How to convert Matrix to a type Mat?
I am using EmguCV to do simple image processing. I want to remove small contours from my thresholded image so I used connectedcomponentswithstats. Below is my code where I convert any pixel smaller than the minimum size into black - essentially deleting it. The reason I want to do this is to be able to use it in the latter part since it is not compatible with other types.
public Mat Filtered(Mat in_img, string currentDir)
Mat gray_res = new Mat();
Mat labels = new Mat();
Mat stats = new Mat();
Mat centroids = new Mat();
CvInvoke.CvtColor(in_img, gray_res, ColorConversion.Bgr2Gray);
var nlabels = CvInvoke.ConnectedComponentsWithStats(gray_res, labels, stats, centroids, LineType.EightConnected);
int min_size = 250;
int sizes = new int[nlabels];
for (int s = 1; s < nlabels; s++)
sizes[s] = BitConverter.ToInt32(stats.GetData(s, (int)ConnectedComponentsTypes.Area), 0);
Matrix<double> fltr_img = new Matrix<double>(labels.Rows, labels.Cols);
fltr_img.SetValue(0);
for (int i = 1; i < nlabels; i++)
int j = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Left), 0); //left most
int w = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Width), 0); //run width
int k = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Top), 0); //top most
int h = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Height), 0); //run height
if (sizes[i] < min_size)
for (int a = k; a < k + h; a++)
for (int b = j; b < j + w; b++)
fltr_img.Data[a, b] = 255;
//Covnert 2D Matrix to Image
CvInvoke.Imwrite(currentDir + "filter.jpg", fltr_img);
Mat subtrahend = CvInvoke.Imread(currentDir + "filter.jpg");
Mat fnl_img = new Mat();
CvInvoke.Subtract(in_img, subtrahend, fnl_img);
return fnl_img;
What I did, in the end, is a little dirty trick to convert the mask into a compatible type Mat which is the original image. With this code, I am getting my result but I am still bothered by it.
c# matrix emgucv mat emgu
add a comment |
I am using EmguCV to do simple image processing. I want to remove small contours from my thresholded image so I used connectedcomponentswithstats. Below is my code where I convert any pixel smaller than the minimum size into black - essentially deleting it. The reason I want to do this is to be able to use it in the latter part since it is not compatible with other types.
public Mat Filtered(Mat in_img, string currentDir)
Mat gray_res = new Mat();
Mat labels = new Mat();
Mat stats = new Mat();
Mat centroids = new Mat();
CvInvoke.CvtColor(in_img, gray_res, ColorConversion.Bgr2Gray);
var nlabels = CvInvoke.ConnectedComponentsWithStats(gray_res, labels, stats, centroids, LineType.EightConnected);
int min_size = 250;
int sizes = new int[nlabels];
for (int s = 1; s < nlabels; s++)
sizes[s] = BitConverter.ToInt32(stats.GetData(s, (int)ConnectedComponentsTypes.Area), 0);
Matrix<double> fltr_img = new Matrix<double>(labels.Rows, labels.Cols);
fltr_img.SetValue(0);
for (int i = 1; i < nlabels; i++)
int j = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Left), 0); //left most
int w = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Width), 0); //run width
int k = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Top), 0); //top most
int h = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Height), 0); //run height
if (sizes[i] < min_size)
for (int a = k; a < k + h; a++)
for (int b = j; b < j + w; b++)
fltr_img.Data[a, b] = 255;
//Covnert 2D Matrix to Image
CvInvoke.Imwrite(currentDir + "filter.jpg", fltr_img);
Mat subtrahend = CvInvoke.Imread(currentDir + "filter.jpg");
Mat fnl_img = new Mat();
CvInvoke.Subtract(in_img, subtrahend, fnl_img);
return fnl_img;
What I did, in the end, is a little dirty trick to convert the mask into a compatible type Mat which is the original image. With this code, I am getting my result but I am still bothered by it.
c# matrix emgucv mat emgu
add a comment |
I am using EmguCV to do simple image processing. I want to remove small contours from my thresholded image so I used connectedcomponentswithstats. Below is my code where I convert any pixel smaller than the minimum size into black - essentially deleting it. The reason I want to do this is to be able to use it in the latter part since it is not compatible with other types.
