NameError: name is not defined in python init function
class HumidityServer(CoAP):
def __init__(self, host, port, noOfSensors=10, multicast=False):
CoAP.__init__(self, (host, port), multicast)
for num in range(noOfSensors):
self.add_resource('humidity'+num+'/', HumidityResource(num))
This excerpt is part of a program that generates:
Traceback (most recent call last):
File "humidityserver.py", line 10, in <module>
class HumidityServer(CoAP):
File "humidityserver.py", line 14, in HumidityServer
for num in range(noOfSensors):
NameError: name 'noOfSensors' is not defined
Why does this happen even though I've defined a default value for the variable?
python init nameerror
add a comment |
class HumidityServer(CoAP):
def __init__(self, host, port, noOfSensors=10, multicast=False):
CoAP.__init__(self, (host, port), multicast)
for num in range(noOfSensors):
self.add_resource('humidity'+num+'/', HumidityResource(num))
This excerpt is part of a program that generates:
Traceback (most recent call last):
File "humidityserver.py", line 10, in <module>
class HumidityServer(CoAP):
File "humidityserver.py", line 14, in HumidityServer
for num in range(noOfSensors):
NameError: name 'noOfSensors' is not defined
Why does this happen even though I've defined a default value for the variable?
python init nameerror
add a comment |
class HumidityServer(CoAP):
def __init__(self, host, port, noOfSensors=10, multicast=False):
CoAP.__init__(self, (host, port), multicast)
for num in range(noOfSensors):
self.add_resource('humidity'+num+'/', HumidityResource(num))
This excerpt is part of a program that generates:
Traceback (most recent call last):
File "humidityserver.py", line 10, in <module>
class HumidityServer(CoAP):
File "humidityserver.py", line 14, in HumidityServer
for num in range(noOfSensors):
NameError: name 'noOfSensors' is not defined
Why does this happen even though I've defined a default value for the variable?
python init nameerror
class HumidityServer(CoAP):
def __init__(self, host, port, noOfSensors=10, multicast=False):
CoAP.__init__(self, (host, port), multicast)
for num in range(noOfSensors):
self.add_resource('humidity'+num+'/', HumidityResource(num))
This excerpt is part of a program that generates:
Traceback (most recent call last):
File "humidityserver.py", line 10, in <module>
class HumidityServer(CoAP):
File "humidityserver.py", line 14, in HumidityServer
for num in range(noOfSensors):
NameError: name 'noOfSensors' is not defined
Why does this happen even though I've defined a default value for the variable?
python init nameerror
python init nameerror
asked Apr 28 '16 at 14:14
SahandSahand
1,65812444
1,65812444
add a comment |
add a comment |
3 Answers
3
active
oldest
votes
You are mixing tabs and spaces in your code; this is your original code as pasted into the question:
The solid grey lines are tabs, the dots are spaces.
Note how the for
loop is indented to 8 spaces, buth def __init__
is indented by one tab? Python expands tabs to eight spaces, not four, so to Python your code looks like this instead:
Now you can see that the for
loop is outside the __init__
method, and the noOfSensors
variable from the __init__
function signature is not defined there.
Don't mix tabs and spaces in indentation, stick to just tabs or just spaces. The PEP 8 Python style guide strongly advises you to use only spaces for indentation. Your editor can easily be configured to insert spaces whenever you use the TAB key, for example.
Great explanation, thx
– Sahand
Apr 28 '16 at 14:23
What text editor are your excerpts from?
– Sahand
Apr 28 '16 at 14:25
@Sandi: Sublime Text 3, using the Monokay colour scheme.
– Martijn Pieters♦
Apr 28 '16 at 14:25
add a comment |
I copied and run the code, it was not because of the mixing tabs and spaces issues answered by @Martijn. I have just ran into a similar issue while creating a small game based on classes.
Even though I have assigned a default value into the variable but it stuck and gave me error:
NameError: name 'mental' is not defined #where mental is the variable
I research a bit and saw somebody talking about instances. Then I tried to create an instance and make the instance execute the function, meanwhile I define a function to what I intended to execute. And it works out. Below is my example on the fix:
class People(object):
def __init__(self, vital, mental):
self.vital = vital
self.mental = mental
class Andy(People):
print "My name is Andy... I am not the killer! Trust me..."
chat1 = raw_input(">")
if chat1 == ('i believe you' or 'yes i believe' or 'believe' or 'i trust you' or 'yes i trust you'):
self.mental += -1
print "(checking) option 1"
elif chat1 == ('you are killer' or 'you are the one' or 'really?' or 'i doubt' or 'i don't believe' or 'i don't trust you'):
self.mental += 1
print "(checking) option 2"
else:
print "Pass to else"
print self.mental
print self.vital
andy = Andy(1, 5)
The solution I found was:
class People(object):
def __init__(self, vital, mental):
self.vital = vital
self.mental = mental
class Andy(People):
def play(self):
print "My name is Andy... I am not the killer! Trust me..."
