Image created from html is not placed properly on canvas
I am using html2canvas.js to make screenshot from html and jspdf.js to make pdf.
My html is like below
<div id="panel-item-all-annotations">
<div class="panel-body" id="" style="width: 100%;">
--some html with image--
</div>
</div>
<canvas width="800" height="500" style="display: block;"></canvas>
I am using the canvas to place the image of div#panel-item-all-annotations by the JS code like below
html2canvas(document.querySelector("#panel-item-all-annotations"), canvas: canvas).then(function(canvas)
console.log('Drew on the existing canvas');
);
But it is not placing image properly on the canvas. It is placing it at very bottom and right of the canvas like below
html2canvas.js url: https://html2canvas.hertzen.com/
jspdf: https://github.com/MrRio/jsPDF
javascript html canvas jspdf html2canvas
add a comment |
I am using html2canvas.js to make screenshot from html and jspdf.js to make pdf.
My html is like below
<div id="panel-item-all-annotations">
<div class="panel-body" id="" style="width: 100%;">
--some html with image--
</div>
</div>
<canvas width="800" height="500" style="display: block;"></canvas>
I am using the canvas to place the image of div#panel-item-all-annotations by the JS code like below
html2canvas(document.querySelector("#panel-item-all-annotations"), canvas: canvas).then(function(canvas)
console.log('Drew on the existing canvas');
);
But it is not placing image properly on the canvas. It is placing it at very bottom and right of the canvas like below
html2canvas.js url: https://html2canvas.hertzen.com/
jspdf: https://github.com/MrRio/jsPDF
javascript html canvas jspdf html2canvas
add a comment |
I am using html2canvas.js to make screenshot from html and jspdf.js to make pdf.
My html is like below
<div id="panel-item-all-annotations">
<div class="panel-body" id="" style="width: 100%;">
--some html with image--
</div>
</div>
<canvas width="800" height="500" style="display: block;"></canvas>
I am using the canvas to place the image of div#panel-item-all-annotations by the JS code like below
html2canvas(document.querySelector("#panel-item-all-annotations"), canvas: canvas).then(function(canvas)
console.log('Drew on the existing canvas');
);
But it is not placing image properly on the canvas. It is placing it at very bottom and right of the canvas like below
html2canvas.js url: https://html2canvas.hertzen.com/
jspdf: https://github.com/MrRio/jsPDF
javascript html canvas jspdf html2canvas
I am using html2canvas.js to make screenshot from html and jspdf.js to make pdf.
My html is like below
<div id="panel-item-all-annotations">
<div class="panel-body" id="" style="width: 100%;">
--some html with image--
</div>
</div>
<canvas width="800" height="500" style="display: block;"></canvas>
I am using the canvas to place the image of div#panel-item-all-annotations by the JS code like below
html2canvas(document.querySelector("#panel-item-all-annotations"), canvas: canvas).then(function(canvas)
console.log('Drew on the existing canvas');
);
But it is not placing image properly on the canvas. It is placing it at very bottom and right of the canvas like below
html2canvas.js url: https://html2canvas.hertzen.com/
jspdf: https://github.com/MrRio/jsPDF
javascript html canvas jspdf html2canvas
javascript html canvas jspdf html2canvas
asked Nov 15 '18 at 4:20
Mithu A QuayiumMithu A Quayium
39839
39839
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
I'm not sure why it's doing that to you. There must be something else going on. Stripping it down to super-simple stuff seems to work. There's an example here:
https://lab-keqpanlmmw.now.sh
Here is the code but it won't run here on StackOverflow.
function go()
let input = document.querySelector("#input");
let output = document.querySelector("#output");
html2canvas(input,
canvas: output
);
#input
background-color: orange;
color: white;
padding: 1em;
font-family: sans-serif;
max-width: 200px;
#output
border: 1px solid black;
width: 300px;
height: 200px;
margin-top: 1em;
<script src="https://html2canvas.hertzen.com/dist/html2canvas.min.js"></script>
<div id="input">
--some html with image--
</div>
<div>
<button onclick="go()">Go</button>
</div>
<div>
<canvas id="output"></canvas>
</div>
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
I'm not sure why it's doing that to you. There must be something else going on. Stripping it down to super-simple stuff seems to work. There's an example here:
https://lab-keqpanlmmw.now.sh
Here is the code but it won't run here on StackOverflow.