public Mat Filtered(Mat in_img, string currentDir)
Mat gray_res = new Mat();
Mat labels = new Mat();
Mat stats = new Mat();
Mat centroids = new Mat();
CvInvoke.CvtColor(in_img, gray_res, ColorConversion.Bgr2Gray);
var nlabels = CvInvoke.ConnectedComponentsWithStats(gray_res, labels, stats, centroids, LineType.EightConnected);
int min_size = 250;
int sizes = new int[nlabels];
for (int s = 1; s < nlabels; s++)
sizes[s] = BitConverter.ToInt32(stats.GetData(s, (int)ConnectedComponentsTypes.Area), 0);
Matrix<double> fltr_img = new Matrix<double>(labels.Rows, labels.Cols);
fltr_img.SetValue(0);
for (int i = 1; i < nlabels; i++)
int j = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Left), 0); //left most
int w = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Width), 0); //run width
int k = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Top), 0); //top most
int h = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Height), 0); //run height
if (sizes[i] < min_size)
for (int a = k; a < k + h; a++)
for (int b = j; b < j + w; b++)
fltr_img.Data[a, b] = 255;
//Covnert 2D Matrix to Image
CvInvoke.Imwrite(currentDir + "filter.jpg", fltr_img);
Mat subtrahend = CvInvoke.Imread(currentDir + "filter.jpg");
Mat fnl_img = new Mat();
CvInvoke.Subtract(in_img, subtrahend, fnl_img);
return fnl_img;
What I did, in the end, is a little dirty trick to convert the mask into a compatible type Mat which is the original image. With this code, I am getting my result but I am still bothered by it.
c# matrix emgucv mat emgu
I am using EmguCV to do simple image processing. I want to remove small contours from my thresholded image so I used connectedcomponentswithstats. Below is my code where I convert any pixel smaller than the minimum size into black - essentially deleting it. The reason I want to do this is to be able to use it in the latter part since it is not compatible with other types.
public Mat Filtered(Mat in_img, string currentDir)
Mat gray_res = new Mat();
Mat labels = new Mat();
Mat stats = new Mat();
Mat centroids = new Mat();
CvInvoke.CvtColor(in_img, gray_res, ColorConversion.Bgr2Gray);
var nlabels = CvInvoke.ConnectedComponentsWithStats(gray_res, labels, stats, centroids, LineType.EightConnected);
int min_size = 250;
int sizes = new int[nlabels];
for (int s = 1; s < nlabels; s++)
sizes[s] = BitConverter.ToInt32(stats.GetData(s, (int)ConnectedComponentsTypes.Area), 0);
Matrix<double> fltr_img = new Matrix<double>(labels.Rows, labels.Cols);
fltr_img.SetValue(0);
for (int i = 1; i < nlabels; i++)
int j = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Left), 0); //left most
int w = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Width), 0); //run width
int k = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Top), 0); //top most
int h = BitConverter.ToInt32(stats.GetData(i, (int)ConnectedComponentsTypes.Height), 0); //run height
if (sizes[i] < min_size)
for (int a = k; a < k + h; a++)
for (int b = j; b < j + w; b++)
fltr_img.Data[a, b] = 255;
//Covnert 2D Matrix to Image
CvInvoke.Imwrite(currentDir + "filter.jpg", fltr_img);
Mat subtrahend = CvInvoke.Imread(currentDir + "filter.jpg");
Mat fnl_img = new Mat();
CvInvoke.Subtract(in_img, subtrahend, fnl_img);
return fnl_img;
What I did, in the end, is a little dirty trick to convert the mask into a compatible type Mat which is the original image. With this code, I am getting my result but I am still bothered by it.
c# matrix emgucv mat emgu
c# matrix emgucv mat emgu
edited Nov 13 '18 at 14:07
Uwe Keim
27.4k31129210
27.4k31129210
asked Nov 13 '18 at 14:05
cassiopeiaofthemadworldcassiopeiaofthemadworld
116
116
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You can convert Matrix type by using its Mat property. I don't know what type you need so I used DepthType.Cv8U in my example.
Mat converted = new Mat();
fltr_img.Mat.ConvertTo(converted, DepthType.Cv8U);
Mat fnl_img = new Mat();
CvInvoke.Subtract(in_img, converted, fnl_img);
Alternatively, you can also use Mat and/or Matrix together with substract method. Both implement IInpurArray interface.
