";
return json;
public static func toJson(object: MyCodable) -> String
var objects = [MyCodable]();
objects.append(object);
return encode(objects: objects);
The return value is always "[]" no matter what is inside the array of MyCodable objects. While debugging, I can see the values of the Category object are populated.
Since MyCodable has no properties, is that why the JSONEncoder does not print out the Category properties?.. Or why doesn't it print the Category properties?
I am having the same issue with the Product object.
The goal is to avoid having to customize the JSON conversion for every class I want to print to JSON.
ios swift xcode swift4 jsonencoder
ios swift xcode swift4 jsonencoder
asked Nov 10 at 17:59
daddygames
285112
285112
add a comment |
add a comment |
2 Answers
2
active
oldest
votes
up vote
0
down vote
Your reasoning is correct, MyCodable has no properties, so there is nothing to read/write. You have actually stumbled across a bug of the swift JSON Encoder and Decoder. They do not handle inheritance well. So your Product and Category class become anonymous MyCodable class that have nothing to be encoded or decoded.
Looking at your code, I see no reason for the MyCodable class. Simply have Product and Category adhere to the Codable protocol. If you need the polymorphism of being able to refer to Product and Category in the same way, define a protoocl that adheres to Codable and have Product and Category adhere to the protocol you defined. In my eyes this is redundant however there could be use cases where it is a plausible solution.
add a comment |
up vote
0
down vote
Your mistake is that you're trying to use inheritance instead of generics. Your JSONUtil
class should be look like this.
class JSONUtil: NSObject
public static func encode<T: Encodable>(objects: [T]) -> String
var json: String = "";
do
let encoder = JSONEncoder();
encoder.outputFormatting = .prettyPrinted;
let jsonData = try encoder.encode(objects);
json = String(data: jsonData, encoding: String.Encoding.utf8)!
catch let convertError json = "[error: '" + convertError.localizedDescription + "']";
return json;
public static func toJson<T: Encodable>(object: T) -> String
return encode(objects: [object]);
I'm not sure why you're creating classes inheriting from NSObject
. You may be stuck in the old Objective-C ways 😜 Prefer to use struct
over class
, unless you always need the object to be copied by reference.
add a comment |
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
Your reasoning is correct, MyCodable has no properties, so there is nothing to read/write. You have actually stumbled across a bug of the swift JSON Encoder and Decoder. They do not handle inheritance well. So your Product and Category class become anonymous MyCodable class that have nothing to be encoded or decoded.
Looking at your code, I see no reason for the MyCodable class. Simply have Product and Category adhere to the Codable protocol. If you need the polymorphism of being able to refer to Product and Category in the same way, define a protoocl that adheres to Codable and have Product and Category adhere to the protocol you defined. In my eyes this is redundant however there could be use cases where it is a plausible solution.
add a comment |
up vote
0
down vote
Your reasoning is correct, MyCodable has no properties, so there is nothing to read/write. You have actually stumbled across a bug of the swift JSON Encoder and Decoder. They do not handle inheritance well. So your Product and Category class become anonymous MyCodable class that have nothing to be encoded or decoded.
Looking at your code, I see no reason for the MyCodable class. Simply have Product and Category adhere to the Codable protocol. If you need the polymorphism of being able to refer to Product and Category in the same way, define a protoocl that adheres to Codable and have Product and Category adhere to the protocol you defined. In my eyes this is redundant however there could be use cases where it is a plausible solution.
add a comment |
up vote
0
down vote
up vote
0
down vote
Your reasoning is correct, MyCodable has no properties, so there is nothing to read/write. You have actually stumbled across a bug of the swift JSON Encoder and Decoder. They do not handle inheritance well. So your Product and Category class become anonymous MyCodable class that have nothing to be encoded or decoded.
Looking at your code, I see no reason for the MyCodable class. Simply have Product and Category adhere to the Codable protocol. If you need the polymorphism of being able to refer to Product and Category in the same way, define a protoocl that adheres to Codable and have Product and Category adhere to the protocol you defined. In my eyes this is redundant however there could be use cases where it is a plausible solution.
