Define Listeners for a GoogleMaps Fragment in the parent activity, good practise?
I have implemented an own Google Maps Fragment (there is SupportMapFragment but I want more flexibility).
I want to reuse the map for different purposes in the app. There are three different mapviews which should do different things when touching a point.
But to reduce duplication I want to reuse this fragment without hard coding the listeners
So I've defined an interface IMyAction which has to be implemented by the parent activity. When the user touches a point onMapClick is called and calls the listener defined in the parent activity.
@Override
public void onMapClick(LatLong latLong)
IMyAction a = (IMyAction) getContext().getActivity();
a.doSomeThing(latLong, ..moreargs..,...);
Is this a good practice to get a reusable map?
java android google-maps
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I have implemented an own Google Maps Fragment (there is SupportMapFragment but I want more flexibility).
I want to reuse the map for different purposes in the app. There are three different mapviews which should do different things when touching a point.
But to reduce duplication I want to reuse this fragment without hard coding the listeners
So I've defined an interface IMyAction which has to be implemented by the parent activity. When the user touches a point onMapClick is called and calls the listener defined in the parent activity.
@Override
public void onMapClick(LatLong latLong)
IMyAction a = (IMyAction) getContext().getActivity();
a.doSomeThing(latLong, ..moreargs..,...);
Is this a good practice to get a reusable map?
java android google-maps
add a comment |
I have implemented an own Google Maps Fragment (there is SupportMapFragment but I want more flexibility).
I want to reuse the map for different purposes in the app. There are three different mapviews which should do different things when touching a point.
But to reduce duplication I want to reuse this fragment without hard coding the listeners
So I've defined an interface IMyAction which has to be implemented by the parent activity. When the user touches a point onMapClick is called and calls the listener defined in the parent activity.
@Override
public void onMapClick(LatLong latLong)
IMyAction a = (IMyAction) getContext().getActivity();
a.doSomeThing(latLong, ..moreargs..,...);
Is this a good practice to get a reusable map?
java android google-maps
I have implemented an own Google Maps Fragment (there is SupportMapFragment but I want more flexibility).
I want to reuse the map for different purposes in the app. There are three different mapviews which should do different things when touching a point.
But to reduce duplication I want to reuse this fragment without hard coding the listeners
So I've defined an interface IMyAction which has to be implemented by the parent activity. When the user touches a point onMapClick is called and calls the listener defined in the parent activity.
@Override
public void onMapClick(LatLong latLong)
IMyAction a = (IMyAction) getContext().getActivity();
a.doSomeThing(latLong, ..moreargs..,...);
Is this a good practice to get a reusable map?
java android google-maps
java android google-maps
edited Nov 15 '18 at 13:16
Herzogink
asked Nov 15 '18 at 13:07
HerzoginkHerzogink
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