function go()
let input = document.querySelector("#input");
let output = document.querySelector("#output");
html2canvas(input,
canvas: output
);
#input
background-color: orange;
color: white;
padding: 1em;
font-family: sans-serif;
max-width: 200px;
#output
border: 1px solid black;
width: 300px;
height: 200px;
margin-top: 1em;
<script src="https://html2canvas.hertzen.com/dist/html2canvas.min.js"></script>
<div id="input">
--some html with image--
</div>
<div>
<button onclick="go()">Go</button>
</div>
<div>
<canvas id="output"></canvas>
</div>
add a comment |
I'm not sure why it's doing that to you. There must be something else going on. Stripping it down to super-simple stuff seems to work. There's an example here:
https://lab-keqpanlmmw.now.sh
Here is the code but it won't run here on StackOverflow.
function go()
let input = document.querySelector("#input");
let output = document.querySelector("#output");
html2canvas(input,
canvas: output
);
#input
background-color: orange;
color: white;
padding: 1em;
font-family: sans-serif;
max-width: 200px;
#output
border: 1px solid black;
width: 300px;
height: 200px;
margin-top: 1em;
<script src="https://html2canvas.hertzen.com/dist/html2canvas.min.js"></script>
<div id="input">
--some html with image--
</div>
<div>
<button onclick="go()">Go</button>
</div>
<div>
<canvas id="output"></canvas>
</div>
add a comment |
I'm not sure why it's doing that to you. There must be something else going on. Stripping it down to super-simple stuff seems to work. There's an example here:
https://lab-keqpanlmmw.now.sh
Here is the code but it won't run here on StackOverflow.
function go()
let input = document.querySelector("#input");
let output = document.querySelector("#output");
html2canvas(input,
canvas: output
);
#input
background-color: orange;
color: white;
padding: 1em;
font-family: sans-serif;
max-width: 200px;
#output
border: 1px solid black;
width: 300px;
height: 200px;
margin-top: 1em;
<script src="https://html2canvas.hertzen.com/dist/html2canvas.min.js"></script>
<div id="input">
--some html with image--
</div>
<div>
<button onclick="go()">Go</button>
</div>
<div>
<canvas id="output"></canvas>
</div>
I'm not sure why it's doing that to you. There must be something else going on. Stripping it down to super-simple stuff seems to work. There's an example here:
https://lab-keqpanlmmw.now.sh
Here is the code but it won't run here on StackOverflow.
function go()
let input = document.querySelector("#input");
let output = document.querySelector("#output");
html2canvas(input,
canvas: output
);
#input
background-color: orange;
color: white;
padding: 1em;
font-family: sans-serif;
max-width: 200px;
#output
border: 1px solid black;
width: 300px;
height: 200px;
margin-top: 1em;
<script src="https://html2canvas.hertzen.com/dist/html2canvas.min.js"></script>
<div id="input">
--some html with image--
</div>
<div>
<button onclick="go()">Go</button>
</div>
<div>
<canvas id="output"></canvas>
</div>
function go()
let input = document.querySelector("#input");
let output = document.querySelector("#output");
html2canvas(input,
canvas: output
);
#input
background-color: orange;
color: white;
padding: 1em;
font-family: sans-serif;
max-width: 200px;
#output
border: 1px solid black;
width: 300px;
height: 200px;
margin-top: 1em;
<script src="https://html2canvas.hertzen.com/dist/html2canvas.min.js"></script>
<div id="input">
--some html with image--
</div>
<div>
<button onclick="go()">Go</button>
</div>
<div>
<canvas id="output"></canvas>
</div>
function go()
let input = document.querySelector("#input");
let output = document.querySelector("#output");
html2canvas(input,
canvas: output
);
#input
background-color: orange;
color: white;
padding: 1em;
font-family: sans-serif;
max-width: 200px;
#output
border: 1px solid black;
width: 300px;
height: 200px;
margin-top: 1em;
<script src="https://html2canvas.hertzen.com/dist/html2canvas.min.js"></script>
<div id="input">
--some html with image--
</div>
<div>
<button onclick="go()">Go</button>
</div>
<div>
<canvas id="output"></canvas>
</div>
answered Nov 15 '18 at 6:07
WillWill
1,80411211
1,80411211
add a comment |
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