chat1 = raw_input(">")
if chat1 == ('i believe you' or 'yes i believe' or 'believe' or 'i trust you' or 'yes i trust you'):
self.mental += -1
print "(checking) option 1"
elif chat1 == ('you are killer' or 'you are the one' or 'really?' or 'i doubt' or 'i don't believe' or 'i don't trust you'):
self.mental += 1
print "(checking) option 2"
else:
print "Pass to else"
print self.mental
print self.vital
andy = Andy(1, 5)
andy.play()
Maybe there are other solutions to your question, but I am quite new in programming, there are stuff in your code I don't understand. But regarding to the error you get I think its because of the 'self' has to be an instance you set for it to run through the class. Please correct me if I got the concept wrong.
add a comment |
it's not instanced Yet so the defalut value executed when class is Created man
add a comment |
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3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
You are mixing tabs and spaces in your code; this is your original code as pasted into the question:
The solid grey lines are tabs, the dots are spaces.
Note how the for
loop is indented to 8 spaces, buth def __init__
is indented by one tab? Python expands tabs to eight spaces, not four, so to Python your code looks like this instead:
Now you can see that the for
loop is outside the __init__
method, and the noOfSensors
variable from the __init__
function signature is not defined there.
Don't mix tabs and spaces in indentation, stick to just tabs or just spaces. The PEP 8 Python style guide strongly advises you to use only spaces for indentation. Your editor can easily be configured to insert spaces whenever you use the TAB key, for example.
Great explanation, thx
– Sahand
Apr 28 '16 at 14:23
What text editor are your excerpts from?
– Sahand
Apr 28 '16 at 14:25
@Sandi: Sublime Text 3, using the Monokay colour scheme.
– Martijn Pieters♦
Apr 28 '16 at 14:25
add a comment |
You are mixing tabs and spaces in your code; this is your original code as pasted into the question:
The solid grey lines are tabs, the dots are spaces.
Note how the for
loop is indented to 8 spaces, buth def __init__
is indented by one tab? Python expands tabs to eight spaces, not four, so to Python your code looks like this instead:
Now you can see that the for
loop is outside the __init__
method, and the noOfSensors
variable from the __init__
function signature is not defined there.
Don't mix tabs and spaces in indentation, stick to just tabs or just spaces. The PEP 8 Python style guide strongly advises you to use only spaces for indentation. Your editor can easily be configured to insert spaces whenever you use the TAB key, for example.
Great explanation, thx
– Sahand
Apr 28 '16 at 14:23
What text editor are your excerpts from?
– Sahand
Apr 28 '16 at 14:25
@Sandi: Sublime Text 3, using the Monokay colour scheme.
– Martijn Pieters♦
Apr 28 '16 at 14:25
add a comment |
You are mixing tabs and spaces in your code; this is your original code as pasted into the question:
The solid grey lines are tabs, the dots are spaces.
Note how the for
loop is indented to 8 spaces, buth def __init__
is indented by one tab? Python expands tabs to eight spaces, not four, so to Python your code looks like this instead:
Now you can see that the for
loop is outside the __init__
method, and the noOfSensors
variable from the __init__
function signature is not defined there.
Don't mix tabs and spaces in indentation, stick to just tabs or just spaces. The PEP 8 Python style guide strongly advises you to use only spaces for indentation. Your editor can easily be configured to insert spaces whenever you use the TAB key, for example.
You are mixing tabs and spaces in your code; this is your original code as pasted into the question:
The solid grey lines are tabs, the dots are spaces.
Note how the for
loop is indented to 8 spaces, buth def __init__
is indented by one tab? Python expands tabs to eight spaces, not four, so to Python your code looks like this instead:
Now you can see that the for
loop is outside the __init__
method, and the noOfSensors
variable from the __init__
function signature is not defined there.
Don't mix tabs and spaces in indentation, stick to just tabs or just spaces. The PEP 8 Python style guide strongly advises you to use only spaces for indentation. Your editor can easily be configured to insert spaces whenever you use the TAB key, for example.
edited Apr 28 '16 at 14:23
answered Apr 28 '16 at 14:21
Martijn Pieters♦Martijn Pieters
710k13724782299
710k13724782299
Great explanation, thx
– Sahand
Apr 28 '16 at 14:23
What text editor are your excerpts from?
– Sahand
Apr 28 '16 at 14:25
@Sandi: Sublime Text 3, using the Monokay colour scheme.
– Martijn Pieters♦
Apr 28 '16 at 14:25
add a comment |
Great explanation, thx
– Sahand
Apr 28 '16 at 14:23
What text editor are your excerpts from?
