How to get the Handle of a WindowsService in UserInteractive mode










1















I'm testing a third party hardware API which requires a Handle from my Form or Service to use it as its pipeline (not my source code so don't blame me!). I'm writing a windows service which consumes the API therefore I'm passing the ServiceHandle to it.



The thing is when I run the service in UserInteractive mode the ServiceHandle becomes zero.



public class MyService : ServiceBase

if (Environment.UserInteractive)
this.ServiceHandle; // equals zero
else
this.ServiceHandle; // a valid IntPtr


Should this be happening? Should I get the handle by another means? If so how do I do that?



Any suggestions would be appreciated.










share|improve this question




























    1















    I'm testing a third party hardware API which requires a Handle from my Form or Service to use it as its pipeline (not my source code so don't blame me!). I'm writing a windows service which consumes the API therefore I'm passing the ServiceHandle to it.



    The thing is when I run the service in UserInteractive mode the ServiceHandle becomes zero.



    public class MyService : ServiceBase

    if (Environment.UserInteractive)
    this.ServiceHandle; // equals zero
    else
    this.ServiceHandle; // a valid IntPtr


    Should this be happening? Should I get the handle by another means? If so how do I do that?



    Any suggestions would be appreciated.










    share|improve this question


























      1












      1








      1








      I'm testing a third party hardware API which requires a Handle from my Form or Service to use it as its pipeline (not my source code so don't blame me!). I'm writing a windows service which consumes the API therefore I'm passing the ServiceHandle to it.



      The thing is when I run the service in UserInteractive mode the ServiceHandle becomes zero.



      public class MyService : ServiceBase

      if (Environment.UserInteractive)
      this.ServiceHandle; // equals zero
      else
      this.ServiceHandle; // a valid IntPtr


      Should this be happening? Should I get the handle by another means? If so how do I do that?



      Any suggestions would be appreciated.










      share|improve this question
















      I'm testing a third party hardware API which requires a Handle from my Form or Service to use it as its pipeline (not my source code so don't blame me!). I'm writing a windows service which consumes the API therefore I'm passing the ServiceHandle to it.



      The thing is when I run the service in UserInteractive mode the ServiceHandle becomes zero.



      public class MyService : ServiceBase

      if (Environment.UserInteractive)
      this.ServiceHandle; // equals zero
      else
      this.ServiceHandle; // a valid IntPtr


      Should this be happening? Should I get the handle by another means? If so how do I do that?



      Any suggestions would be appreciated.







      c# windows service windows-services handle






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 14 '18 at 11:20







      Bizhan

















      asked Nov 14 '18 at 11:05









      BizhanBizhan

      8,13663556




      8,13663556






















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