How to fix overload issue?
Am trying to fix few bugs in UX when implementing the pod from folding cell from RAMotion github link for pod
However looked into few resources here and here was unable to understand the issue.
in FileA in the given function shows an error saying:
Argument labels '
(rawValue:)
' do not match any available overloads
fileprivate func convertToCAMediaTimingFunctionName(_ input: String) -> CAMediaTimingFunctionName
return CAMediaTimingFunctionName(rawValue: input as String)
while looking in the CAMediaTimingFunctionName
it has following code
/* CoreAnimation - CAMediaTimingFunction.h
Copyright (c) 2006-2018, Apple Inc.
All rights reserved. */
public struct CAMediaTimingFunctionName : Hashable, Equatable, RawRepresentable
public init(rawValue: String)
Any guidance would be helpful.
ios swift cocoapods core-animation overloading
add a comment |
Am trying to fix few bugs in UX when implementing the pod from folding cell from RAMotion github link for pod
However looked into few resources here and here was unable to understand the issue.
in FileA in the given function shows an error saying:
Argument labels '
(rawValue:)
' do not match any available overloads
fileprivate func convertToCAMediaTimingFunctionName(_ input: String) -> CAMediaTimingFunctionName
return CAMediaTimingFunctionName(rawValue: input as String)
while looking in the CAMediaTimingFunctionName
it has following code
/* CoreAnimation - CAMediaTimingFunction.h
Copyright (c) 2006-2018, Apple Inc.
All rights reserved. */
public struct CAMediaTimingFunctionName : Hashable, Equatable, RawRepresentable
public init(rawValue: String)
Any guidance would be helpful.
ios swift cocoapods core-animation overloading
I copied that function into a Swift Playground and it compiled just fine. Which version of iOS and which version of Swift are you using?
– rmaddy
Nov 13 '18 at 16:47
I saw the build version as 4.0 so i changed it as 4.2 closed and build it back again it shows the same error !!
– Smple_V
Nov 13 '18 at 16:51
The code you posted works just fine for me. If you can't post code that actually reproduces the error, it is going to be difficult for anyone to help.
– rmaddy
Nov 13 '18 at 16:57
i have added a screen shot of the error
– Smple_V
Nov 13 '18 at 17:00
1
You can use it like thisCAMediaTimingFunctionName(string: "something")
. Make sure UIKit is imported in your file.
– danypata
Nov 13 '18 at 18:55
add a comment |
Am trying to fix few bugs in UX when implementing the pod from folding cell from RAMotion github link for pod
However looked into few resources here and here was unable to understand the issue.
in FileA in the given function shows an error saying:
Argument labels '
(rawValue:)
' do not match any available overloads
fileprivate func convertToCAMediaTimingFunctionName(_ input: String) -> CAMediaTimingFunctionName
return CAMediaTimingFunctionName(rawValue: input as String)
while looking in the CAMediaTimingFunctionName
it has following code
/* CoreAnimation - CAMediaTimingFunction.h
Copyright (c) 2006-2018, Apple Inc.
All rights reserved. */
public struct CAMediaTimingFunctionName : Hashable, Equatable, RawRepresentable
public init(rawValue: String)
Any guidance would be helpful.
ios swift cocoapods core-animation overloading
Am trying to fix few bugs in UX when implementing the pod from folding cell from RAMotion github link for pod
However looked into few resources here and here was unable to understand the issue.
in FileA in the given function shows an error saying:
Argument labels '
(rawValue:)
' do not match any available overloads
fileprivate func convertToCAMediaTimingFunctionName(_ input: String) -> CAMediaTimingFunctionName
return CAMediaTimingFunctionName(rawValue: input as String)
while looking in the CAMediaTimingFunctionName
it has following code
/* CoreAnimation - CAMediaTimingFunction.h
Copyright (c) 2006-2018, Apple Inc.
All rights reserved. */
public struct CAMediaTimingFunctionName : Hashable, Equatable, RawRepresentable
public init(rawValue: String)
Any guidance would be helpful.
ios swift cocoapods core-animation overloading
ios swift cocoapods core-animation overloading
edited Nov 13 '18 at 17:00
Smple_V
asked Nov 13 '18 at 16:26
Smple_VSmple_V
2781626
2781626
I copied that function into a Swift Playground and it compiled just fine. Which version of iOS and which version of Swift are you using?
– rmaddy
Nov 13 '18 at 16:47
I saw the build version as 4.0 so i changed it as 4.2 closed and build it back again it shows the same error !!
– Smple_V
Nov 13 '18 at 16:51
The code you posted works just fine for me. If you can't post code that actually reproduces the error, it is going to be difficult for anyone to help.
– rmaddy
Nov 13 '18 at 16:57
i have added a screen shot of the error
– Smple_V
Nov 13 '18 at 17:00
1
You can use it like thisCAMediaTimingFunctionName(string: "something")
. Make sure UIKit is imported in your file.