– Sahand
Apr 28 '16 at 14:25
@Sandi: Sublime Text 3, using the Monokay colour scheme.
– Martijn Pieters♦
Apr 28 '16 at 14:25
Great explanation, thx
– Sahand
Apr 28 '16 at 14:23
Great explanation, thx
– Sahand
Apr 28 '16 at 14:23
What text editor are your excerpts from?
– Sahand
Apr 28 '16 at 14:25
What text editor are your excerpts from?
– Sahand
Apr 28 '16 at 14:25
@Sandi: Sublime Text 3, using the Monokay colour scheme.
– Martijn Pieters♦
Apr 28 '16 at 14:25
@Sandi: Sublime Text 3, using the Monokay colour scheme.
– Martijn Pieters♦
Apr 28 '16 at 14:25
add a comment |
I copied and run the code, it was not because of the mixing tabs and spaces issues answered by @Martijn. I have just ran into a similar issue while creating a small game based on classes.
Even though I have assigned a default value into the variable but it stuck and gave me error:
NameError: name 'mental' is not defined #where mental is the variable
I research a bit and saw somebody talking about instances. Then I tried to create an instance and make the instance execute the function, meanwhile I define a function to what I intended to execute. And it works out. Below is my example on the fix:
class People(object):
def __init__(self, vital, mental):
self.vital = vital
self.mental = mental
class Andy(People):
print "My name is Andy... I am not the killer! Trust me..."
chat1 = raw_input(">")
if chat1 == ('i believe you' or 'yes i believe' or 'believe' or 'i trust you' or 'yes i trust you'):
self.mental += -1
print "(checking) option 1"
elif chat1 == ('you are killer' or 'you are the one' or 'really?' or 'i doubt' or 'i don't believe' or 'i don't trust you'):
self.mental += 1
print "(checking) option 2"
else:
print "Pass to else"
print self.mental
print self.vital
andy = Andy(1, 5)
The solution I found was:
class People(object):
def __init__(self, vital, mental):
self.vital = vital
self.mental = mental
class Andy(People):
def play(self):
print "My name is Andy... I am not the killer! Trust me..."
chat1 = raw_input(">")
if chat1 == ('i believe you' or 'yes i believe' or 'believe' or 'i trust you' or 'yes i trust you'):
self.mental += -1
print "(checking) option 1"
elif chat1 == ('you are killer' or 'you are the one' or 'really?' or 'i doubt' or 'i don't believe' or 'i don't trust you'):
self.mental += 1
print "(checking) option 2"
else:
print "Pass to else"
print self.mental
print self.vital
andy = Andy(1, 5)
andy.play()
Maybe there are other solutions to your question, but I am quite new in programming, there are stuff in your code I don't understand. But regarding to the error you get I think its because of the 'self' has to be an instance you set for it to run through the class. Please correct me if I got the concept wrong.
add a comment |
I copied and run the code, it was not because of the mixing tabs and spaces issues answered by @Martijn. I have just ran into a similar issue while creating a small game based on classes.
Even though I have assigned a default value into the variable but it stuck and gave me error:
NameError: name 'mental' is not defined #where mental is the variable
I research a bit and saw somebody talking about instances. Then I tried to create an instance and make the instance execute the function, meanwhile I define a function to what I intended to execute. And it works out. Below is my example on the fix:
class People(object):
def __init__(self, vital, mental):
self.vital = vital
self.mental = mental
class Andy(People):
print "My name is Andy... I am not the killer! Trust me..."
chat1 = raw_input(">")
if chat1 == ('i believe you' or 'yes i believe' or 'believe' or 'i trust you' or 'yes i trust you'):
self.mental += -1
print "(checking) option 1"
elif chat1 == ('you are killer' or 'you are the one' or 'really?' or 'i doubt' or 'i don't believe' or 'i don't trust you'):
self.mental += 1
print "(checking) option 2"
else:
print "Pass to else"
print self.mental
print self.vital
andy = Andy(1, 5)
The solution I found was:
class People(object):
def __init__(self, vital, mental):
self.vital = vital
self.mental = mental
class Andy(People):
def play(self):
print "My name is Andy... I am not the killer! Trust me..."
chat1 = raw_input(">")
if chat1 == ('i believe you' or 'yes i believe' or 'believe' or 'i trust you' or 'yes i trust you'):
self.mental += -1
print "(checking) option 1"
elif chat1 == ('you are killer' or 'you are the one' or 'really?' or 'i doubt' or 'i don't believe' or 'i don't trust you'):
self.mental += 1
print "(checking) option 2"
else:
print "Pass to else"
print self.mental
print self.vital
andy = Andy(1, 5)
andy.play()
Maybe there are other solutions to your question, but I am quite new in programming, there are stuff in your code I don't understand. But regarding to the error you get I think its because of the 'self' has to be an instance you set for it to run through the class. Please correct me if I got the concept wrong.
add a comment |
I copied and run the code, it was not because of the mixing tabs and spaces issues answered by @Martijn. I have just ran into a similar issue while creating a small game based on classes.