Your reasoning is correct, MyCodable has no properties, so there is nothing to read/write. You have actually stumbled across a bug of the swift JSON Encoder and Decoder. They do not handle inheritance well. So your Product and Category class become anonymous MyCodable class that have nothing to be encoded or decoded.
Looking at your code, I see no reason for the MyCodable class. Simply have Product and Category adhere to the Codable protocol. If you need the polymorphism of being able to refer to Product and Category in the same way, define a protoocl that adheres to Codable and have Product and Category adhere to the protocol you defined. In my eyes this is redundant however there could be use cases where it is a plausible solution.
answered Nov 10 at 18:07
Jacob
24519
24519
add a comment |
add a comment |
up vote
0
down vote
Your mistake is that you're trying to use inheritance instead of generics. Your JSONUtil
class should be look like this.
class JSONUtil: NSObject
public static func encode<T: Encodable>(objects: [T]) -> String
var json: String = "";
do
let encoder = JSONEncoder();
encoder.outputFormatting = .prettyPrinted;
let jsonData = try encoder.encode(objects);
json = String(data: jsonData, encoding: String.Encoding.utf8)!
catch let convertError json = "[error: '" + convertError.localizedDescription + "']";
return json;
public static func toJson<T: Encodable>(object: T) -> String
return encode(objects: [object]);
I'm not sure why you're creating classes inheriting from NSObject
. You may be stuck in the old Objective-C ways 😜 Prefer to use struct
over class
, unless you always need the object to be copied by reference.
add a comment |
up vote
0
down vote
Your mistake is that you're trying to use inheritance instead of generics. Your JSONUtil
class should be look like this.
class JSONUtil: NSObject
public static func encode<T: Encodable>(objects: [T]) -> String
var json: String = "";
do
let encoder = JSONEncoder();
encoder.outputFormatting = .prettyPrinted;
let jsonData = try encoder.encode(objects);
json = String(data: jsonData, encoding: String.Encoding.utf8)!
catch let convertError json = "[error: '" + convertError.localizedDescription + "']";
return json;
public static func toJson<T: Encodable>(object: T) -> String
return encode(objects: [object]);
I'm not sure why you're creating classes inheriting from NSObject
. You may be stuck in the old Objective-C ways 😜 Prefer to use struct
over class
, unless you always need the object to be copied by reference.
add a comment |
up vote
0
down vote
up vote
0
down vote
Your mistake is that you're trying to use inheritance instead of generics. Your JSONUtil
class should be look like this.
class JSONUtil: NSObject
public static func encode<T: Encodable>(objects: [T]) -> String
var json: String = "";
do
let encoder = JSONEncoder();
encoder.outputFormatting = .prettyPrinted;
let jsonData = try encoder.encode(objects);
json = String(data: jsonData, encoding: String.Encoding.utf8)!
catch let convertError json = "[error: '" + convertError.localizedDescription + "']";
return json;
public static func toJson<T: Encodable>(object: T) -> String
return encode(objects: [object]);
I'm not sure why you're creating classes inheriting from NSObject
. You may be stuck in the old Objective-C ways 😜 Prefer to use struct
over class
, unless you always need the object to be copied by reference.
Your mistake is that you're trying to use inheritance instead of generics. Your JSONUtil
class should be look like this.
class JSONUtil: NSObject
public static func encode<T: Encodable>(objects: [T]) -> String
var json: String = "";
do
let encoder = JSONEncoder();
encoder.outputFormatting = .prettyPrinted;
let jsonData = try encoder.encode(objects);
json = String(data: jsonData, encoding: String.Encoding.utf8)!
catch let convertError json = "[error: '" + convertError.localizedDescription + "']";
return json;
public static func toJson<T: Encodable>(object: T) -> String
return encode(objects: [object]);
I'm not sure why you're creating classes inheriting from NSObject
. You may be stuck in the old Objective-C ways 😜 Prefer to use struct
over class
, unless you always need the object to be copied by reference.
answered Nov 10 at 19:32
Guy Kogus
6,12311827
6,12311827
add a comment |
add a comment |
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