Gltf file exported via GLTFExporter is grey color









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I exported a glft file on this demo page.
And then, I imported the file to Blender but 3d model looks grey color and seems missing color.



How to solve this problem?
Or doesn't glft have color data?



I'm new to glft and Blender, I'd appreciate if you share any solutions or references what I should read to solve it.










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  • How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?
    – Mugen87
    Nov 11 at 11:43











  • Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.
    – Yuuki Umeda
    Nov 12 at 7:42











  • So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.
    – Mugen87
    Nov 12 at 10:17














up vote
0
down vote

favorite












I exported a glft file on this demo page.
And then, I imported the file to Blender but 3d model looks grey color and seems missing color.



How to solve this problem?
Or doesn't glft have color data?



I'm new to glft and Blender, I'd appreciate if you share any solutions or references what I should read to solve it.










share|improve this question





















  • How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?
    – Mugen87
    Nov 11 at 11:43











  • Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.
    – Yuuki Umeda
    Nov 12 at 7:42











  • So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.
    – Mugen87
    Nov 12 at 10:17












up vote
0
down vote

favorite









up vote
0
down vote

favorite











I exported a glft file on this demo page.
And then, I imported the file to Blender but 3d model looks grey color and seems missing color.



How to solve this problem?
Or doesn't glft have color data?



I'm new to glft and Blender, I'd appreciate if you share any solutions or references what I should read to solve it.










share|improve this question













I exported a glft file on this demo page.
And then, I imported the file to Blender but 3d model looks grey color and seems missing color.



How to solve this problem?
Or doesn't glft have color data?



I'm new to glft and Blender, I'd appreciate if you share any solutions or references what I should read to solve it.







three.js blender






share|improve this question













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share|improve this question




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asked Nov 11 at 7:10









Yuuki Umeda

51




51











  • How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?
    – Mugen87
    Nov 11 at 11:43











  • Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.
    – Yuuki Umeda
    Nov 12 at 7:42











  • So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.
    – Mugen87
    Nov 12 at 10:17
















  • How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?
    – Mugen87
    Nov 11 at 11:43











  • Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.
    – Yuuki Umeda
    Nov 12 at 7:42











  • So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.
    – Mugen87
    Nov 12 at 10:17















How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?
– Mugen87
Nov 11 at 11:43





How did you import the glTF file in Blender? Maybe there is a problem with the importer? What happens if you view your exported model on this site: sandbox.babylonjs.com ? Same result?
– Mugen87
Nov 11 at 11:43













Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.
– Yuuki Umeda
Nov 12 at 7:42





Importing on the site works. It has color as expected. I use gltf-blender-importer add-on: github.com/ksons/gltf-blender-importer.
– Yuuki Umeda
Nov 12 at 7:42













So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.
– Mugen87
Nov 12 at 10:17




So maybe there is a problem with the importer. I suggest you file a bug at the respective github issue section.
– Mugen87
Nov 12 at 10:17












1 Answer
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0
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accepted










When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.



If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.



Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:



enter image description here






share|improve this answer




















  • Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
    – Yuuki Umeda
    Nov 18 at 8:57











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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes








up vote
0
down vote



accepted










When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.



If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.



Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:



enter image description here






share|improve this answer




















  • Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
    – Yuuki Umeda
    Nov 18 at 8:57















up vote
0
down vote



accepted










When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.



If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.



Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:



enter image description here






share|improve this answer




















  • Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
    – Yuuki Umeda
    Nov 18 at 8:57













up vote
0
down vote



accepted







up vote
0
down vote



accepted






When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.



If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.



Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:



enter image description here






share|improve this answer












When debugging something like this, the first step is to narrow down the source of the issue. If the model appears correctly on viewers like http://gltf-viewer.donmccurdy.com/ or https://sandbox.babylonjs.com/, then the exporter is probably doing its part correctly. If not, file a bug on the threejs repo about the exporter.



If the Blender importer you're using can't load the file, I'd suggest filing a bug on that repository instead. I'd also suggest trying https://github.com/KhronosGroup/glTF-Blender-IO, if you haven't already.



Finally, note that by default when Blender opens, textures are disabled in the viewport. You have to enable Texture, Material, or Rendered in the Viewport Shading menu:



enter image description here







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 13 at 15:00









Don McCurdy

4,93811337




4,93811337











  • Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
    – Yuuki Umeda
    Nov 18 at 8:57

















  • Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
    – Yuuki Umeda
    Nov 18 at 8:57
















Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
– Yuuki Umeda
Nov 18 at 8:57





Thank you, Don McCurdy. I found the cause of the problem is disabling textures as you said!
– Yuuki Umeda
Nov 18 at 8:57


















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