– danypata
Nov 13 '18 at 18:55
add a comment |
I copied that function into a Swift Playground and it compiled just fine. Which version of iOS and which version of Swift are you using?
– rmaddy
Nov 13 '18 at 16:47
I saw the build version as 4.0 so i changed it as 4.2 closed and build it back again it shows the same error !!
– Smple_V
Nov 13 '18 at 16:51
The code you posted works just fine for me. If you can't post code that actually reproduces the error, it is going to be difficult for anyone to help.
– rmaddy
Nov 13 '18 at 16:57
i have added a screen shot of the error
– Smple_V
Nov 13 '18 at 17:00
1
You can use it like thisCAMediaTimingFunctionName(string: "something")
. Make sure UIKit is imported in your file.
– danypata
Nov 13 '18 at 18:55
I copied that function into a Swift Playground and it compiled just fine. Which version of iOS and which version of Swift are you using?
– rmaddy
Nov 13 '18 at 16:47
I copied that function into a Swift Playground and it compiled just fine. Which version of iOS and which version of Swift are you using?
– rmaddy
Nov 13 '18 at 16:47
I saw the build version as 4.0 so i changed it as 4.2 closed and build it back again it shows the same error !!
– Smple_V
Nov 13 '18 at 16:51
I saw the build version as 4.0 so i changed it as 4.2 closed and build it back again it shows the same error !!
– Smple_V
Nov 13 '18 at 16:51
The code you posted works just fine for me. If you can't post code that actually reproduces the error, it is going to be difficult for anyone to help.
– rmaddy
Nov 13 '18 at 16:57
The code you posted works just fine for me. If you can't post code that actually reproduces the error, it is going to be difficult for anyone to help.
– rmaddy
Nov 13 '18 at 16:57
i have added a screen shot of the error
– Smple_V
Nov 13 '18 at 17:00
i have added a screen shot of the error
– Smple_V
Nov 13 '18 at 17:00
1
1
You can use it like this
CAMediaTimingFunctionName(string: "something")
. Make sure UIKit is imported in your file.– danypata
Nov 13 '18 at 18:55
You can use it like this
CAMediaTimingFunctionName(string: "something")
. Make sure UIKit is imported in your file.– danypata
Nov 13 '18 at 18:55
add a comment |
1 Answer
1
active
oldest
votes
There has been some issues with the said RAmotion project as it was orginally designed for swift 3 later few updates were made.
However, with the limited information would suggest in saying to try something like this
fileprivate func convertToCAMediaTimingFunctionName(_ input: String) -> CAMediaTimingFunctionName {
return CAMediaTimingFunctionName(string:input )
add a comment |
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1 Answer
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active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
There has been some issues with the said RAmotion project as it was orginally designed for swift 3 later few updates were made.
However, with the limited information would suggest in saying to try something like this
fileprivate func convertToCAMediaTimingFunctionName(_ input: String) -> CAMediaTimingFunctionName {
return CAMediaTimingFunctionName(string:input )
add a comment |
There has been some issues with the said RAmotion project as it was orginally designed for swift 3 later few updates were made.
However, with the limited information would suggest in saying to try something like this
fileprivate func convertToCAMediaTimingFunctionName(_ input: String) -> CAMediaTimingFunctionName {
return CAMediaTimingFunctionName(string:input )
add a comment |
There has been some issues with the said RAmotion project as it was orginally designed for swift 3 later few updates were made.
However, with the limited information would suggest in saying to try something like this
fileprivate func convertToCAMediaTimingFunctionName(_ input: String) -> CAMediaTimingFunctionName {
return CAMediaTimingFunctionName(string:input )
There has been some issues with the said RAmotion project as it was orginally designed for swift 3 later few updates were made.
However, with the limited information would suggest in saying to try something like this
fileprivate func convertToCAMediaTimingFunctionName(_ input: String) -> CAMediaTimingFunctionName {
return CAMediaTimingFunctionName(string:input )
answered Nov 13 '18 at 19:25
user10648164
add a comment |
add a comment |
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I copied that function into a Swift Playground and it compiled just fine. Which version of iOS and which version of Swift are you using?
– rmaddy
Nov 13 '18 at 16:47
I saw the build version as 4.0 so i changed it as 4.2 closed and build it back again it shows the same error !!
– Smple_V
Nov 13 '18 at 16:51
The code you posted works just fine for me. If you can't post code that actually reproduces the error, it is going to be difficult for anyone to help.
– rmaddy
Nov 13 '18 at 16:57
i have added a screen shot of the error
– Smple_V
Nov 13 '18 at 17:00
1
You can use it like this
CAMediaTimingFunctionName(string: "something")
. Make sure UIKit is imported in your file.– danypata
Nov 13 '18 at 18:55