SVG morphing with anime.js









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I'm trying to make an SVG animation where first I draw the animation in Adobe illustrator then I get the code and animate it with anime.js.



I'm animating (changing) only the "d" attribute in the SVG.
I encountered a problem as same as the problem in the tutorial I was following:



youtube tutorial (19:20)



Seems my SVG code is not exported properly or I'm doing something wrong with the anchor points.






StartUpTimeline.add(
targets: morph,
d: [
value: 'M0,0,1,360S184,253,440,254c245,1,346,236,520,236,182,0,277-189,559-189,183,0,402,100,402,100V1Z' ,
],
easing: 'easeInQuint',
duration: 1500,
)

<svg id="morph" height="100%" width="100%" viewbox="0 0 1920 1080" preserveAspectRatio="none">	
<path class="morph" fill="#002e3a"
d="M0,0H1S184-1,440,0C685,1,786,0,960,0c182,0,246,1,528,1h433Z"/>
</svg>












share|improve this question



























    up vote
    0
    down vote

    favorite












    I'm trying to make an SVG animation where first I draw the animation in Adobe illustrator then I get the code and animate it with anime.js.



    I'm animating (changing) only the "d" attribute in the SVG.
    I encountered a problem as same as the problem in the tutorial I was following:



    youtube tutorial (19:20)



    Seems my SVG code is not exported properly or I'm doing something wrong with the anchor points.






    StartUpTimeline.add(
    targets: morph,
    d: [
    value: 'M0,0,1,360S184,253,440,254c245,1,346,236,520,236,182,0,277-189,559-189,183,0,402,100,402,100V1Z' ,
    ],
    easing: 'easeInQuint',
    duration: 1500,
    )

    <svg id="morph" height="100%" width="100%" viewbox="0 0 1920 1080" preserveAspectRatio="none">	
    <path class="morph" fill="#002e3a"
    d="M0,0H1S184-1,440,0C685,1,786,0,960,0c182,0,246,1,528,1h433Z"/>
    </svg>












    share|improve this question

























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      I'm trying to make an SVG animation where first I draw the animation in Adobe illustrator then I get the code and animate it with anime.js.



      I'm animating (changing) only the "d" attribute in the SVG.
      I encountered a problem as same as the problem in the tutorial I was following:



      youtube tutorial (19:20)



      Seems my SVG code is not exported properly or I'm doing something wrong with the anchor points.






      StartUpTimeline.add(
      targets: morph,
      d: [
      value: 'M0,0,1,360S184,253,440,254c245,1,346,236,520,236,182,0,277-189,559-189,183,0,402,100,402,100V1Z' ,
      ],
      easing: 'easeInQuint',
      duration: 1500,
      )

      <svg id="morph" height="100%" width="100%" viewbox="0 0 1920 1080" preserveAspectRatio="none">	
      <path class="morph" fill="#002e3a"
      d="M0,0H1S184-1,440,0C685,1,786,0,960,0c182,0,246,1,528,1h433Z"/>
      </svg>












      share|improve this question















      I'm trying to make an SVG animation where first I draw the animation in Adobe illustrator then I get the code and animate it with anime.js.



      I'm animating (changing) only the "d" attribute in the SVG.
      I encountered a problem as same as the problem in the tutorial I was following:



      youtube tutorial (19:20)



      Seems my SVG code is not exported properly or I'm doing something wrong with the anchor points.






      StartUpTimeline.add(
      targets: morph,
      d: [
      value: 'M0,0,1,360S184,253,440,254c245,1,346,236,520,236,182,0,277-189,559-189,183,0,402,100,402,100V1Z' ,
      ],
      easing: 'easeInQuint',
      duration: 1500,
      )

      <svg id="morph" height="100%" width="100%" viewbox="0 0 1920 1080" preserveAspectRatio="none">	
      <path class="morph" fill="#002e3a"
      d="M0,0H1S184-1,440,0C685,1,786,0,960,0c182,0,246,1,528,1h433Z"/>
      </svg>








      StartUpTimeline.add(
      targets: morph,
      d: [
      value: 'M0,0,1,360S184,253,440,254c245,1,346,236,520,236,182,0,277-189,559-189,183,0,402,100,402,100V1Z' ,
      ],
      easing: 'easeInQuint',
      duration: 1500,
      )

      <svg id="morph" height="100%" width="100%" viewbox="0 0 1920 1080" preserveAspectRatio="none">	
      <path class="morph" fill="#002e3a"
      d="M0,0H1S184-1,440,0C685,1,786,0,960,0c182,0,246,1,528,1h433Z"/>
      </svg>





      StartUpTimeline.add(
      targets: morph,
      d: [
      value: 'M0,0,1,360S184,253,440,254c245,1,346,236,520,236,182,0,277-189,559-189,183,0,402,100,402,100V1Z' ,
      ],
      easing: 'easeInQuint',
      duration: 1500,
      )

      <svg id="morph" height="100%" width="100%" viewbox="0 0 1920 1080" preserveAspectRatio="none">	
      <path class="morph" fill="#002e3a"
      d="M0,0H1S184-1,440,0C685,1,786,0,960,0c182,0,246,1,528,1h433Z"/>
      </svg>






      css svg anime.js






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      share|improve this question




      share|improve this question








      edited Nov 10 at 16:55









      Liam Strilchuk

      12515




      12515










      asked Nov 10 at 16:07









      mart cube

      265




      265



























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