Flutter Redux DropdownButton in Dialog
In flutter_redux, how do I use StoreConnector to make a DropdownButton in a dialog?
I have a dialog in a stateful widget, so that when the DropdownButton changes, it gets updated rendered again.
Making the switch to Redux, I created two StoreConnectors, one for the selected value, one for the state.dispatch
callback.
I had to add this code to the builder:
if(_selectedId == null)
_selectedId = size;
If that's not there, either the drop down doesn't change as it always has the redux state value, or the redux state value doesn't show in the drop down even though it's there.
Widget build(BuildContext context)
return SimpleDialog(
title: new Text("User Settings"),
children: <Widget>[
// Redux store connector, to listen on state.size only, not entire state
StoreConnector<AppState, dynamic>(
converter: (store) => store.state.size,
builder: (context, size)
if(_selectedId == null)
_selectedId = size;
print("prior to container: $_selectedId");
return new Container(
padding: const EdgeInsets.all(10.0),
child: new DropdownButton<String>(
hint: const Text("Select your size"),
value: _selectedId,
onChanged: (String changedValue)
// this sets State for the parent widget, the dialog, so the
// dropdown runs it's render. It has nothing to do with
// redux, only updating the dropdown value
setState(()
_selectedId = changedValue;
print(changedValue);
print(_selectedId);
);
,
items: _sizes,
)
);
// builder
),
// need a second store connector, for dispatch ChangeSize action
StoreConnector<AppState, dynamic>(
converter: (store)
return (size) => store.dispatch(ChangeSize(_selectedId));
,
builder: (context, callback)
return new SimpleDialogOption(
onPressed: ()
// StoreConnector callback
callback(_selectedId);
// close dialog
Navigator.pop(context);
,
child: const Text('Close'),
);
// builder
)
],
);
//widget build
redux flutter
add a comment |
In flutter_redux, how do I use StoreConnector to make a DropdownButton in a dialog?
I have a dialog in a stateful widget, so that when the DropdownButton changes, it gets updated rendered again.
Making the switch to Redux, I created two StoreConnectors, one for the selected value, one for the state.dispatch
callback.
I had to add this code to the builder:
if(_selectedId == null)
_selectedId = size;
If that's not there, either the drop down doesn't change as it always has the redux state value, or the redux state value doesn't show in the drop down even though it's there.
Widget build(BuildContext context)
return SimpleDialog(
title: new Text("User Settings"),
children: <Widget>[
// Redux store connector, to listen on state.size only, not entire state
StoreConnector<AppState, dynamic>(
converter: (store) => store.state.size,
builder: (context, size)
if(_selectedId == null)
_selectedId = size;
print("prior to container: $_selectedId");
return new Container(
padding: const EdgeInsets.all(10.0),
child: new DropdownButton<String>(
hint: const Text("Select your size"),
value: _selectedId,
onChanged: (String changedValue)
// this sets State for the parent widget, the dialog, so the
// dropdown runs it's render. It has nothing to do with
// redux, only updating the dropdown value
setState(()
_selectedId = changedValue;
print(changedValue);
print(_selectedId);
);
,
items: _sizes,
)
);
// builder
),
// need a second store connector, for dispatch ChangeSize action
StoreConnector<AppState, dynamic>(
converter: (store)
return (size) => store.dispatch(ChangeSize(_selectedId));
,
builder: (context, callback)
return new SimpleDialogOption(
onPressed: ()
// StoreConnector callback
callback(_selectedId);
// close dialog
Navigator.pop(context);
,
child: const Text('Close'),
);
// builder
)
],
);
//widget build
redux flutter
add a comment |
In flutter_redux, how do I use StoreConnector to make a DropdownButton in a dialog?
I have a dialog in a stateful widget, so that when the DropdownButton changes, it gets updated rendered again.
Making the switch to Redux, I created two StoreConnectors, one for the selected value, one for the state.dispatch
callback.
I had to add this code to the builder:
if(_selectedId == null)
_selectedId = size;
If that's not there, either the drop down doesn't change as it always has the redux state value, or the redux state value doesn't show in the drop down even though it's there.
Widget build(BuildContext context)
return SimpleDialog(
title: new Text("User Settings"),
children: <Widget>[
// Redux store connector, to listen on state.size only, not entire state
StoreConnector<AppState, dynamic>(
converter: (store) => store.state.size,
builder: (context, size)
if(_selectedId == null)
_selectedId = size;
print("prior to container: $_selectedId");
return new Container(
padding: const EdgeInsets.all(10.0),
child: new DropdownButton<String>(
hint: const Text("Select your size"),
value: _selectedId,
onChanged: (String changedValue)
// this sets State for the parent widget, the dialog, so the
// dropdown runs it's render. It has nothing to do with
// redux, only updating the dropdown value
setState(()
_selectedId = changedValue;
print(changedValue);
print(_selectedId);
);
,
items: _sizes,
)
);
// builder
),
// need a second store connector, for dispatch ChangeSize action
StoreConnector<AppState, dynamic>(
converter: (store)
return (size) => store.dispatch(ChangeSize(_selectedId));
,
builder: (context, callback)
return new SimpleDialogOption(
onPressed: ()
// StoreConnector callback
callback(_selectedId);
// close dialog
Navigator.pop(context);
,
child: const Text('Close'),
);
// builder
)
],
);
//widget build
redux flutter
In flutter_redux, how do I use StoreConnector to make a DropdownButton in a dialog?
I have a dialog in a stateful widget, so that when the DropdownButton changes, it gets updated rendered again.
Making the switch to Redux, I created two StoreConnectors, one for the selected value, one for the state.dispatch
callback.
I had to add this code to the builder:
if(_selectedId == null)
_selectedId = size;
If that's not there, either the drop down doesn't change as it always has the redux state value, or the redux state value doesn't show in the drop down even though it's there.
Widget build(BuildContext context)
return SimpleDialog(
title: new Text("User Settings"),
children: <Widget>[
// Redux store connector, to listen on state.size only, not entire state
StoreConnector<AppState, dynamic>(
converter: (store) => store.state.size,
builder: (context, size)
if(_selectedId == null)
_selectedId = size;
print("prior to container: $_selectedId");
return new Container(
padding: const EdgeInsets.all(10.0),
child: new DropdownButton<String>(
hint: const Text("Select your size"),
value: _selectedId,
onChanged: (String changedValue)
// this sets State for the parent widget, the dialog, so the
// dropdown runs it's render. It has nothing to do with
// redux, only updating the dropdown value
setState(()
_selectedId = changedValue;
print(changedValue);
print(_selectedId);
);
,
items: _sizes,
)
);
// builder
),
// need a second store connector, for dispatch ChangeSize action
StoreConnector<AppState, dynamic>(
converter: (store)
return (size) => store.dispatch(ChangeSize(_selectedId));
,
builder: (context, callback)
return new SimpleDialogOption(
onPressed: ()
// StoreConnector callback
callback(_selectedId);
// close dialog
Navigator.pop(context);
,
child: const Text('Close'),
);
// builder
)
],
);
//widget build
redux flutter
redux flutter
edited Nov 13 '18 at 0:24
stampede76
asked Nov 12 '18 at 22:34
stampede76stampede76
56511229
56511229
add a comment |
add a comment |
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