CvInvoke.Subtract(in_img, fltr_img, fnl_img); //Tested with EmguCv 3.4.1
It doesn't work. What I want is to convert the Matrix<> format (which I used to create the filter as seen in the for loop above) into a something compatible with the Mat format (which I used to load the image) so that I can use EmguCV subtract to get the desired result.
– cassiopeiaofthemadworld
Nov 23 '18 at 2:06
Matrix and Mat can be both used in CvInvoke.Subtract(IInputArray src1, IInputArray src2, IOutputArray dst) without compilation errors as both implement IInputArray interface. I tested it with EmguCV 3.4.1. So i do not understand why you have to convert Matrix to Mat.
– Quergo
Nov 23 '18 at 9:41
When I used your code. It throws this exception ---> Exception thrown: 'Emgu.CV.Util.CvException' in Emgu.CV.World.dll
– cassiopeiaofthemadworld
Nov 23 '18 at 9:49
Does the exception provides more detailed information?
– Quergo
Nov 23 '18 at 10:27
add a comment |
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1 Answer
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1 Answer
1
active
oldest
votes
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oldest
votes
active
oldest
votes
You can convert Matrix type by using its Mat property. I don't know what type you need so I used DepthType.Cv8U in my example.
Mat converted = new Mat();
fltr_img.Mat.ConvertTo(converted, DepthType.Cv8U);
Mat fnl_img = new Mat();
CvInvoke.Subtract(in_img, converted, fnl_img);
Alternatively, you can also use Mat and/or Matrix together with substract method. Both implement IInpurArray interface.
CvInvoke.Subtract(in_img, fltr_img, fnl_img); //Tested with EmguCv 3.4.1
It doesn't work. What I want is to convert the Matrix<> format (which I used to create the filter as seen in the for loop above) into a something compatible with the Mat format (which I used to load the image) so that I can use EmguCV subtract to get the desired result.
– cassiopeiaofthemadworld
Nov 23 '18 at 2:06
Matrix and Mat can be both used in CvInvoke.Subtract(IInputArray src1, IInputArray src2, IOutputArray dst) without compilation errors as both implement IInputArray interface. I tested it with EmguCV 3.4.1. So i do not understand why you have to convert Matrix to Mat.
– Quergo
Nov 23 '18 at 9:41
When I used your code. It throws this exception ---> Exception thrown: 'Emgu.CV.Util.CvException' in Emgu.CV.World.dll
– cassiopeiaofthemadworld
Nov 23 '18 at 9:49
Does the exception provides more detailed information?
– Quergo
Nov 23 '18 at 10:27
add a comment |
You can convert Matrix type by using its Mat property. I don't know what type you need so I used DepthType.Cv8U in my example.
Mat converted = new Mat();
fltr_img.Mat.ConvertTo(converted, DepthType.Cv8U);
Mat fnl_img = new Mat();
CvInvoke.Subtract(in_img, converted, fnl_img);
Alternatively, you can also use Mat and/or Matrix together with substract method. Both implement IInpurArray interface.
CvInvoke.Subtract(in_img, fltr_img, fnl_img); //Tested with EmguCv 3.4.1
It doesn't work. What I want is to convert the Matrix<> format (which I used to create the filter as seen in the for loop above) into a something compatible with the Mat format (which I used to load the image) so that I can use EmguCV subtract to get the desired result.
– cassiopeiaofthemadworld
Nov 23 '18 at 2:06
Matrix and Mat can be both used in CvInvoke.Subtract(IInputArray src1, IInputArray src2, IOutputArray dst) without compilation errors as both implement IInputArray interface. I tested it with EmguCV 3.4.1. So i do not understand why you have to convert Matrix to Mat.
– Quergo
Nov 23 '18 at 9:41
When I used your code. It throws this exception ---> Exception thrown: 'Emgu.CV.Util.CvException' in Emgu.CV.World.dll
– cassiopeiaofthemadworld
Nov 23 '18 at 9:49
Does the exception provides more detailed information?
– Quergo
Nov 23 '18 at 10:27
add a comment |
You can convert Matrix type by using its Mat property. I don't know what type you need so I used DepthType.Cv8U in my example.
Mat converted = new Mat();
fltr_img.Mat.ConvertTo(converted, DepthType.Cv8U);
Mat fnl_img = new Mat();
CvInvoke.Subtract(in_img, converted, fnl_img);
Alternatively, you can also use Mat and/or Matrix together with substract method. Both implement IInpurArray interface.
