Chris Roberts (game developer)









Chris Roberts

Chris Roberts GDC 2012.jpg
Chris Roberts at GDC Online 2012

Born
(1968-05-27) May 27, 1968 (age 50)

Redwood City, California, US

Occupation
Game designer, film producer
Known for
Wing Commander
Freelancer
Star Citizen

Chris Roberts (born May 27, 1968) is an American video game designer, programmer, film producer and film director. He created the Wing Commander series while at Origin Systems and is now working on the crowdfunded space simulator Star Citizen.




Contents





  • 1 Biography

    • 1.1 Origin Systems


    • 1.2 Digital Anvil


    • 1.3 Point of No Return Entertainment/Ascendant Pictures


    • 1.4 Cloud Imperium Games



  • 2 Works


  • 3 References


  • 4 External links




Biography


Born in Redwood City, California in the United States, Roberts grew up in Manchester, England.[1] He attended Parrs Wood High School, the same school as computer music composer Martin Galway. As a teenager, he created several video games for the BBC Micro, including Stryker's Run, Wizadore, and King Kong.[2]



Origin Systems


Roberts returned to the United States in 1986. He found a job at Origin Systems, where he created Times of Lore, published in 1988. The game's interface had a strong influence on other Origin products such as the popular Ultima series.[3] A similar game system was used in Roberts's next release for Origin, Bad Blood (1990).[4]


Wing Commander was published later in 1990 and was highly acclaimed. Wing Commander (and the franchise it spawned) soon became Origin's most successful product. Roberts wasn't as heavily involved in the sequel Wing Commander II, which he only produced. He instead concentrated on Strike Commander. First shown to the public at Summer CES 1991, the project suffered from numerous delays and was not released until 1993. He returned to Wing Commander soon after, devising the original concept for the spin-off Wing Commander: Privateer (which his brother, Erin Roberts, produced) and being more deeply involved in Wing Commander III and Wing Commander IV. For these sequels, Roberts directed the live-action cinematic scenes. Roberts's major role in developing the Wing Commander games led Next Generation to name him one of their "75 Most Important People in the Games Industry of 1995".[5]


Following the traditions of Origin Systems, Chris Roberts's residence at the outskirts of Austin, Texas was named "Commander's Ranch", a reference to the Wing Commander series.[6]



Digital Anvil


Roberts left Origin in 1996 and founded Digital Anvil along with EA PC national sales manager Marten Gerald Davies, Tony Zurovec, Eric Peterson, John Miles & his brother Erin Roberts. The fledgling studio set up shop in Austin and for several years worked quietly, inking a publishing deal with Microsoft in 1997.[7]


Roberts had stated that he desired to produce films as well as games with Digital Anvil. The 1999 feature film release of Wing Commander directed by Roberts himself, starring Freddie Prinze Jr. and featuring visual effects from Digital Anvil failed to attract either critical praise or financial success.


Digital Anvil's first finished game was Starlancer, released to a generally favorable critical reception in 2000.[8] Developed jointly between Warthog and Digital Anvil, the game was produced by the Roberts brothers, and Eric Peterson. The company was acquired by Microsoft soon after, who sold two of Digital Anvil's projects Conquest Frontier Wars led by Eric Peterson, and Loose Cannon led by Tony Zurovec to Ubisoft. Roberts left the company after the acquisition, abandoning the director position of his ambitious project Freelancer, although he remained with the game in a consulting role for a while. The game was commonly regarded as vaporware due to its promised release date of 2001 however it was eventually released in 2003 with a markedly different feature set than the initial plans.[9] It was received very favorably with a Metacritic score of 85%.[10]