Even though I have assigned a default value into the variable but it stuck and gave me error:
NameError: name 'mental' is not defined #where mental is the variable
I research a bit and saw somebody talking about instances. Then I tried to create an instance and make the instance execute the function, meanwhile I define a function to what I intended to execute. And it works out. Below is my example on the fix:
class People(object):
def __init__(self, vital, mental):
self.vital = vital
self.mental = mental
class Andy(People):
print "My name is Andy... I am not the killer! Trust me..."
chat1 = raw_input(">")
if chat1 == ('i believe you' or 'yes i believe' or 'believe' or 'i trust you' or 'yes i trust you'):
self.mental += -1
print "(checking) option 1"
elif chat1 == ('you are killer' or 'you are the one' or 'really?' or 'i doubt' or 'i don't believe' or 'i don't trust you'):
self.mental += 1
print "(checking) option 2"
else:
print "Pass to else"
print self.mental
print self.vital
andy = Andy(1, 5)
The solution I found was:
class People(object):
def __init__(self, vital, mental):
self.vital = vital
self.mental = mental
class Andy(People):
def play(self):
print "My name is Andy... I am not the killer! Trust me..."
chat1 = raw_input(">")
if chat1 == ('i believe you' or 'yes i believe' or 'believe' or 'i trust you' or 'yes i trust you'):
self.mental += -1
print "(checking) option 1"
elif chat1 == ('you are killer' or 'you are the one' or 'really?' or 'i doubt' or 'i don't believe' or 'i don't trust you'):
self.mental += 1
print "(checking) option 2"
else:
print "Pass to else"
print self.mental
print self.vital
andy = Andy(1, 5)
andy.play()
Maybe there are other solutions to your question, but I am quite new in programming, there are stuff in your code I don't understand. But regarding to the error you get I think its because of the 'self' has to be an instance you set for it to run through the class. Please correct me if I got the concept wrong.
I copied and run the code, it was not because of the mixing tabs and spaces issues answered by @Martijn. I have just ran into a similar issue while creating a small game based on classes.
Even though I have assigned a default value into the variable but it stuck and gave me error:
NameError: name 'mental' is not defined #where mental is the variable
I research a bit and saw somebody talking about instances. Then I tried to create an instance and make the instance execute the function, meanwhile I define a function to what I intended to execute. And it works out. Below is my example on the fix:
class People(object):
def __init__(self, vital, mental):
self.vital = vital
self.mental = mental
class Andy(People):
print "My name is Andy... I am not the killer! Trust me..."
chat1 = raw_input(">")
if chat1 == ('i believe you' or 'yes i believe' or 'believe' or 'i trust you' or 'yes i trust you'):
self.mental += -1
print "(checking) option 1"
elif chat1 == ('you are killer' or 'you are the one' or 'really?' or 'i doubt' or 'i don't believe' or 'i don't trust you'):
self.mental += 1
print "(checking) option 2"
else:
print "Pass to else"
print self.mental
print self.vital
andy = Andy(1, 5)
The solution I found was:
class People(object):
def __init__(self, vital, mental):
self.vital = vital
self.mental = mental
class Andy(People):
def play(self):
print "My name is Andy... I am not the killer! Trust me..."
chat1 = raw_input(">")
if chat1 == ('i believe you' or 'yes i believe' or 'believe' or 'i trust you' or 'yes i trust you'):
self.mental += -1
print "(checking) option 1"
elif chat1 == ('you are killer' or 'you are the one' or 'really?' or 'i doubt' or 'i don't believe' or 'i don't trust you'):
self.mental += 1
print "(checking) option 2"
else:
print "Pass to else"
print self.mental
print self.vital
andy = Andy(1, 5)
andy.play()
Maybe there are other solutions to your question, but I am quite new in programming, there are stuff in your code I don't understand. But regarding to the error you get I think its because of the 'self' has to be an instance you set for it to run through the class. Please correct me if I got the concept wrong.
answered Nov 14 '18 at 3:53
Will MeetYouWill MeetYou
237
237
add a comment |
add a comment |
it's not instanced Yet so the defalut value executed when class is Created man
add a comment |
it's not instanced Yet so the defalut value executed when class is Created man
add a comment |
it's not instanced Yet so the defalut value executed when class is Created man
it's not instanced Yet so the defalut value executed when class is Created man
answered Apr 28 '16 at 14:18
Cod3rCod3r
64
64
add a comment |
add a comment |
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