CvInvoke.Subtract(in_img, fltr_img, fnl_img); //Tested with EmguCv 3.4.1
You can convert Matrix type by using its Mat property. I don't know what type you need so I used DepthType.Cv8U in my example.
Mat converted = new Mat();
fltr_img.Mat.ConvertTo(converted, DepthType.Cv8U);
Mat fnl_img = new Mat();
CvInvoke.Subtract(in_img, converted, fnl_img);
Alternatively, you can also use Mat and/or Matrix together with substract method. Both implement IInpurArray interface.
CvInvoke.Subtract(in_img, fltr_img, fnl_img); //Tested with EmguCv 3.4.1
edited Nov 23 '18 at 9:43
answered Nov 21 '18 at 11:15
QuergoQuergo
395213
395213
It doesn't work. What I want is to convert the Matrix<> format (which I used to create the filter as seen in the for loop above) into a something compatible with the Mat format (which I used to load the image) so that I can use EmguCV subtract to get the desired result.
– cassiopeiaofthemadworld
Nov 23 '18 at 2:06
Matrix and Mat can be both used in CvInvoke.Subtract(IInputArray src1, IInputArray src2, IOutputArray dst) without compilation errors as both implement IInputArray interface. I tested it with EmguCV 3.4.1. So i do not understand why you have to convert Matrix to Mat.
– Quergo
Nov 23 '18 at 9:41
When I used your code. It throws this exception ---> Exception thrown: 'Emgu.CV.Util.CvException' in Emgu.CV.World.dll
– cassiopeiaofthemadworld
Nov 23 '18 at 9:49
Does the exception provides more detailed information?
– Quergo
Nov 23 '18 at 10:27
add a comment |
It doesn't work. What I want is to convert the Matrix<> format (which I used to create the filter as seen in the for loop above) into a something compatible with the Mat format (which I used to load the image) so that I can use EmguCV subtract to get the desired result.
– cassiopeiaofthemadworld
Nov 23 '18 at 2:06
Matrix and Mat can be both used in CvInvoke.Subtract(IInputArray src1, IInputArray src2, IOutputArray dst) without compilation errors as both implement IInputArray interface. I tested it with EmguCV 3.4.1. So i do not understand why you have to convert Matrix to Mat.
– Quergo
Nov 23 '18 at 9:41
When I used your code. It throws this exception ---> Exception thrown: 'Emgu.CV.Util.CvException' in Emgu.CV.World.dll
– cassiopeiaofthemadworld
Nov 23 '18 at 9:49
Does the exception provides more detailed information?
– Quergo
Nov 23 '18 at 10:27
It doesn't work. What I want is to convert the Matrix<> format (which I used to create the filter as seen in the for loop above) into a something compatible with the Mat format (which I used to load the image) so that I can use EmguCV subtract to get the desired result.
– cassiopeiaofthemadworld
Nov 23 '18 at 2:06
It doesn't work. What I want is to convert the Matrix<> format (which I used to create the filter as seen in the for loop above) into a something compatible with the Mat format (which I used to load the image) so that I can use EmguCV subtract to get the desired result.
– cassiopeiaofthemadworld
Nov 23 '18 at 2:06
Matrix and Mat can be both used in CvInvoke.Subtract(IInputArray src1, IInputArray src2, IOutputArray dst) without compilation errors as both implement IInputArray interface. I tested it with EmguCV 3.4.1. So i do not understand why you have to convert Matrix to Mat.
– Quergo
Nov 23 '18 at 9:41
Matrix and Mat can be both used in CvInvoke.Subtract(IInputArray src1, IInputArray src2, IOutputArray dst) without compilation errors as both implement IInputArray interface. I tested it with EmguCV 3.4.1. So i do not understand why you have to convert Matrix to Mat.
– Quergo
Nov 23 '18 at 9:41
When I used your code. It throws this exception ---> Exception thrown: 'Emgu.CV.Util.CvException' in Emgu.CV.World.dll
– cassiopeiaofthemadworld
Nov 23 '18 at 9:49
When I used your code. It throws this exception ---> Exception thrown: 'Emgu.CV.Util.CvException' in Emgu.CV.World.dll
– cassiopeiaofthemadworld
Nov 23 '18 at 9:49
Does the exception provides more detailed information?
– Quergo
Nov 23 '18 at 10:27
Does the exception provides more detailed information?
– Quergo
Nov 23 '18 at 10:27
add a comment |
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