How to create a custom camera API that can be used in Unity










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Unity has a WebcamTexture API that grants users easy access to the camera frames. However, it has no controls for exposure, focus, brightness values.



I want to create a custom camera API let's say in C++ for a Unity (running on .NET3.5), what are some first steps I should take or look into? I do not want to use any existing assets, nor I want to use UWP which requires .NET4.5.










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    1















    Unity has a WebcamTexture API that grants users easy access to the camera frames. However, it has no controls for exposure, focus, brightness values.



    I want to create a custom camera API let's say in C++ for a Unity (running on .NET3.5), what are some first steps I should take or look into? I do not want to use any existing assets, nor I want to use UWP which requires .NET4.5.










    share|improve this question
























      1












      1








      1


      1






      Unity has a WebcamTexture API that grants users easy access to the camera frames. However, it has no controls for exposure, focus, brightness values.



      I want to create a custom camera API let's say in C++ for a Unity (running on .NET3.5), what are some first steps I should take or look into? I do not want to use any existing assets, nor I want to use UWP which requires .NET4.5.










      share|improve this question














      Unity has a WebcamTexture API that grants users easy access to the camera frames. However, it has no controls for exposure, focus, brightness values.



      I want to create a custom camera API let's say in C++ for a Unity (running on .NET3.5), what are some first steps I should take or look into? I do not want to use any existing assets, nor I want to use UWP which requires .NET4.5.







      c++






      share|improve this question













      share|improve this question











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      share|improve this question










      asked Nov 14 '18 at 22:10









      JohnWJohnW

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