Point of No Return Entertainment/Ascendant Pictures


After leaving Digital Anvil, Roberts founded Point of No Return Entertainment, planning to produce films, television and games. However, no projects materialized from Point of No Return. Roberts founded Ascendant Pictures in 2002 and served as a producer for a number of Hollywood productions including Edison (film), Timber Falls, Outlander (film), Who's Your Caddy?, The Big White, Ask the Dust (film), Lucky Number Slevin and Lord of War.[11] In 2005 actor Kevin Costner sued Ascendant Pictures for breach of contract on an unreleased film.[12] The company later was acquired by Bigfoot Entertainment in 2010.[13]



Cloud Imperium Games



In 2011, Chris Roberts founded Cloud Imperium Games, together with his business partner and long-time international media attorney Ortwin Freyermuth, to work on a new game. In October, 2012, Cloud Imperium Games launched a crowdfunding campaign on their web-page to produce a space sim game, Star Citizen, and later added a Kickstarter campaign in conjunction. By November, 2012, they had earned $6,238,563, surpassing all stretch goals set for the campaigns, and breaking video game industry crowdfunding records.[14] Chris Roberts had stated that if at least $23 million could be raised over the course of the crowdfunding campaign, no outside investors' or developers' funding would be required. This goal was reached October 18, 2013.[15]



Works


Video games[16][17]
































































































Name
Year
Credited With
Publisher
King Kong1983designer[18]
BBC Micro User
Match Day1985designer (BBC Micro port)[19]
Ocean Software
Wizadore1985designer
Imagine Software
Stryker's Run1986designer, programmer, artist
Superior Software
Ultima V: Warriors of Destiny1988designer[20][21]
Origin Systems
Times of Lore1988director, designer, writer, programmer, testerOrigin Systems
Bad Blood1990director, designer, programmerOrigin Systems
Wing Commander1990lead designer, producer, programmerOrigin Systems
Wing Commander: The Secret Missions1990producer, programmerOrigin Systems
Wing Commander: The Secret Missions 2: Crusade1991producer, programmerOrigin Systems
Wing Commander II: Vengeance of the Kilrathi1991producerOrigin Systems
Wing Commander II: Vengeance of the Kilrathi: Special Operations 11991creative directorOrigin Systems
Wing Commander II: Vengeance of the Kilrathi: Special Operations 21992creative directorOrigin Systems
Strike Commander1993director, producer, artist, programmerOrigin Systems
Strike Commander: Tactical Operations1993producerOrigin Systems
Wing Commander: Privateer1993executive producerOrigin Systems
Wing Commander: Armada1994producerOrigin Systems
Wing Commander III: Heart of the Tiger1994director, producer, writer, actorOrigin Systems
Wing Commander IV: The Price of Freedom1996director, executive producer
Electronic Arts
Starlancer2000executive producer
Microsoft
Conquest: Frontier Wars2001producer, writer
Ubisoft
Freelancer2003original concept
Microsoft Game Studios
Star CitizenTBAdirector
Cloud Imperium Games
Films












































Name
Year
Credited With
Distributor
Wing Commander1999director, actor
20th Century Fox
The Punisher2004executive producer
Lions Gate Entertainment
The Jacket2005executive producer
Warner Independent Pictures
The Big White2005producer
Momentum Pictures
Lord of War2005producer
Lionsgate Films
Ask the Dust2006executive producer
Paramount Classics
Lucky Number Slevin2006producer
Metro-Goldwyn-Mayer
Who's Your Caddy?2007executive producer
The Weinstein Company
Outlander2008producerThe Weinstein Company
Black Water Transit2009executive producer[22]
Capitol Films


References




  1. ^ "Chris Roberts". Moby games. Retrieved August 23, 2015..mw-parser-output cite.citationfont-style:inherit.mw-parser-output .citation qquotes:"""""""'""'".mw-parser-output .citation .cs1-lock-free abackground:url("//upload.wikimedia.org/wikipedia/commons/thumb/6/65/Lock-green.svg/9px-Lock-green.svg.png")no-repeat;background-position:right .1em center.mw-parser-output .citation .cs1-lock-limited a,.mw-parser-output .citation .cs1-lock-registration abackground:url("//upload.wikimedia.org/wikipedia/commons/thumb/d/d6/Lock-gray-alt-2.svg/9px-Lock-gray-alt-2.svg.png")no-repeat;background-position:right .1em center.mw-parser-output .citation .cs1-lock-subscription abackground:url("//upload.wikimedia.org/wikipedia/commons/thumb/a/aa/Lock-red-alt-2.svg/9px-Lock-red-alt-2.svg.png")no-repeat;background-position:right .1em center.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registrationcolor:#555.mw-parser-output .cs1-subscription span,.mw-parser-output .cs1-registration spanborder-bottom:1px dotted;cursor:help.mw-parser-output .cs1-ws-icon abackground:url("//upload.wikimedia.org/wikipedia/commons/thumb/4/4c/Wikisource-logo.svg/12px-Wikisource-logo.svg.png")no-repeat;background-position:right .1em center.mw-parser-output code.cs1-codecolor:inherit;background:inherit;border:inherit;padding:inherit.mw-parser-output .cs1-hidden-errordisplay:none;font-size:100%.mw-parser-output .cs1-visible-errorfont-size:100%.mw-parser-output .cs1-maintdisplay:none;color:#33aa33;margin-left:0.3em.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registration,.mw-parser-output .cs1-formatfont-size:95%.mw-parser-output .cs1-kern-left,.mw-parser-output .cs1-kern-wl-leftpadding-left:0.2em.mw-parser-output .cs1-kern-right,.mw-parser-output .cs1-kern-wl-rightpadding-right:0.2em


  2. ^ "Blast from the Past: King Kong". Cloud Imperium Games. Retrieved August 23, 2015.


  3. ^ "Blast from the Past: Times of Lore". Cloud Imperium Games. Retrieved August 23, 2015.


  4. ^ "Blast from the Past: Bad Blood". Cloud Imperium Games. Retrieved August 23, 2015.


  5. ^ "75 Power Players: Mr. Big Shot". Next Generation. Imagine Media (11): 53. November 1995.


  6. ^ "Wing Leader". The Escapist. Archived from the original on June 28, 2015. Retrieved August 23, 2015.


  7. ^ "Wing Leader". The Escapist. Archived from the original on July 7, 2015. Retrieved August 23, 2015.


  8. ^ "StarLancer". Metacritic. Retrieved August 23, 2015.


  9. ^ "Freely Lancing". IGN. Retrieved August 23, 2015.


  10. ^ "Freelancer for PC Reviews". Metacritic. March 3, 2003. Retrieved April 2, 2013.


  11. ^ https://www.imdb.com/company/co0094902/?ref_=ttco_co_2


  12. ^ http://usatoday30.usatoday.com/life/people/2005-11-30-costner-lawsuit_x.htm


  13. ^ http://www.bigfoot.com/up-press-releases-172.php


  14. ^ Ryan, Vincent. "Star Citizen Smashes Game Crowdfunding Record". THE MITTANI DOT COM. Archived from the original on February 4, 2013. Retrieved December 11, 2012.


  15. ^ Makuch, Eddie. "Star Citizen funding passes $23 million". GameSpot. Retrieved November 29, 2013.


  16. ^ http://www.mobygames.com/developer/sheet/view/developerId,6555/


  17. ^ https://robertsspaceindustries.com/comm-link/transmission/12665-Meet-Chris-Roberts


  18. ^ https://robertsspaceindustries.com/comm-link/spectrum-dispatch/12694-Blast-From-The-Past-King-Kong


  19. ^ http://www.usgamer.net/articles/chris-roberts-star-citizen-profile


  20. ^ http://www.mobygames.com/game/dos/ultima-v-warriors-of-destiny/credits


  21. ^ http://www.wcnews.com/news/update/11157


  22. ^ http://www.cinemablend.com/new/Black-Water-Transit-Lawsuit-Settled-We-Still-May-Never-See-It-16392.html




External links



  • Chris Roberts at MobyGames


  • Chris Roberts on IMDb









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